Player Matchup

Chaac
Chaac
Haisia
Chaac
Level 69
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Ganesha
Ganesha
Laerick
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,222 Elo+
Party 1
Janus
Janus
RandomNinja
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Party 1
Nemesis
Nemesis
RulletBebel
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,363 Elo+
Party 1
Neith
Neith
carum
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 1
Team Averages
Level 86
1,461 SR
1,250 Elo+

VS

Team Averages
Level 76
1,430 SR
1,332 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
CosmicBastian
Morgan Le Fay
Level 28
God Stats
3W - 7L
1,121 SR
Queue Stats
6W - 13L
1,222 Elo+
Party 3
Bastet
Bastet
PantySlasher
Bastet
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,132 Elo+
Party 2
Medusa
Medusa
bigM30W
Medusa
Level 100
God Stats
1W - 0L
1,529 SR
Queue Stats
5W - 4L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Haisia
Chaac
14
1 / 4 / 1
8,613
453
6,005
14,527
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Laerick
Ganesha
14
1 / 3 / 11
9,179
483
6,279
15,763
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 5 / 5
8,381
441
9,090
10,920
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RulletBebel
Nemesis
15
7 / 6 / 0
9,328
491
16,845
16,030
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
carum
Neith
14
6 / 4 / 5
8,907
469
8,823
13,202
5,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 4 / 6
11,633
612
8,661
14,720
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
14
0 / 4 / 10
9,808
516
7,333
21,059
19,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
CosmicBastian
Morgan Le Fay
15
1 / 2 / 4
10,082
531
5,386
8,360
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
10 / 1 / 5
12,382
652
16,345
19,891
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
bigM30W
Medusa
16
5 / 5 / 6
10,870
572
14,811
15,254
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
22
22
Deaths
16
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
4
6
2.25
W
Atlas
 
Atlas
0
4
10
1.25
W
Morgan Le Fay
CosmicBastian
Morgan Le Fay
1
2
4
1.5
L
Chaac
Haisia
Chaac
1
4
1
0.38
L
Ganesha
Laerick
Ganesha
1
3
11
2.17
W
Bastet
10
1
5
12.5
L
1
5
5
0.7
L
Nemesis
RulletBebel
Nemesis
7
6
0
1.17
W
Medusa
bigM30W
Medusa
5
5
6
1.6
L
Neith
carum
Neith
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
52,536
70,442
Taken
79,284
43,432
Mitigated
46,125
19,741
Healing
25,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,661
1,273
0
5,804
14,720
8,586
717
1,310
13,237
0
75,750
W
Atlas
 
Atlas
7,333
3,240
2,263
4,195
21,059
19,604
662
4,055
16,737
26,102
0
W
Morgan Le Fay
CosmicBastian
Morgan Le Fay
5,386
1,061
0
1,664
8,360
2,626
585
2,168
6,014
55,355
0
L
Chaac
Haisia
Chaac
6,005
542
0
4,509
14,527
11,025
0
918
13,115
74
46,464
L
Ganesha
Laerick
Ganesha
6,279
231
129
4,780
15,763
15,779
110
3,540
12,124
26,953
0
W
Bastet
16,345
6,165
0
7,508
19,891
9,717
2,214
2,633
16,743
0
68,408
L
9,090
1,007
46
916
10,920
4,080
0
2,549
8,151
56,058
0
L
Nemesis
RulletBebel
Nemesis
16,845
6,839
0
4,450
16,030
7,530
0
2,895
13,037
0
67,994
W
Medusa
bigM30W
Medusa
14,811
8,020
0
4,414
15,254
5,592
4,101
4,574
10,450
0
71,642
L
Neith
carum
Neith
8,823
3,548
0
4,911
13,202
5,018
156
2,817
10,334
0
47,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
54,775
405
Minions Killed
485
0
Camps Cleared
0
1,829,824
Distance Traveled
1,824,565
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,633
612
130
7
0
379,856
8
W
Atlas
9,808
516
26
1
0
356,514
7
W
Morgan Le Fay
10,082
531
94
5
0
369,018
1
L
Chaac
8,613
453
92
5
0
366,755
4
L
Ganesha
9,179
483
18
1
0
366,904
3
W
Bastet
12,382
652
123
6
0
358,289
3
L
Janus
8,381
441
92
5
0
370,240
1
L
Nemesis
9,328
491
96
5
0
397,189
6
W
Medusa
10,870
572
112
6
0
360,888
3
L
Neith
8,907
469
107
6
0
328,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role