Player Matchup

Bellona
Bellona
Creoleman05
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,380 Elo+
Party 2
Fafnir
Fafnir
Hjrolmir
Fafnir
Level 59
God Stats
3W - 4L
1,466 SR
Queue Stats
9W - 14L
1,311 Elo+
Solo
Tiamat
Tiamat
buckets1985
Tiamat
Level 33
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 2
Team Averages
Level 73
1,557 SR
1,388 Elo+

VS

Team Averages
Level 116
1,316 SR
1,352 Elo+
Bakasura
Bakasura
Rambo chef6813
Bakasura
Level 141
God Stats
1W - 2L
1,143 SR
Queue Stats
192W - 332L
1,357 Elo+
Party 1
Cerberus
Cerberus
SPARK KOMPANY
Cerberus
Level 122
God Stats
6W - 15L
1,305 SR
Queue Stats
271W - 316L
1,308 Elo+
Party 1
Ra
Ra
Troy Joestar
Ra
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 154L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Creoleman05
Bellona
15
3 / 1 / 6
10,312
687
10,558
10,567
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
Hjrolmir
Fafnir
15
4 / 2 / 5
10,369
691
13,694
15,513
15,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
15
4 / 1 / 7
10,221
681
14,244
8,625
5,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 5 / 3
8,938
596
6,112
13,999
5,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
SPARK KOMPANY
Cerberus
13
1 / 2 / 2
9,257
617
8,590
23,122
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 0
9,305
620
10,178
10,195
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Creoleman05
Bellona
3
1
6
6
W
Fafnir
Hjrolmir
Fafnir
4
2
5
3.25
L
Bakasura
1
5
3
0.5
L
Cerberus
SPARK KOMPANY
Cerberus
1
2
2
1
L
2
4
0
0.5
W
Tiamat
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
24,880
34,705
Taken
47,316
27,606
Mitigated
20,715
9,674
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Creoleman05
Bellona
10,558
2,388
343
2,070
10,567
7,453
321
5,491
4,591
0
33,708
W
Fafnir
Hjrolmir
Fafnir
13,694
5,332
0
4,495
15,513
15,004
439
7,580
7,523
29,066
0
L
Bakasura
6,112
4,874
0
3,004
13,999
5,459
132
7,507
6,055
0
19,266
L
Cerberus
SPARK KOMPANY
Cerberus
8,590
637
0
7,167
23,122
11,454
48
14,885
7,763
27,220
0
L
10,178
396
1,526
2,414
10,195
3,802
32
6,334
3,666
42,894
0
W
Tiamat
14,244
770
685
2,081
8,625
5,149
240
6,114
2,456
44,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,902
Gold Earned
27,500
160
Minions Killed
158
3
Camps Cleared
10
767,079
Distance Traveled
810,957
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,312
687
54
4
3
248,498
5
W
Fafnir
10,369
691
31
2
0
246,639
0
L
Bakasura
8,938
596
55
4
6
272,747
2
L
Cerberus
9,257
617
41
3
3
260,986
4
L
Ra
9,305
620
62
4
1
277,224
2
W
Tiamat
10,221
681
75
5
0
271,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role