Player Matchup

Skadi
Skadi
AndyJirafa
Skadi
Level 68
God Stats
12W - 11L
1,677 SR
Queue Stats
94W - 102L
1,500 Elo+
Party 2
Sol
Sol
DeadlockQueen
Sol
Level 35
God Stats
5W - 14L
1,513 SR
Queue Stats
341W - 385L
1,451 Elo+
Party 3
Bacchus
Bacchus
Locupsan
Bacchus
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 2
He Bo
He Bo
aKoalatyGuy
He Bo
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 269L
1,451 Elo+
Party 3
Mulan
Mulan
lErebussl
Mulan
Level 160
God Stats
9W - 2L
1,960 SR
Queue Stats
123W - 126L
1,413 Elo+
Party 2
Team Averages
Level 86
1,630 SR
1,463 Elo+

VS

Team Averages
Level 53
1,595 SR
1,636 Elo+
Cthulhu
Cthulhu
Hentie_69_
Cthulhu
Level 24
God Stats
4W - 3L
1,775 SR
Queue Stats
10W - 15L
1,760 Elo+
Party 1
Gilgamesh
Gilgamesh
Hyp3r_090
Gilgamesh
Level 30
God Stats
6W - 12L
1,500 SR
Queue Stats
201W - 224L
1,500 Elo+
Solo
Charybdis
Charybdis
br_i_ia
Charybdis
Level 56
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 11L
1,686 Elo+
Party 1
Agni
Agni
whereisbluesclue
Agni
Level 55
God Stats
2W - 1L
1,702 SR
Queue Stats
43W - 34L
1,588 Elo+
Party 1
Arachne
Arachne
xSilverrrZ
Arachne
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 130L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
4 / 1 / 2
8,369
492
5,942
8,334
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 1 / 2
9,244
544
2,068
6,297
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Locupsan
Bacchus
12
1 / 1 / 5
7,977
469
3,816
12,546
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 5
9,699
571
7,475
8,026
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
lErebussl
Mulan
19
6 / 0 / 0
11,683
687
8,827
13,748
10,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hentie_69_
Cthulhu
12
1 / 3 / 1
7,631
449
9,079
10,347
11,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Hyp3r_090
Gilgamesh
5
0 / 2 / 0
5,414
318
723
3,076
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
br_i_ia
Charybdis
10
0 / 3 / 1
6,490
382
3,319
6,879
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 0
8,729
513
7,910
9,439
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
xSilverrrZ
Arachne
17
2 / 2 / 1
9,776
575
6,696
13,586
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
6
6
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
1
2
5
W
0
1
2
1
L
Cthulhu
Hentie_69_
Cthulhu
1
3
1
0.5
L
Gilgamesh
Hyp3r_090
Gilgamesh
0
2
0
0
W
Bacchus
Locupsan
Bacchus
1
1
5
3.5
W
3
3
5
1.83
L
Charybdis
br_i_ia
Charybdis
0
3
1
0.17
W
Mulan
lErebussl
Mulan
6
0
0
6
L
3
4
0
0.75
L
Arachne
xSilverrrZ
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
27,727
48,951
Taken
43,327
29,214
Mitigated
23,806
23,306
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,942
2,922
385
2,933
8,334
2,643
593
5,819
2,497
0
41,193
W
2,068
95
0
2,938
6,297
1,874
2,910
2,787
3,120
47,262
0
L
Cthulhu
Hentie_69_
Cthulhu
9,079
521
79
2,134
10,347
11,470
0
3,915
6,432
36,540
0
L
Gilgamesh
Hyp3r_090
Gilgamesh
723
249
0
1,081
3,076
1,321
0
0
3,076
0
7,019
W
Bacchus
Locupsan
Bacchus
3,816
972
492
3,864
12,546
12,155
369
4,650
7,859
20,174
0
W
7,475
313
202
4,130
8,026
2,337
244
1,514
6,380
74,807
0
L
Charybdis
br_i_ia
Charybdis
3,319
1,424
0
1,351
6,879
2,293
0
3,358
3,521
0
27,973
W
Mulan
lErebussl
Mulan
8,827
1,380
0
8,362
13,748
10,205
0
1,540
11,929
335
87,043
L
7,910
668
0
2,184
9,439
3,354
896
3,369
5,878
50,201
0
L
Arachne
xSilverrrZ
Arachne
6,696
4,858
0
2,889
13,586
5,368
853
2,772
10,786
0
84,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
38,040
536
Minions Killed
375
0
Camps Cleared
0
1,597,980
Distance Traveled
1,357,564
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,369
492
77
5
0
287,854
0
W
Sol
9,244
544
118
7
0
301,323
7
L
Cthulhu
7,631
449
46
3
0
300,549
4
L
Gilgamesh
5,414
318
20
1
0
79,892
0
W
Bacchus
7,977
469
29
2
0
319,458
3
W
He Bo
9,699
571
121
7
0
354,497
5
L
Charybdis
6,490
382
61
4
0
275,942
5
W
Mulan
11,683
687
191
11
0
334,848
5
L
Agni
8,729
513
96
6
0
301,690
0
L
Arachne
9,776
575
152
9
0
399,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role