Player Matchup

Loki
Loki
Fu11m3ta1Sisc0
Loki
Level 158
God Stats
1W - 0L
1,753 SR
Queue Stats
39W - 39L
1,483 Elo+
Solo
Sol
Sol
Kreg_the_Madman
Sol
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 63L
1,479 Elo+
Party 1
Ares
Ares
ReoDaMisFit
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,229 Elo+
Solo
Ratatoskr
Ratatoskr
Xinnie_the_Pooh
Ratatoskr
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 140L
1,376 Elo+
Party 1
Freya
Freya
vantimmytim
Freya
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 261L
1,411 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,396 Elo+

VS

Team Averages
Level 129
1,457 SR
1,550 Elo+
Set
Set
 
Set
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Techmodo
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,466 Elo+
Solo
Sol
Sol
TheAasimarQueen
Sol
Level 108
God Stats
2W - 5L
1,285 SR
Queue Stats
117W - 131L
1,582 Elo+
Solo
Tyr
Tyr
Yeet The Not Cs
Tyr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 18
11,362
710
10,382
12,347
6,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 12
12,242
765
22,252
16,866
9,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 3 / 19
11,477
717
10,423
24,476
28,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Xinnie_the_Pooh
Ratatoskr
20
11 / 5 / 15
12,498
781
16,938
31,607
29,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 3 / 16
11,581
724
12,389
15,856
10,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 7 / 6
10,899
681
7,836
13,383
10,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
 
Bellona
15
0 / 5 / 7
9,940
621
10,111
22,363
30,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Techmodo
Chernobog
20
2 / 4 / 9
10,996
687
15,845
13,584
6,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 4 / 10
12,298
769
35,288
14,273
6,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 9 / 10
11,247
703
15,947
17,685
15,619
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
29
Kills
15
16
Deaths
29
80
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
7
6
1.14
L
Bellona
 
Bellona
0
5
7
0.7
W
3
3
18
4
W
9
2
12
7.5
W
3
3
19
4.17
L
Chernobog
Techmodo
Chernobog
2
4
9
1.63
L
5
4
10
2.5
W
Ratatoskr
Xinnie_the_Pooh
Ratatoskr
11
5
15
3.7
L
3
9
10
0.89
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,384
Damage
85,027
101,152
Taken
81,288
84,940
Mitigated
69,432
41,957
Healing
26,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,836
4,208
328
854
13,383
10,372
1,018
7,503
5,694
0
18,011
L
Bellona
 
Bellona
10,111
768
1,221
5,077
22,363
30,624
0
11,958
9,815
0
16,204
W
10,382
1,391
2,645
1,155
12,347
6,648
239
3,317
9,030
0
31,360
W
22,252
7,216
2,384
5,748
16,866
9,018
3,327
4,168
12,698
53,025
0
W
10,423
1,007
2,249
4,042
24,476
28,581
34
10,426
14,050
16,066
0
L
Chernobog
Techmodo
Chernobog
15,845
6,864
1,816
3,957
13,584
6,595
378
7,198
6,308
0
44,253
L
35,288
8,833
1,799
5,224
14,273
6,222
1,778
7,544
6,510
52,580
0
W
Ratatoskr
Xinnie_the_Pooh
Ratatoskr
16,938
3,915
1,914
11,537
31,607
29,945
238
12,744
18,863
0
30,142
L
15,947
1,772
2,026
3,977
17,685
15,619
447
10,861
6,401
0
26,673
W
12,389
3,826
4,368
5,915
15,856
10,748
1,760
4,633
11,223
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
55,380
156
Minions Killed
149
0
Camps Cleared
0
1,464,141
Distance Traveled
1,409,882
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,899
681
16
1
0
248,434
0
L
Bellona
9,940
621
7
0
0
316,432
1
W
Loki
11,362
710
32
2
0
294,911
1
W
Sol
12,242
765
62
4
0
282,888
0
W
Ares
11,477
717
10
1
0
285,449
0
L
Chernobog
10,996
687
61
4
0
276,387
0
L
Sol
12,298
769
46
3
0
299,372
0
W
Ratatoskr
12,498
781
28
2
0
311,952
0
L
Tyr
11,247
703
19
1
0
269,257
3
W
Freya
11,581
724
24
2
0
288,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role