Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Andre4EvR
Horus
Level 87
God Stats
1W - 4L
1,341 SR
Queue Stats
135W - 131L
1,562 Elo+
Party 2
Agni
Agni
ChillBellicheck
Agni
Level 154
God Stats
4W - 1L
1,631 SR
Queue Stats
49W - 33L
1,572 Elo+
Party 1
Apollo
Apollo
SegaG23
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,351 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SpitandSit
Kumbhakarna
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 56L
1,632 Elo+
Party 1
Team Averages
Level 113
1,494 SR
1,523 Elo+

VS

Team Averages
Level 116
1,467 SR
1,625 Elo+
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
BigMaxi
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,674 Elo+
Party 3
Jormungandr
Jormungandr
HeatRapid
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,674 Elo+
Party 3
Charybdis
Charybdis
KuZiiGaming
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,569 Elo+
Party 3
Chaac
Chaac
Stonegh0st
Chaac
Level 147
God Stats
18W - 19L
1,336 SR
Queue Stats
598W - 624L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 1
9,421
554
9,820
6,759
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Andre4EvR
Horus
14
3 / 2 / 4
8,980
528
8,655
12,869
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 0
9,112
536
5,856
7,826
2,855
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SegaG23
Apollo
19
14 / 1 / 1
12,600
741
16,175
16,288
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
SpitandSit
Kumbhakarna
14
1 / 3 / 12
9,784
576
8,720
18,459
15,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 4 / 4
8,535
502
6,516
12,114
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 2
8,081
475
11,749
8,566
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HeatRapid
Jormungandr
13
1 / 6 / 3
8,186
482
7,621
22,721
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
KuZiiGaming
Charybdis
13
3 / 7 / 0
8,298
488
6,373
12,909
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
1 / 1 / 0
9,313
548
6,431
11,998
9,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
9
10
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
1
1.25
L
Loki
 
Loki
1
4
4
0.75
W
Horus
Andre4EvR
Horus
3
2
4
2.5
L
3
2
2
2
W
0
2
0
0
L
Jormungandr
HeatRapid
Jormungandr
1
6
3
0.42
L
Charybdis
KuZiiGaming
Charybdis
3
7
0
0.43
W
Apollo
SegaG23
Apollo
14
1
1
14.5
W
Kumbhakarna
SpitandSit
Kumbhakarna
1
3
12
2.33
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,226
Damage
38,690
62,201
Taken
68,308
33,005
Mitigated
32,353
28,324
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,820
365
0
1,672
6,759
2,468
0
2,539
4,136
68,784
0
L
Loki
 
Loki
6,516
1,130
0
4,042
12,114
3,215
0
3,930
7,984
0
56,799
W
Horus
Andre4EvR
Horus
8,655
3,450
985
5,197
12,869
5,263
0
2,758
9,438
0
43,763
L
11,749
889
939
3,136
8,566
2,288
0
4,722
3,585
49,069
0
W
5,856
350
0
1,348
7,826
2,855
384
1,204
6,072
51,940
0
L
Jormungandr
HeatRapid
Jormungandr
7,621
1,060
2,719
3,722
22,721
14,305
0
9,161
13,205
41,303
0
L
Charybdis
KuZiiGaming
Charybdis
6,373
3,941
0
2,619
12,909
2,626
25
1,627
11,260
0
44,015
W
Apollo
SegaG23
Apollo
16,175
12,048
0
11,349
16,288
6,810
4,452
4,285
11,559
248
110,373
W
Kumbhakarna
SpitandSit
Kumbhakarna
8,720
1,271
3,157
4,616
18,459
15,609
0
7,719
10,096
19,908
7,305
L
Chaac
6,431
975
169
6,566
11,998
9,919
608
2,789
9,164
0
64,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,897
Gold Earned
42,413
527
Minions Killed
471
0
Camps Cleared
0
1,649,057
Distance Traveled
1,659,711
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,421
554
126
7
0
321,083
2
L
Loki
8,535
502
92
5
0
385,662
1
W
Horus
8,980
528
78
5
0
353,039
1
L
Ra
8,081
475
97
6
0
340,592
3
W
Agni
9,112
536
119
7
0
287,588
4
L
Jormungandr
8,186
482
59
3
0
324,442
6
L
Charybdis
8,298
488
80
5
0
259,776
1
W
Apollo
12,600
741
174
10
0
336,426
2
W
Kumbhakarna
9,784
576
30
2
0
350,921
4
L
Chaac
9,313
548
143
8
0
349,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role