Player Matchup

Neith
Neith
Bronze III
 
Neith
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Bronze III
Tezzy-san
Poseidon
Bronze III
Level 157
God Stats
0W - 2L
1,338 SR
Queue Stats
17W - 30L
1,298 MMR
Party 1
Bellona
Bellona
Silver III
iROC x Dr0
Bellona
Silver III
Level 67
God Stats
15W - 18L
1,481 SR
Queue Stats
19W - 26L
1,246 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,440 SR
1,348 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,584 SR
1,328 MMR
Nike
Nike
Silver I
FireStrmz
Nike
Silver I
Level 144
God Stats
5W - 0L
1,500 SR
Queue Stats
180W - 163L
1,518 MMR
Party 2
Discordia
Discordia
Silver II
Floorskin
Discordia
Silver II
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
690W - 779L
1,231 MMR
Solo
Cabrakan
Cabrakan
Silver II
aboucher_
Cabrakan
Silver II
Level 87
God Stats
5W - 5L
1,753 SR
Queue Stats
52W - 46L
1,233 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 6 / 3
7,312
609
6,132
10,066
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Tezzy-san
Poseidon
11
0 / 9 / 4
7,326
611
4,462
9,764
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iROC x Dr0
Bellona
12
4 / 2 / 1
8,543
712
7,412
14,212
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
GilgameshBastetZeusGebAthena

VS

Bans
Ah Muzen CabKukulkanCerberusHeraArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
14 / 1 / 1
10,962
914
18,999
11,019
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Floorskin
Discordia
12
0 / 2 / 5
8,359
697
4,557
6,208
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
aboucher_
Cabrakan
13
3 / 2 / 9
9,853
821
5,435
12,552
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
17
17
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
W
Nike
14
1
1
14.5
W
Discordia
Floorskin
Discordia
0
2
5
1.25
L
Poseidon
Tezzy-san
Poseidon
0
9
4
0.22
W
Cabrakan
aboucher_
Cabrakan
3
2
9
3.75
L
Bellona
iROC x Dr0
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
28,991
34,042
Taken
29,779
17,803
Mitigated
22,763
2,195
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,132
1,807
502
781
10,066
2,952
0
3,284
6,536
0
20,757
W
Nike
18,999
4,864
0
3,372
11,019
6,998
1,530
1,561
9,458
0
47,149
W
Discordia
Floorskin
Discordia
4,557
122
0
867
6,208
2,039
502
442
5,766
29,199
0
L
Poseidon
Tezzy-san
Poseidon
4,462
894
0
400
9,764
2,480
0
2,006
7,350
23,714
0
W
Cabrakan
aboucher_
Cabrakan
5,435
809
0
3,043
12,552
13,726
346
2,704
9,530
16,326
0
L
Bellona
iROC x Dr0
Bellona
7,412
2,248
0
512
14,212
12,371
0
4,894
8,849
0
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
29,174
90
Minions Killed
133
2
Camps Cleared
7
564,512
Distance Traveled
648,099
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,312
609
36
3
1
191,438
6
W
Nike
10,962
914
53
4
4
230,533
0
W
Discordia
8,359
697
62
5
3
213,899
1
L
Poseidon
7,326
611
34
3
1
150,886
1
W
Cabrakan
9,853
821
18
2
0
203,667
2
L
Bellona
8,543
712
20
2
0
222,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role