Player Matchup

Discordia
Discordia
Dathomiraa
Discordia
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
409W - 480L
1,334 Elo+
Party 1
Awilix
Awilix
Kongoou
Awilix
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
453W - 521L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
LAXGOALIE1010
Sylvanus
Level 57
God Stats
4W - 2L
1,689 SR
Queue Stats
14W - 21L
1,355 Elo+
Solo
Neith
Neith
R3aperTrick2020
Neith
Level 45
God Stats
3W - 6L
1,269 SR
Queue Stats
272W - 312L
1,324 Elo+
Party 1
Osiris
Osiris
Ranvisey
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,244 Elo+
Solo
Team Averages
Level 61
1,492 SR
1,318 Elo+

VS

Team Averages
Level 93
1,452 SR
1,364 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Palavicini03
Zeus
Level 119
God Stats
6W - 5L
1,500 SR
Queue Stats
647W - 688L
1,387 Elo+
Solo
Merlin
Merlin
TiMANosaurusRex
Merlin
Level 105
God Stats
1W - 2L
1,179 SR
Queue Stats
4W - 8L
1,133 Elo+
Solo
Neith
Neith
liaaaaaaaa
Neith
Level 31
God Stats
5W - 4L
1,792 SR
Queue Stats
57W - 61L
1,389 Elo+
Solo
King Arthur
King Arthur
mothyway
King Arthur
Level 85
God Stats
2W - 1L
1,287 SR
Queue Stats
68W - 69L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dathomiraa
Discordia
12
0 / 4 / 0
6,720
480
1,431
5,269
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Kongoou
Awilix
10
1 / 5 / 0
6,250
446
4,833
10,715
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
LAXGOALIE1010
Sylvanus
11
1 / 3 / 2
6,296
450
2,956
10,658
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 1
6,618
473
5,579
8,187
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Ranvisey
Osiris
12
0 / 0 / 0
6,716
480
4,559
5,996
3,695
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 6
7,087
506
2,616
11,521
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 1 / 3
7,756
554
8,138
7,954
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 4
8,374
598
2,754
5,243
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
12
5 / 1 / 1
7,288
521
7,099
4,316
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
mothyway
King Arthur
13
3 / 0 / 0
7,793
557
3,074
8,421
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
3
6
1
L
Discordia
Dathomiraa
Discordia
0
4
0
0
L
Awilix
Kongoou
Awilix
1
5
0
0.2
L
Sylvanus
LAXGOALIE1010
Sylvanus
1
3
2
0.67
W
5
1
3
6.5
L
3
3
1
1.17
L
Osiris
Ranvisey
Osiris
0
0
0
0
W
2
0
4
4
W
Neith
5
1
1
5.5
W
King Arthur
mothyway
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
23,681
40,825
Taken
37,455
15,745
Mitigated
18,643
12,018
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,616
852
0
3,943
11,521
8,390
240
1,580
9,929
17,175
0
L
Discordia
Dathomiraa
Discordia
1,431
94
0
935
5,269
1,513
0
2,089
3,040
39,623
0
L
Awilix
Kongoou
Awilix
4,833
1,749
0
594
10,715
3,037
0
4,024
6,480
0
38,400
L
Sylvanus
LAXGOALIE1010
Sylvanus
2,956
703
1,607
3,563
10,658
5,068
163
3,922
6,624
22,215
0
W
8,138
1,631
126
3,394
7,954
2,544
0
976
6,813
33,931
4,220
L
5,579
3,328
0
2,872
8,187
2,432
609
2,758
5,391
0
40,210
L
Osiris
Ranvisey
Osiris
4,559
644
0
2,447
5,996
3,695
378
227
5,392
0
32,416
W
2,754
122
0
949
5,243
1,537
377
741
4,206
45,441
0
W
Neith
7,099
2,221
0
1,361
4,316
1,543
744
656
3,660
0
39,691
W
King Arthur
mothyway
King Arthur
3,074
304
109
1,879
8,421
4,629
0
0
7,784
2,252
34,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
38,298
335
Minions Killed
334
0
Camps Cleared
0
1,271,576
Distance Traveled
1,345,080
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,087
506
22
2
0
254,976
2
L
Discordia
6,720
480
87
6
0
269,056
8
L
Awilix
6,250
446
71
5
0
282,102
3
L
Sylvanus
6,296
450
44
3
0
212,270
3
W
Zeus
7,756
554
64
5
0
269,007
4
L
Neith
6,618
473
57
4
0
227,725
2
L
Osiris
6,716
480
76
5
0
280,423
4
W
Merlin
8,374
598
103
7
0
283,867
8
W
Neith
7,288
521
64
5
0
253,927
1
W
King Arthur
7,793
557
81
6
0
283,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role