Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
AsianPharmacist
Ganesha
Level 108
God Stats
9W - 5L
1,615 SR
Queue Stats
95W - 50L
1,913 Elo+
Party 1
Osiris
Osiris
Deuters23
Osiris
Level 69
God Stats
3W - 2L
1,553 SR
Queue Stats
96W - 36L
1,889 Elo+
Party 1
Ao Kuang
Ao Kuang
GPALowerThanKDA
Ao Kuang
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 26L
1,915 Elo+
Party 1
Aphrodite
Aphrodite
Mclovie
Aphrodite
Level 13
God Stats
22W - 5L
1,818 SR
Queue Stats
96W - 37L
1,890 Elo+
Party 1
Team Averages
Level 78
1,597 SR
1,822 Elo+

VS

Team Averages
Level 34
1,636 SR
1,564 Elo+
Bacchus
Bacchus
DingDong22
Bacchus
Level 72
God Stats
9W - 4L
1,962 SR
Queue Stats
43W - 32L
1,580 Elo+
Party 2
Tyr
Tyr
DoctorSex69
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 75L
1,302 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ExodusSMITE
Tsukuyomi
Level 24
God Stats
6W - 4L
1,419 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 2
Izanami
Izanami
Terryyyy
Izanami
Level 20
God Stats
11W - 14L
1,800 SR
Queue Stats
22W - 22L
1,685 Elo+
Party 2
Sol
Sol
TheBluVanguard
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
11 / 1 / 17
12,504
1,250
13,872
6,203
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 0 / 45
12,229
1,223
28,950
14,071
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Osiris
Deuters23
Osiris
18
8 / 4 / 24
12,696
1,270
12,847
20,439
18,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
19
23 / 3 / 13
14,478
1,448
17,863
13,913
6,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Mclovie
Aphrodite
19
6 / 1 / 29
12,226
1,223
12,720
7,150
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

283

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DingDong22
Bacchus
16
2 / 8 / 6
11,703
1,170
7,680
22,573
34,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 12 / 6
10,497
1,050
10,018
21,516
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ExodusSMITE
Tsukuyomi
16
1 / 11 / 4
10,134
1,013
10,541
18,368
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Terryyyy
Izanami
16
0 / 10 / 4
9,638
964
7,419
15,749
3,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 7 / 4
12,401
1,240
16,837
14,072
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
33
48
Kills
9
9
Deaths
48
128
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
17
19.5
W
0
0
45
22.5
W
Osiris
Deuters23
Osiris
8
4
24
5
L
Bacchus
DingDong22
Bacchus
2
8
6
0.63
L
1
12
6
0.33
L
Tsukuyomi
ExodusSMITE
Tsukuyomi
1
11
4
0.27
W
Ao Kuang
23
3
13
9.83
W
Aphrodite
Mclovie
Aphrodite
6
1
29
20.5
L
Izanami
Terryyyy
Izanami
0
10
4
0.2
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,252
Damage
52,495
61,776
Taken
92,278
36,102
Mitigated
66,263
24,099
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,872
5,531
0
1,474
6,203
2,337
0
1,895
4,144
0
40,624
W
28,950
842
366
1,403
14,071
5,703
0
7,102
6,851
40,311
0
W
Osiris
Deuters23
Osiris
12,847
5,190
403
3,737
20,439
18,085
0
7,053
12,950
0
23,694
L
Bacchus
DingDong22
Bacchus
7,680
872
0
1,307
22,573
34,931
0
13,808
8,765
16,469
0
L
10,018
1,320
0
1,454
21,516
17,846
0
12,649
8,867
0
16,690
L
Tsukuyomi
ExodusSMITE
Tsukuyomi
10,541
2,871
0
257
18,368
5,610
0
12,322
6,046
0
30,180
W
Ao Kuang
17,863
5,414
0
5,167
13,913
6,254
0
4,414
9,136
34,098
0
W
Aphrodite
Mclovie
Aphrodite
12,720
731
6,813
4,736
7,150
3,723
0
4,053
3,022
27,658
0
L
Izanami
Terryyyy
Izanami
7,419
4,084
0
104
15,749
3,772
0
12,791
2,958
0
34,354
L
16,837
3,033
0
1,184
14,072
4,104
0
7,963
6,109
40,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,133
Gold Earned
54,373
189
Minions Killed
158
12
Camps Cleared
3
1,009,026
Distance Traveled
918,054
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,504
1,250
81
8
2
192,191
3
W
Ganesha
12,229
1,223
0
0
0
209,222
3
W
Osiris
12,696
1,270
29
3
4
200,181
0
L
Bacchus
11,703
1,170
15
2
0
193,206
1
L
Tyr
10,497
1,050
14
1
2
185,142
0
L
Tsukuyomi
10,134
1,013
30
3
0
191,523
0
W
Ao Kuang
14,478
1,448
26
3
6
200,530
3
W
Aphrodite
12,226
1,223
53
5
0
206,902
2
L
Izanami
9,638
964
35
4
0
160,069
0
L
Sol
12,401
1,240
64
6
1
188,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role