Player Matchup

Terra
Terra
CRIZPYCHINuGz
Terra
Level 124
God Stats
2W - 2L
1,259 SR
Queue Stats
28W - 38L
1,569 Elo+
Party 2
Agni
Agni
DBLDBL07
Agni
Level 128
God Stats
11W - 24L
1,494 SR
Queue Stats
29W - 71L
1,213 Elo+
Party 2
Rama
Rama
MasterChiefr641
Rama
Level 127
God Stats
10W - 9L
1,460 SR
Queue Stats
96W - 150L
1,339 Elo+
Party 2
Team Averages
Level 126
1,404 SR
1,373 Elo+

VS

Team Averages
Level 98
1,513 SR
1,389 Elo+
Bastet
Bastet
DOM420inate
Bastet
Level 124
God Stats
182W - 225L
1,522 SR
Queue Stats
268W - 430L
1,450 Elo+
Party 1
Neith
Neith
Indestructoboy
Neith
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 78L
1,282 Elo+
Solo
Kukulkan
Kukulkan
Klala420
Kukulkan
Level 27
God Stats
123W - 205L
1,516 SR
Queue Stats
239W - 401L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,686
668
4,090
15,035
16,882
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
13
1 / 4 / 0
7,805
600
4,608
7,212
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
7,915
609
5,064
14,082
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 2 / 5
10,161
782
14,992
12,183
4,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 0 / 5
10,224
786
9,830
5,490
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Klala420
Kukulkan
14
0 / 1 / 9
8,968
690
5,371
4,520
1,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Agni
1
4
0
0.25
W
Bastet
8
2
5
5.25
W
6
0
5
8.5
W
Kukulkan
Klala420
Kukulkan
0
1
9
4.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,762
Damage
30,193
36,329
Taken
22,193
22,263
Mitigated
8,989
6,781
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
452
511
2,756
15,035
16,882
0
2,304
12,731
14,190
0
L
Agni
4,608
117
377
1,064
7,212
1,839
0
1,493
5,719
25,436
0
W
Bastet
14,992
1,755
92
4,862
12,183
4,940
491
3,187
8,996
0
27,412
W
9,830
3,235
0
1,601
5,490
2,340
677
2,798
2,692
0
31,878
W
Kukulkan
Klala420
Kukulkan
5,371
216
0
1,390
4,520
1,709
57
2,794
1,726
33,782
0
L
5,064
2,527
506
1,567
14,082
3,542
62
1,924
12,158
0
23,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
29,353
113
Minions Killed
156
4
Camps Cleared
5
635,677
Distance Traveled
778,162
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,686
668
25
2
0
242,505
1
L
Agni
7,805
600
30
2
1
205,088
0
W
Bastet
10,161
782
24
2
4
277,335
1
W
Neith
10,224
786
63
5
1
253,175
5
W
Kukulkan
8,968
690
69
5
0
247,652
1
L
Rama
7,915
609
58
4
3
188,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role