Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ArcticFox2K20
Erlang Shen
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 101L
1,617 Elo+
Party 1
Atlas
Atlas
CaptnPayload
Atlas
Level 133
God Stats
5W - 6L
1,816 SR
Queue Stats
274W - 253L
1,580 Elo+
Party 1
Neith
Neith
STeeezee
Neith
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 261L
1,693 Elo+
Solo
Freya
Freya
TheH0llowMan
Freya
Level 133
God Stats
6W - 11L
1,500 SR
Queue Stats
293W - 273L
1,521 Elo+
Party 1
Team Averages
Level 124
1,563 SR
1,582 Elo+

VS

Team Averages
Level 87
1,580 SR
1,499 Elo+
Ra
Ra
Ech4n
Ra
Level 18
God Stats
4W - 2L
1,738 SR
Queue Stats
17W - 19L
1,480 Elo+
Party 2
Fenrir
Fenrir
MercRebell
Fenrir
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
254W - 181L
1,540 Elo+
Party 2
Xbalanque
Xbalanque
MexicanCornGod
Xbalanque
Level 87
God Stats
13W - 7L
1,500 SR
Queue Stats
250W - 195L
1,437 Elo+
Party 2
Khepri
Khepri
TheFancyApple18
Khepri
Level 107
God Stats
3W - 5L
1,652 SR
Queue Stats
117W - 98L
1,516 Elo+
Party 2
Loki
Loki
fartandballs
Loki
Level 120
God Stats
6W - 7L
1,510 SR
Queue Stats
179W - 176L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 4 / 0
4,894
489
2,049
7,624
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
ArcticFox2K20
Erlang Shen
10
0 / 3 / 1
5,335
534
2,519
7,539
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,112
511
2,717
8,421
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
STeeezee
Neith
9
1 / 2 / 0
5,510
551
1,854
4,438
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,384
538
2,280
4,796
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 0 / 6
5,421
542
2,079
2,488
695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MercRebell
Fenrir
10
4 / 1 / 4
6,208
621
5,349
6,178
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
MexicanCornGod
Xbalanque
11
6 / 1 / 2
6,855
686
9,279
4,774
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 9
5,829
583
1,927
4,623
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 1
6,741
674
3,365
3,586
1,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Erlang Shen
ArcticFox2K20
Erlang Shen
0
3
1
0.17
L
0
3
1
0.17
W
Ra
0
0
6
3
W
Fenrir
MercRebell
Fenrir
4
1
4
6
W
Xbalanque
MexicanCornGod
Xbalanque
6
1
2
7
L
Neith
STeeezee
Neith
1
2
0
0.5
W
0
0
9
4.5
L
1
2
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,419
Damage
21,999
32,818
Taken
21,649
13,958
Mitigated
7,972
9,534
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,049
156
0
1,726
7,624
4,630
0
43
7,581
51
23,131
L
Erlang Shen
ArcticFox2K20
Erlang Shen
2,519
1,245
0
2,368
7,539
3,233
0
1,092
6,046
0
29,718
L
2,717
975
200
2,386
8,421
3,821
0
1,118
7,217
12,708
1,676
W
Ra
2,079
224
432
1,120
2,488
695
0
117
2,371
25,865
0
W
Fenrir
MercRebell
Fenrir
5,349
1,225
0
1,896
6,178
2,020
0
387
5,760
0
27,156
W
Xbalanque
MexicanCornGod
Xbalanque
9,279
6,369
0
3,098
4,774
1,335
0
1,460
3,314
0
41,986
L
Neith
STeeezee
Neith
1,854
291
0
1,214
4,438
1,202
0
991
3,339
0
29,196
W
1,927
536
391
2,155
4,623
2,871
0
2,492
2,091
10,447
0
L
2,280
1,224
0
1,640
4,796
1,072
0
515
4,281
25,096
0
W
3,365
279
0
1,146
3,586
1,051
0
0
3,332
0
35,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
31,054
250
Minions Killed
299
0
Camps Cleared
0
921,730
Distance Traveled
1,018,785
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,894
489
39
4
0
169,106
2
L
Erlang Shen
5,335
534
63
6
0
203,354
3
L
Atlas
5,112
511
19
2
0
193,470
4
W
Ra
5,421
542
60
6
0
207,238
0
W
Fenrir
6,208
621
52
5
0
212,270
4
W
Xbalanque
6,855
686
85
9
0
176,567
4
L
Neith
5,510
551
73
7
0
170,066
0
W
Khepri
5,829
583
12
1
0
207,608
4
L
Freya
5,384
538
56
6
0
185,734
5
W
Loki
6,741
674
90
9
0
215,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role