Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Elijelly
Aphrodite
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 3
Agni
Agni
Needsed
Agni
Level 28
God Stats
2W - 0L
1,678 SR
Queue Stats
2W - 1L
1,609 Elo+
Party 2
Vamana
Vamana
Rostice
Vamana
Level 28
God Stats
2W - 0L
1,678 SR
Queue Stats
2W - 1L
1,609 Elo+
Party 2
King Arthur
King Arthur
oswaron
King Arthur
Level 87
God Stats
14W - 6L
1,500 SR
Queue Stats
49W - 27L
1,770 Elo+
Party 3
Team Averages
Level 54
1,571 SR
1,597 Elo+

VS

Team Averages
Level 116
1,500 SR
1,491 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HearteartH1
Aphrodite
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 54L
1,437 Elo+
Party 1
Geb
Geb
KillerR0310
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,583 Elo+
Party 1
Arachne
Arachne
Myrsgo
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,494 Elo+
Solo
Susano
Susano
mifobleis
Susano
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 69L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
6 / 3 / 9
10,930
841
25,459
13,476
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Elijelly
Aphrodite
17
3 / 3 / 10
9,585
737
5,170
10,388
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Needsed
Agni
17
1 / 6 / 10
9,698
746
10,058
12,482
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Rostice
Vamana
15
1 / 6 / 10
9,729
748
8,152
19,082
14,575
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
oswaron
King Arthur
20
12 / 1 / 6
11,982
922
20,536
19,444
17,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 5 / 9
10,522
809
17,949
20,912
13,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
HearteartH1
Aphrodite
17
3 / 4 / 6
9,773
752
9,429
10,484
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 9 / 8
9,485
730
16,103
20,619
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Myrsgo
Arachne
14
1 / 4 / 6
8,666
667
8,093
16,594
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Susano
mifobleis
Susano
17
4 / 2 / 7
10,049
773
10,295
12,340
4,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
23
Kills
19
19
Deaths
24
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
3
9
3.5
L
Zhong Kui
 
Zhong Kui
6
5
9
2.1
W
Aphrodite
Elijelly
Aphrodite
3
3
10
2.67
L
Aphrodite
HearteartH1
Aphrodite
3
4
6
1.5
L
5
9
8
1
L
Arachne
Myrsgo
Arachne
1
4
6
1
W
Agni
Needsed
Agni
1
6
10
1
W
Vamana
Rostice
Vamana
1
6
10
1
L
Susano
mifobleis
Susano
4
2
7
3.75
W
King Arthur
oswaron
King Arthur
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,375
Damage
61,869
74,872
Taken
80,949
46,792
Mitigated
50,854
26,849
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
25,459
1,626
200
2,328
13,476
5,057
754
8,964
4,223
62,764
0
L
Zhong Kui
 
Zhong Kui
17,949
1,324
107
7,758
20,912
13,835
0
13,402
7,261
50,846
0
W
Aphrodite
Elijelly
Aphrodite
5,170
885
6,064
4,462
10,388
5,536
301
6,762
3,353
15,250
0
L
Aphrodite
HearteartH1
Aphrodite
9,429
159
4,882
5,299
10,484
5,045
506
4,120
6,224
29,387
0
L
16,103
1,598
0
1,291
20,619
21,258
0
9,807
10,627
23,802
0
L
Arachne
Myrsgo
Arachne
8,093
6,044
0
2,269
16,594
6,365
0
6,687
9,719
0
18,308
W
Agni
Needsed
Agni
10,058
504
1,351
1,537
12,482
4,446
38
8,135
3,955
34,432
0
W
Vamana
Rostice
Vamana
8,152
3,540
1,576
5,539
19,082
14,575
186
8,639
10,064
812
19,938
L
Susano
mifobleis
Susano
10,295
489
0
500
12,340
4,351
0
6,239
5,937
0
33,060
W
King Arthur
oswaron
King Arthur
20,536
3,044
0
3,792
19,444
17,178
157
8,948
9,796
0
53,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
48,495
285
Minions Killed
213
0
Camps Cleared
0
1,337,601
Distance Traveled
1,309,823
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,930
841
95
7
0
273,867
0
L
Zhong Kui
10,522
809
63
5
0
245,999
0
W
Aphrodite
9,585
737
24
2
0
265,450
2
L
Aphrodite
9,773
752
58
4
0
233,169
2
L
Geb
9,485
730
14
1
0
254,560
1
L
Arachne
8,666
667
16
1
0
286,910
3
W
Agni
9,698
746
50
4
0
253,100
2
W
Vamana
9,729
748
31
2
0
252,396
5
L
Susano
10,049
773
62
5
0
289,185
0
W
King Arthur
11,982
922
85
7
0
292,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role