Player Matchup

Apollo
Apollo
Burnzie101
Apollo
Level 87
God Stats
17W - 9L
1,714 SR
Queue Stats
80W - 55L
1,408 Elo+
Party 1
Atlas
Atlas
JillyTheSnail
Atlas
Level 37
God Stats
47W - 11L
1,454 SR
Queue Stats
68W - 25L
1,415 Elo+
Party 1
Olorun
Olorun
Sillyman225
Olorun
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 78L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
TigeyCK
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,308 Elo+
Party 1
Nemesis
Nemesis
fuzzywhitebear
Nemesis
Level 119
God Stats
6W - 1L
1,309 SR
Queue Stats
109W - 65L
1,513 Elo+
Party 1
Team Averages
Level 80
1,495 SR
1,434 Elo+

VS

Team Averages
Level 100
1,583 SR
1,559 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
No Neckolas
Scylla
Level 28
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
OompaLumpaEggs
Cernunnos
Level 47
God Stats
0W - 1L
1,854 SR
Queue Stats
23W - 13L
1,622 Elo+
Party 2
Vulcan
Vulcan
SabrexTheSly
Vulcan
Level 107
God Stats
3W - 4L
1,747 SR
Queue Stats
41W - 24L
1,654 Elo+
Party 2
Mercury
Mercury
sabrex15
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 105L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Burnzie101
Apollo
19
3 / 0 / 7
12,048
753
8,055
9,788
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 0 / 13
12,098
756
8,105
16,350
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
5 / 2 / 8
12,377
774
10,789
10,411
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TigeyCK
Cthulhu
17
2 / 1 / 7
10,864
679
5,995
18,480
20,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 1 / 9
12,916
807
14,083
12,323
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 1
7,298
456
0
3,855
1,471
Scylla
16
0 / 6 / 1
9,397
587
7,051
11,235
4,135
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
OompaLumpaEggs
Cernunnos
15
0 / 6 / 1
9,053
566
3,864
12,907
5,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
18
2 / 5 / 2
10,762
673
19,933
12,002
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
sabrex15
Mercury
18
2 / 4 / 1
10,381
649
12,074
16,734
8,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
21
Kills
4
4
Deaths
21
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
1
0.5
W
Apollo
Burnzie101
Apollo
3
0
7
6.5
W
2
0
13
8.5
L
Scylla
0
6
1
0.08
L
Cernunnos
OompaLumpaEggs
Cernunnos
0
6
1
0.08
L
Vulcan
2
5
2
0.6
W
Olorun
5
2
8
4.5
W
Cthulhu
TigeyCK
Cthulhu
2
1
7
5.5
W
9
1
9
13.5
L
Mercury
sabrex15
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
42,922
67,352
Taken
56,733
61,713
Mitigated
23,808
23,704
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
0
0
3,855
1,471
0
1,690
2,069
0
0
W
Apollo
Burnzie101
Apollo
8,055
5,874
1,000
2,209
9,788
4,280
5,156
3,809
5,933
0
50,878
W
8,105
2,519
700
4,817
16,350
21,111
1,458
8,787
7,233
28,607
0
L
Scylla
7,051
212
0
0
11,235
4,135
0
5,556
5,287
26,079
0
L
Cernunnos
OompaLumpaEggs
Cernunnos
3,864
579
0
194
12,907
5,125
0
6,806
5,972
0
15,905
L
Vulcan
19,933
4,725
79
1,150
12,002
4,971
0
4,968
6,494
62,142
0
W
Olorun
10,789
3,868
705
4,024
10,411
4,845
2,322
4,366
5,749
73,268
0
W
Cthulhu
TigeyCK
Cthulhu
5,995
157
475
6,144
18,480
20,113
744
4,086
14,231
16,990
0
W
14,083
5,738
0
3,630
12,323
11,364
2,539
4,869
7,222
0
42,120
L
Mercury
sabrex15
Mercury
12,074
5,372
0
899
16,734
8,106
0
5,648
10,838
0
58,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
46,891
345
Minions Killed
214
0
Camps Cleared
0
1,795,271
Distance Traveled
1,224,535
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,298
456
0
0
0
885
0
W
Apollo
12,048
753
101
6
0
380,399
0
W
Atlas
12,098
756
35
2
0
359,696
4
L
Scylla
9,397
587
44
3
0
272,870
0
L
Cernunnos
9,053
566
23
1
0
289,989
1
L
Vulcan
10,762
673
78
5
0
316,449
0
W
Olorun
12,377
774
98
6
0
329,319
0
W
Cthulhu
10,864
679
27
2
0
341,790
0
W
Nemesis
12,916
807
84
5
0
384,067
4
L
Mercury
10,381
649
69
4
0
344,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role