Player Matchup

Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
S7 Resonance
Persephone
Level 137
God Stats
3W - 1L
1,382 SR
Queue Stats
36W - 32L
1,298 Elo+
Party 3
Olorun
Olorun
Toxicity7986
Olorun
Level 68
God Stats
1W - 0L
1,498 SR
Queue Stats
35W - 39L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
foxy giraffe99
Cliodhna
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
223W - 204L
1,298 Elo+
Party 3
Jormungandr
Jormungandr
lFreeIancer
Jormungandr
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 56L
1,298 Elo+
Party 3
Team Averages
Level 100
1,476 SR
1,379 Elo+

VS

Team Averages
Level 87
1,437 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alaska_F8
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Bakerboy5550
Zhong Kui
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 238L
1,490 Elo+
Party 2
Neith
Neith
The-UwU-Warrior
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 217L
1,432 Elo+
Party 2
Loki
Loki
weegeefan9001
Loki
Level 68
God Stats
2W - 5L
1,186 SR
Queue Stats
196W - 215L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 0
5,145
396
1,248
7,502
4,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
S7 Resonance
Persephone
13
5 / 1 / 0
8,148
627
8,577
6,935
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 2 / 0
5,573
429
3,548
5,061
1,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
14
7 / 1 / 3
8,197
631
9,882
9,382
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
lFreeIancer
Jormungandr
12
4 / 0 / 7
7,576
583
7,576
7,735
7,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 1
6,421
494
1,959
9,029
3,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 7 / 0
5,701
439
3,033
11,275
6,226
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Bakerboy5550
Zhong Kui
10
1 / 0 / 4
6,856
527
4,957
9,581
6,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
2 / 2 / 1
5,803
446
4,346
5,515
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 1
6,593
507
4,990
8,235
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
6
6
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
0
0
L
Anubis
 
Anubis
0
3
1
0.17
L
1
7
0
0.14
L
Zhong Kui
Bakerboy5550
Zhong Kui
1
0
4
3
W
Persephone
S7 Resonance
Persephone
5
1
0
5
L
2
2
1
1.25
W
Olorun
0
2
0
0
W
Cliodhna
7
1
3
8.5
W
Jormungandr
lFreeIancer
Jormungandr
4
0
7
7.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,831
Damage
19,285
36,615
Taken
43,635
19,171
Mitigated
20,504
11,493
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,248
63
122
1,577
7,502
4,714
166
1,645
5,857
8,967
3,891
L
Anubis
 
Anubis
1,959
62
225
4,362
9,029
3,554
0
4,419
4,434
39,299
0
L
3,033
220
0
2,734
11,275
6,226
0
5,418
5,835
0
16,098
L
Zhong Kui
Bakerboy5550
Zhong Kui
4,957
613
1,560
3,001
9,581
6,412
193
3,607
5,974
25,333
0
W
Persephone
S7 Resonance
Persephone
8,577
211
16
1,607
6,935
1,858
0
1,940
4,994
51,019
0
L
4,346
1,113
0
756
5,515
1,889
0
3,059
2,430
0
26,995
W
Olorun
3,548
1,363
396
1,325
5,061
1,505
1,122
1,142
3,919
24,232
0
W
Cliodhna
9,882
393
0
4,727
9,382
3,142
42
1,245
8,137
0
53,000
W
Jormungandr
lFreeIancer
Jormungandr
7,576
2,885
331
1,392
7,735
7,952
132
944
6,791
32,012
0
L
4,990
1,035
0
1,789
8,235
2,423
0
3,908
4,242
0
27,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,639
Gold Earned
31,374
319
Minions Killed
271
0
Camps Cleared
0
1,265,695
Distance Traveled
1,198,461
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,145
396
20
2
0
247,460
1
L
Anubis
6,421
494
83
6
0
239,499
2
L
Tyr
5,701
439
28
2
0
241,549
1
L
Zhong Kui
6,856
527
39
3
0
235,438
2
W
Persephone
8,148
627
98
8
0
251,394
1
L
Neith
5,803
446
69
5
0
206,890
4
W
Olorun
5,573
429
46
4
0
228,277
0
W
Cliodhna
8,197
631
95
7
0
293,064
2
W
Jormungandr
7,576
583
60
5
0
245,500
2
L
Loki
6,593
507
52
4
0
275,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role