Player Matchup

Hercules
Hercules
LordyPuppy
Hercules
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Sylvarant_
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Eset
Eset
Sylveonixx
Eset
Level 69
God Stats
5W - 6L
1,500 SR
Queue Stats
50W - 73L
1,428 Elo+
Solo
Team Averages
Level 54
1,500 SR
1,351 Elo+

VS

Team Averages
Level 96
1,222 SR
1,230 Elo+
Athena
Athena
BigDaddyBlu7438
Athena
Level 46
God Stats
9W - 13L
1,233 SR
Queue Stats
76W - 92L
1,264 Elo+
Party 1
Bakasura
Bakasura
DeadAlive66
Bakasura
Level 154
God Stats
1W - 2L
1,130 SR
Queue Stats
186W - 298L
1,062 Elo+
Solo
Freya
Freya
WackyTrap
Freya
Level 89
God Stats
3W - 7L
1,303 SR
Queue Stats
115W - 139L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordyPuppy
Hercules
11
0 / 11 / 2
8,611
615
6,306
22,067
18,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Sylvarant_
Kukulkan
11
0 / 12 / 1
8,190
585
8,178
12,749
4,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 6 / 0
11,528
823
15,098
10,850
3,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 26
11,559
826
4,591
13,513
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
DeadAlive66
Bakasura
14
6 / 3 / 16
10,498
750
9,734
15,115
7,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
WackyTrap
Freya
19
22 / 2 / 6
13,780
984
28,192
17,802
8,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
5
Kills
29
29
Deaths
5
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
0
26
14
W
Bakasura
DeadAlive66
Bakasura
6
3
16
4.67
L
Hercules
LordyPuppy
Hercules
0
11
2
0.09
L
Kukulkan
Sylvarant_
Kukulkan
0
12
1
0.04
L
5
6
0
0.83
W
Freya
WackyTrap
Freya
22
2
6
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
42,517
45,666
Taken
46,430
27,508
Mitigated
29,182
4,682
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,591
1,494
676
6,395
13,513
13,259
483
7,382
6,131
17,104
0
W
Bakasura
DeadAlive66
Bakasura
9,734
7,954
438
7,218
15,115
7,579
0
6,625
8,490
0
38,144
L
Hercules
LordyPuppy
Hercules
6,306
2,228
0
3,384
22,067
18,820
0
16,773
4,974
612
12,079
L
Kukulkan
Sylvarant_
Kukulkan
8,178
832
0
0
12,749
4,740
0
9,026
3,613
24,929
0
L
15,098
681
773
525
10,850
3,948
0
7,032
3,642
41,477
0
W
Freya
WackyTrap
Freya
28,192
11,536
0
10,989
17,802
8,344
2,140
10,886
6,916
69,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
35,837
119
Minions Killed
152
1
Camps Cleared
10
617,623
Distance Traveled
778,702
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,559
826
23
2
0
298,175
0
W
Bakasura
10,498
750
48
3
6
241,943
1
L
Hercules
8,611
615
10
1
0
193,528
1
L
Kukulkan
8,190
585
41
3
0
179,033
0
L
Eset
11,528
823
68
5
1
245,062
1
W
Freya
13,780
984
81
6
4
238,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role