Player Matchup

Hera
Hera
DarthPlanktn
Hera
Level 88
God Stats
36W - 27L
1,457 SR
Queue Stats
143W - 150L
1,376 Elo+
Solo
King Arthur
King Arthur
DeathJesteer
King Arthur
Level 31
God Stats
31W - 29L
1,500 SR
Queue Stats
105W - 101L
1,108 Elo+
Party 1
Medusa
Medusa
RaVeN_1515
Medusa
Level 57
God Stats
2W - 8L
989 SR
Queue Stats
10W - 26L
1,108 Elo+
Party 1
Ravana
Ravana
THE STONED DUDE
Ravana
Level 69
God Stats
4W - 7L
1,415 SR
Queue Stats
157W - 147L
1,362 Elo+
Party 3
Chaac
Chaac
xBLOOD JUSTICEx
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 325L
1,372 Elo+
Party 3
Team Averages
Level 58
1,372 SR
1,265 Elo+

VS

Team Averages
Level 73
1,557 SR
1,426 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Jeremy222245678
Gilgamesh
Level 95
God Stats
12W - 3L
1,723 SR
Queue Stats
35W - 31L
1,571 Elo+
Solo
Anubis
Anubis
KingMonsoon423
Anubis
Level 80
God Stats
2W - 0L
1,654 SR
Queue Stats
249W - 311L
1,347 Elo+
Party 2
Awilix
Awilix
Majin_Dovahkiin
Awilix
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
193W - 253L
1,384 Elo+
Party 2
Ymir
Ymir
XxD1RTY_DANxX
Ymir
Level 17
God Stats
12W - 15L
1,409 SR
Queue Stats
165W - 215L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,994
368
4,584
7,151
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DeathJesteer
King Arthur
11
1 / 9 / 0
7,511
395
5,440
22,865
17,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
RaVeN_1515
Medusa
12
2 / 7 / 0
7,775
409
5,406
12,090
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 8 / 0
7,603
400
5,131
16,194
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 0
6,746
355
4,283
15,567
7,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
14 / 0 / 5
11,529
607
22,899
14,076
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Jeremy222245678
Gilgamesh
18
6 / 1 / 3
11,772
620
9,737
16,425
14,325
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 1
11,687
615
7,562
9,811
5,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 10
10,125
533
10,842
12,043
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 17
11,058
582
3,921
13,899
14,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
5
Kills
33
34
Deaths
5
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
0
5
16.5
L
0
4
0
0
L
King Arthur
DeathJesteer
King Arthur
1
9
0
0.11
W
Gilgamesh
Jeremy222245678
Gilgamesh
6
1
3
7.5
W
6
0
1
6.5
W
5
3
10
3.33
L
Medusa
RaVeN_1515
Medusa
2
7
0
0.29
L
1
8
0
0.13
W
2
1
17
10.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
54,961
73,867
Taken
66,254
33,672
Mitigated
44,419
10,191
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,899
12,578
0
6,186
14,076
5,804
7,299
1,663
12,413
0
72,095
L
4,584
1,338
0
195
7,151
1,051
0
1,972
5,179
34,556
0
L
King Arthur
DeathJesteer
King Arthur
5,440
1,088
0
2,461
22,865
17,287
348
4,902
17,963
0
30,201
W
Gilgamesh
Jeremy222245678
Gilgamesh
9,737
1,518
0
3,585
16,425
14,325
1,273
166
16,259
16,812
51,714
W
7,562
428
0
6,002
9,811
5,229
2,940
3,057
6,754
80,880
0
W
10,842
3,939
0
2,058
12,043
4,686
3,414
113
11,633
0
38,795
L
Medusa
RaVeN_1515
Medusa
5,406
1,456
0
0
12,090
2,041
329
2,412
9,678
0
37,077
L
5,131
1,365
0
3,569
16,194
5,908
0
3,106
13,088
0
37,619
W
3,921
816
3,471
4,210
13,899
14,375
1,672
0
13,899
21,767
0
L
4,283
437
0
3,966
15,567
7,385
245
1,902
13,665
0
30,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
56,171
290
Minions Killed
476
0
Camps Cleared
0
1,365,719
Distance Traveled
1,829,182
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,529
607
106
6
0
338,507
0
L
Hera
6,994
368
59
3
0
267,358
3
L
King Arthur
7,511
395
49
3
0
308,563
0
W
Gilgamesh
11,772
620
130
7
0
393,092
2
W
Anubis
11,687
615
137
7
0
337,560
3
W
Awilix
10,125
533
68
4
0
403,940
0
L
Medusa
7,775
409
61
3
0
297,707
0
L
Ravana
7,603
400
78
4
0
238,762
0
W
Ymir
11,058
582
35
2
0
356,083
0
L
Chaac
6,746
355
43
2
0
253,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role