Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver III
 
Geb
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
Rampollo
Olorun
Gold III
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
263W - 262L
1,497 MMR
Solo
Janus
Janus
Bronze III
Zilkou
Janus
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
notMuchNutty
Xbalanque
Silver I
Level 67
God Stats
3W - 1L
1,857 SR
Queue Stats
104W - 107L
1,499 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,615 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,531 SR
1,499 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
Arkary4K
Ra
Gold IV
Level 146
God Stats
0W - 5L
1,462 SR
Queue Stats
15W - 21L
1,497 MMR
Solo
Nike
Nike
Bronze III
Bunnyrabbits
Nike
Bronze III
Level 157
God Stats
4W - 5L
1,914 SR
Queue Stats
50W - 42L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Ryuthos
Ymir
Silver II
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
69W - 73L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
9 / 0 / 3
6,659
666
4,038
4,736
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
9
1 / 0 / 4
5,739
574
3,593
7,121
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Rampollo
Olorun
10
1 / 2 / 2
5,959
596
4,405
5,676
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Zilkou
Janus
11
7 / 0 / 5
7,308
731
6,201
3,581
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
notMuchNutty
Xbalanque
13
3 / 0 / 2
7,148
715
4,176
6,255
1,770
Bans
AtlasBastetCliodhna

VS

Bans
ArtioMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 2 / 0
5,293
529
4,646
5,068
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
 
Cupid
3
0 / 11 / 0
3,516
352
0
6,432
1,510
10
0 / 3 / 0
5,268
527
3,211
5,754
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 0
4,998
500
4,620
7,842
2,377
Breastplate

Breastplate

+20
Physical Protection

Ymir
Ryuthos
Ymir
7
0 / 2 / 0
4,488
449
1,511
7,797
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
21
Kills
2
2
Deaths
22
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
0
3
10.5
W
Geb
 
Geb
1
0
4
3
L
Anhur
 
Anhur
2
2
0
1
L
Cupid
 
Cupid
0
11
0
0
L
0
3
0
0
L
0
4
0
0
W
Olorun
Rampollo
Olorun
1
2
2
1
L
Ymir
Ryuthos
Ymir
0
2
0
0
W
Janus
Zilkou
Janus
7
0
5
9.5
W
Xbalanque
notMuchNutty
Xbalanque
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
13,988
27,369
Taken
32,893
9,130
Mitigated
10,223
9,767
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,038
1,441
0
2,199
4,736
1,305
51
980
3,692
0
24,257
W
Geb
 
Geb
3,593
588
362
2,171
7,121
3,466
0
1,683
5,226
14,230
0
L
Anhur
 
Anhur
4,646
2,817
0
1,333
5,068
1,344
0
2,886
2,182
0
24,616
L
Cupid
 
Cupid
0
0
0
0
6,432
1,510
0
3,476
2,690
0
33
L
3,211
181
237
1,936
5,754
1,744
0
2,412
3,262
36,968
0
L
4,620
1,880
0
950
7,842
2,377
0
120
7,722
0
27,026
W
Olorun
Rampollo
Olorun
4,405
2,087
114
2,340
5,676
1,662
0
471
5,163
33,306
6,035
L
Ymir
Ryuthos
Ymir
1,511
410
285
2,859
7,797
3,248
0
4,151
3,614
12,263
0
W
Janus
Zilkou
Janus
6,201
1,849
0
933
3,581
927
1,907
1,340
2,151
40,598
0
W
Xbalanque
notMuchNutty
Xbalanque
4,176
2,028
0
1,648
6,255
1,770
556
0
6,255
0
40,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
23,563
329
Minions Killed
210
0
Camps Cleared
0
1,010,289
Distance Traveled
883,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,659
666
48
5
0
237,158
1
W
Geb
5,739
574
19
2
0
218,200
1
L
Anhur
5,293
529
59
6
0
165,917
2
L
Cupid
3,516
352
0
0
0
124,670
0
L
Ra
5,268
527
84
8
0
224,356
2
L
Nike
4,998
500
52
5
0
175,229
0
W
Olorun
5,959
596
75
8
0
167,071
0
L
Ymir
4,488
449
15
2
0
193,363
1
W
Janus
7,308
731
89
9
0
193,181
1
W
Xbalanque
7,148
715
98
10
0
194,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role