Player Matchup

Anhur
Anhur
IrViNPrOo
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,261 Elo+
Party 1
Bacchus
Bacchus
Jaredd2111
Bacchus
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 159L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
KloseRB
Baron Samedi
Level 90
God Stats
12W - 10L
1,814 SR
Queue Stats
167W - 207L
1,632 Elo+
Party 1
Team Averages
Level 120
1,605 SR
1,508 Elo+

VS

Team Averages
Level 146
1,500 SR
1,608 Elo+
Cu Chulainn
Cu Chulainn
Liugi115
Cu Chulainn
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 23L
1,823 Elo+
Party 2
Geb
Geb
PaperThomas
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 54L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
migul2695
Nu Wa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 105L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IrViNPrOo
Anhur
12
5 / 2 / 3
7,846
785
6,898
7,045
2,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Jaredd2111
Bacchus
11
2 / 0 / 4
7,014
701
8,576
10,835
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
KloseRB
Baron Samedi
10
1 / 0 / 5
6,821
682
7,329
7,177
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Liugi115
Cu Chulainn
9
0 / 4 / 0
6,264
626
7,530
10,487
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
7,292
729
4,121
10,853
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
migul2695
Nu Wa
8
1 / 3 / 0
6,232
623
6,675
5,671
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
IrViNPrOo
Anhur
5
2
3
3.25
W
Bacchus
Jaredd2111
Bacchus
2
0
4
4
W
Baron Samedi
KloseRB
Baron Samedi
1
0
5
3.5
L
Cu Chulainn
Liugi115
Cu Chulainn
0
4
0
0
L
1
1
1
1.5
L
Nu Wa
migul2695
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
18,326
25,057
Taken
27,011
11,852
Mitigated
14,838
12,714
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
IrViNPrOo
Anhur
6,898
3,905
0
2,110
7,045
2,016
900
4,156
2,635
0
27,915
W
Bacchus
Jaredd2111
Bacchus
8,576
1,504
723
5,342
10,835
7,156
254
3,797
6,795
24,027
0
W
Baron Samedi
KloseRB
Baron Samedi
7,329
850
1,425
3,114
7,177
2,680
474
2,888
4,047
26,623
0
L
Cu Chulainn
Liugi115
Cu Chulainn
7,530
1,593
0
1,210
10,487
6,157
0
6,567
3,453
0
19,664
L
4,121
878
457
1,287
10,853
7,232
0
6,103
4,493
16,938
0
L
Nu Wa
migul2695
Nu Wa
6,675
1,582
0
670
5,671
1,449
0
2,966
2,564
11,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
19,788
107
Minions Killed
68
7
Camps Cleared
2
566,732
Distance Traveled
522,738
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,846
785
51
5
4
176,490
2
W
Bacchus
7,014
701
18
2
1
200,092
3
W
Baron Samedi
6,821
682
38
4
2
190,150
1
L
Cu Chulainn
6,264
626
30
3
0
161,839
2
L
Geb
7,292
729
19
2
1
203,185
1
L
Nu Wa
6,232
623
19
2
1
157,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role