Player Matchup

Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
HDCoBRaZ
Nemesis
Platinum IV
Level 147
God Stats
26W - 14L
1,856 SR
Queue Stats
111W - 87L
1,856 MMR
Party 1
Hou Yi
Hou Yi
Gold III
JTMcHale
Hou Yi
Gold III
Level 120
God Stats
4W - 3L
1,770 SR
Queue Stats
126W - 117L
1,688 MMR
Solo
Ganesha
Ganesha
Bronze III
Sadisticcred69
Ganesha
Bronze III
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
82W - 87L
1,548 MMR
Solo
Nox
Nox
Gold I
ayomayo69
Nox
Gold I
Level 160
God Stats
13W - 2L
1,937 SR
Queue Stats
46W - 26L
1,868 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,712 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,705 SR
1,623 MMR
Kali
Kali
Diamond IV
 
Kali
Diamond IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
ImStillpurplee
Hel
Platinum IV
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
556W - 542L
1,655 MMR
Party 2
Apollo
Apollo
Gold I
JaccuziOne
Apollo
Gold I
Level 86
God Stats
8W - 4L
1,996 SR
Queue Stats
247W - 255L
1,685 MMR
Party 2
Geb
Geb
Silver III
YdinFyysikko-
Geb
Silver III
Level 120
God Stats
3W - 1L
1,894 SR
Queue Stats
11W - 9L
1,527 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
v-_-Zedd
Ao Kuang
Platinum III
Level 152
God Stats
2W - 3L
1,633 SR
Queue Stats
34W - 34L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 2 / 5
9,437
590
7,651
8,239
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
HDCoBRaZ
Nemesis
16
6 / 1 / 9
9,926
620
10,863
13,033
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
JTMcHale
Hou Yi
16
2 / 1 / 2
9,757
610
6,744
10,217
3,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 12
8,887
555
4,477
13,929
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 6
10,034
627
5,046
4,462
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesBastetFreya

VS

Bans
OdinArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 5 / 0
8,860
554
5,905
12,788
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 0
8,490
531
4,918
6,574
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
JaccuziOne
Apollo
14
0 / 1 / 2
7,844
490
5,315
7,103
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,429
402
5,717
12,298
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
v-_-Zedd
Ao Kuang
13
0 / 4 / 2
7,638
477
7,232
14,342
7,327
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
17
Kills
5
5
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
5
2.75
L
Kali
 
Kali
4
5
0
0.8
W
Nemesis
HDCoBRaZ
Nemesis
6
1
9
10.5
L
1
2
0
0.5
W
Hou Yi
JTMcHale
Hou Yi
2
1
2
3
L
Apollo
JaccuziOne
Apollo
0
1
2
1
W
0
1
12
6
L
0
5
2
0.2
W
6
0
6
9
L
Ao Kuang
v-_-Zedd
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
29,087
49,880
Taken
53,105
28,188
Mitigated
23,643
16,384
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,651
3,936
0
2,710
8,239
2,996
1,889
4,649
3,590
49,752
0
L
Kali
 
Kali
5,905
3,025
0
4,294
12,788
4,489
1,140
3,236
9,552
0
61,952
W
Nemesis
HDCoBRaZ
Nemesis
10,863
5,370
0
2,966
13,033
6,710
1,477
4,063
8,970
0
75,059
L
4,918
0
744
2,713
6,574
1,775
0
1,929
4,645
69,548
0
W
Hou Yi
JTMcHale
Hou Yi
6,744
3,886
0
4,037
10,217
3,693
2,248
760
9,457
0
78,177
L
Apollo
JaccuziOne
Apollo
5,315
3,164
0
3,924
7,103
1,383
0
672
6,431
0
59,752
W
4,477
774
231
5,452
13,929
12,858
176
6,978
6,951
22,988
0
L
5,717
639
600
2,518
12,298
8,669
0
5,390
6,908
15,556
0
W
5,046
923
0
988
4,462
1,931
1,107
1,524
2,938
66,981
0
L
Ao Kuang
v-_-Zedd
Ao Kuang
7,232
1,699
0
5,440
14,342
7,327
352
5,947
8,395
42,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
39,261
518
Minions Killed
499
0
Camps Cleared
0
1,656,757
Distance Traveled
1,577,307
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,437
590
108
7
0
328,189
3
L
Kali
8,860
554
112
7
0
309,470
1
W
Nemesis
9,926
620
111
7
0
379,365
4
L
Hel
8,490
531
153
10
0
324,204
4
W
Hou Yi
9,757
610
154
10
0
290,717
2
L
Apollo
7,844
490
132
8
0
303,687
6
W
Ganesha
8,887
555
10
1
0
324,725
8
L
Geb
6,429
402
17
1
0
348,050
8
W
Nox
10,034
627
135
8
0
333,761
3
L
Ao Kuang
7,638
477
85
5
0
291,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role