Player Matchup

Medusa
Medusa
DreadKitten
Medusa
Level 152
God Stats
5W - 7L
1,480 SR
Queue Stats
141W - 198L
1,418 Elo+
Party 2
Set
Set
DreadOkapi
Set
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 204L
1,418 Elo+
Party 2
Ares
Ares
DreadThrash
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
DreadWookiee
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,710 Elo+
Party 2
Kali
Kali
DreadWunderpus
Kali
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 171L
1,340 Elo+
Party 2
Team Averages
Level 79
1,496 SR
1,473 Elo+

VS

Team Averages
Level 103
1,518 SR
1,542 Elo+
Ares
Ares
Gypsyman7
Ares
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
318W - 302L
1,614 Elo+
Party 1
Merlin
Merlin
Spitinmybhol
Merlin
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
333W - 325L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
YoursDrooly
Ne Zha
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
655W - 684L
1,505 Elo+
Solo
Poseidon
Poseidon
oOo_Bacchus_oOo
Poseidon
Level 107
God Stats
1W - 0L
1,588 SR
Queue Stats
57W - 54L
1,532 Elo+
Solo
Thanatos
Thanatos
xAGxROBLEON
Thanatos
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 87L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 5 / 5
7,809
781
7,302
9,454
3,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 6 / 3
6,828
683
697
7,562
2,080
13
2 / 6 / 3
7,575
758
3,737
11,867
8,134
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 3
8,073
807
8,656
9,331
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 5 / 5
8,219
822
4,863
10,701
3,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
9 / 2 / 17
10,076
1,008
9,403
10,035
11,178
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
16
5 / 2 / 23
9,428
943
8,858
6,108
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
2 / 3 / 18
8,580
858
8,322
9,124
3,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
14
6 / 2 / 17
9,069
907
9,238
4,983
1,810
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
xAGxROBLEON
Thanatos
16
6 / 2 / 21
9,265
927
9,184
8,653
3,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
124
9
Kills
28
28
Deaths
11
19
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
5
0.9
L
0
6
3
0.25
L
2
6
3
0.58
L
3
6
3
0.75
L
2
5
5
0.9
W
Ares
9
2
17
8.75
W
Merlin
5
2
23
8.25
W
Ne Zha
2
3
18
3.67
W
Poseidon
6
2
17
7.25
W
Thanatos
xAGxROBLEON
Thanatos
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
45,005
48,915
Taken
38,903
19,930
Mitigated
22,835
8,639
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,302
3,010
586
1,380
9,454
3,357
612
6,125
3,267
0
21,662
L
697
214
1,142
256
7,562
2,080
195
3,362
4,096
0
2,587
L
3,737
109
646
215
11,867
8,134
155
7,858
3,769
5,830
0
L
8,656
2,703
725
808
9,331
2,461
431
4,795
4,384
18,812
0
L
4,863
1,839
488
2,393
10,701
3,898
260
4,575
5,900
0
12,434
W
Ares
9,403
102
1,762
2,562
10,035
11,178
309
3,530
6,505
14,964
0
W
Merlin
8,858
1,167
1,381
661
6,108
2,823
675
1,883
4,225
26,366
0
W
Ne Zha
8,322
1,904
935
2,031
9,124
3,330
1,284
3,337
5,466
0
20,949
W
Poseidon
9,238
1,119
981
700
4,983
1,810
1,229
1,639
3,344
21,969
0
W
Thanatos
xAGxROBLEON
Thanatos
9,184
711
1,291
6,790
8,653
3,694
977
2,004
6,257
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
46,418
63
Minions Killed
129
0
Camps Cleared
0
799,030
Distance Traveled
935,520
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,809
781
19
2
0
134,071
0
L
Set
6,828
683
6
1
0
140,879
0
L
Ares
7,575
758
4
0
0
151,723
0
L
Nu Wa
8,073
807
15
2
0
169,279
0
L
Kali
8,219
822
19
2
0
203,078
0
W
Ares
10,076
1,008
12
1
0
207,263
2
W
Merlin
9,428
943
37
4
0
181,040
0
W
Ne Zha
8,580
858
35
4
0
179,421
0
W
Poseidon
9,069
907
28
3
0
161,532
0
W
Thanatos
9,265
927
17
2
0
206,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role