Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BabaBalenciaga
Thor
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 17L
1,834 Elo+
Party 2
Ymir
Ymir
SankBoi
Ymir
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 85L
1,697 Elo+
Party 2
Kukulkan
Kukulkan
zebazzx
Kukulkan
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 96L
1,455 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,597 Elo+

VS

Team Averages
Level 149
1,605 SR
1,594 Elo+
Ganesha
Ganesha
BruceLongBeef1
Ganesha
Level 157
God Stats
3W - 0L
1,329 SR
Queue Stats
186W - 161L
1,629 Elo+
Party 1
Hachiman
Hachiman
FrostOT1S
Hachiman
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,655 Elo+
Party 1
Nox
Nox
KhanjarTheSharp
Nox
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
262W - 236L
1,537 Elo+
Party 1
Tyr
Tyr
Kmnds
Tyr
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 47L
1,632 Elo+
Party 1
Zeus
Zeus
ProfBlack
Zeus
Level 125
God Stats
12W - 13L
1,981 SR
Queue Stats
126W - 131L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 1 / 1
7,753
775
4,543
6,106
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
13
2 / 1 / 0
7,186
719
4,960
5,991
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 3
7,458
746
7,006
9,112
2,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Ymir
SankBoi
Ymir
12
0 / 4 / 4
7,176
718
2,228
11,528
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
zebazzx
Kukulkan
15
2 / 3 / 2
8,052
805
7,972
6,230
2,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
8,250
825
5,681
7,056
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
FrostOT1S
Hachiman
14
1 / 1 / 4
7,547
755
8,905
6,300
2,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 0 / 0
7,889
789
4,697
4,293
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Kmnds
Tyr
16
8 / 1 / 2
8,906
891
9,313
10,827
7,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
14
2 / 4 / 5
7,735
774
6,473
6,410
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
L
Rama
 
Rama
2
1
0
2
L
3
4
3
1.13
W
0
1
10
5
W
Hachiman
FrostOT1S
Hachiman
1
1
4
3
W
2
0
0
2
W
Tyr
Kmnds
Tyr
8
1
2
9
W
Zeus
2
4
5
1.13
L
Ymir
SankBoi
Ymir
0
4
4
0.5
L
Kukulkan
zebazzx
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
35,069
38,967
Taken
34,886
15,655
Mitigated
17,685
5,722
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,543
1,767
0
1,000
6,106
1,830
0
1,755
4,305
38,902
0
L
Rama
 
Rama
4,960
3,514
0
1,588
5,991
2,001
0
3,264
2,629
0
15,847
L
7,006
738
0
125
9,112
2,807
0
3,324
5,752
0
18,541
W
5,681
100
167
3,098
7,056
4,587
0
3,110
3,824
21,371
0
W
Hachiman
FrostOT1S
Hachiman
8,905
2,938
0
1,576
6,300
2,157
958
3,990
2,186
0
33,497
W
4,697
137
0
1,035
4,293
1,687
0
1,013
3,244
25,152
0
W
Tyr
Kmnds
Tyr
9,313
1,562
0
3,180
10,827
7,221
0
3,523
7,184
0
27,992
W
Zeus
6,473
297
33
633
6,410
2,033
0
2,603
3,705
20,078
0
L
Ymir
SankBoi
Ymir
2,228
259
0
2,360
11,528
6,428
0
5,841
5,455
4,671
0
L
Kukulkan
zebazzx
Kukulkan
7,972
256
0
649
6,230
2,589
0
2,195
3,975
33,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
40,327
202
Minions Killed
216
0
Camps Cleared
0
1,027,921
Distance Traveled
1,109,678
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,753
775
83
8
0
221,071
5
L
Rama
7,186
719
27
3
0
211,240
3
L
Thor
7,458
746
14
1
0
195,994
4
W
Ganesha
8,250
825
0
0
0
228,421
1
W
Hachiman
7,547
755
71
7
0
222,537
1
W
Nox
7,889
789
58
6
0
222,071
3
W
Tyr
8,906
891
48
5
0
250,728
1
W
Zeus
7,735
774
39
4
0
185,921
3
L
Ymir
7,176
718
5
1
0
198,702
4
L
Kukulkan
8,052
805
73
7
0
200,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role