Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Built_For_Sin01
Poseidon
Level 39
God Stats
1W - 6L
1,373 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Sylvanus
Sylvanus
Grimtarunibbler
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Neith
Neith
Laugacant
Neith
Level 15
God Stats
0W - 4L
1,191 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Hades
Hades
sasquach11
Hades
Level 13
God Stats
0W - 7L
1,412 SR
Queue Stats
1W - 10L
1,065 Elo+
Party 2
Team Averages
Level 42
1,395 SR
1,152 Elo+

VS

Team Averages
Level 76
1,574 SR
1,384 Elo+
Jormungandr
Jormungandr
Drdoolil
Jormungandr
Level 86
God Stats
7W - 3L
1,778 SR
Queue Stats
40W - 50L
1,444 Elo+
Party 1
Horus
Horus
KilaRobster94
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,158 Elo+
Solo
Zeus
Zeus
Z33K
Zeus
Level 23
God Stats
30W - 32L
1,591 SR
Queue Stats
52W - 75L
1,361 Elo+
Party 1
Chaac
Chaac
cornpocket
Chaac
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 26L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thefreakkinman
Ah Muzen Cab
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 8 / 2
10,689
822
13,659
12,895
3,793
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
17
3 / 7 / 0
9,941
765
9,815
11,274
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
15
1 / 9 / 6
9,047
696
5,481
20,920
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Laugacant
Neith
15
1 / 9 / 5
9,089
699
8,519
17,235
5,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
14
0 / 7 / 1
8,043
619
3,500
13,919
6,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drdoolil
Jormungandr
18
5 / 3 / 17
11,249
865
13,463
16,366
14,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 23
10,103
777
4,691
15,677
17,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Z33K
Zeus
18
10 / 1 / 15
11,014
847
14,763
3,837
1,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
14 / 0 / 13
11,735
903
17,065
13,900
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
thefreakkinman
Ah Muzen Cab
19
8 / 2 / 17
11,581
891
19,599
11,301
4,898
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
125
11
Kills
40
40
Deaths
11
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
8
2
0.88
L
Poseidon
3
7
0
0.43
W
Jormungandr
Drdoolil
Jormungandr
5
3
17
4.5
L
Sylvanus
1
9
6
0.44
W
3
5
23
2.9
L
Neith
Laugacant
Neith
1
9
5
0.39
W
Zeus
Z33K
Zeus
10
1
15
17.5
W
Chaac
14
0
13
20.5
L
Hades
0
7
1
0.07
W
Ah Muzen Cab
thefreakkinman
Ah Muzen Cab
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
69,581
76,243
Taken
61,081
32,227
Mitigated
48,713
13,673
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,659
853
473
963
12,895
3,793
0
5,234
7,438
42,632
0
L
Poseidon
9,815
2,086
610
741
11,274
2,946
1,934
2,556
8,491
43,675
0
W
Jormungandr
Drdoolil
Jormungandr
13,463
2,880
1,154
3,547
16,366
14,389
1,350
6,737
9,254
42,187
0
L
Sylvanus
5,481
1,707
1,254
3,462
20,920
13,254
0
8,991
11,612
10,484
0
W
4,691
2,087
1,255
2,725
15,677
17,688
429
7,891
7,423
0
11,884
L
Neith
Laugacant
Neith
8,519
4,792
150
3,953
17,235
5,273
0
6,932
10,091
0
25,005
W
Zeus
Z33K
Zeus
14,763
1,580
0
0
3,837
1,411
1,234
2,056
1,759
29,861
0
W
Chaac
17,065
1,621
0
7,462
13,900
10,327
1,755
7,841
5,873
0
36,301
L
Hades
3,500
613
0
2,067
13,919
6,961
1,101
4,513
9,179
7,912
0
W
Ah Muzen Cab
thefreakkinman
Ah Muzen Cab
19,599
10,133
164
2,243
11,301
4,898
2,956
6,740
4,317
0
58,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
55,682
217
Minions Killed
238
0
Camps Cleared
0
1,048,350
Distance Traveled
1,311,625
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,689
822
74
6
0
220,264
0
L
Poseidon
9,941
765
88
7
0
207,097
3
W
Jormungandr
11,249
865
50
4
0
259,162
0
L
Sylvanus
9,047
696
5
0
0
208,804
4
W
Horus
10,103
777
12
1
0
249,825
1
L
Neith
9,089
699
31
2
0
204,392
3
W
Zeus
11,014
847
35
3
0
233,875
3
W
Chaac
11,735
903
60
5
0
318,321
1
L
Hades
8,043
619
19
1
0
207,793
0
W
Ah Muzen Cab
11,581
891
81
6
0
250,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role