Player Matchup

King Arthur
King Arthur
Brandonalvarezz
King Arthur
Level 32
God Stats
11W - 13L
1,187 SR
Queue Stats
205W - 248L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DANtruckYOU2
Ah Muzen Cab
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
382W - 345L
1,403 Elo+
Party 1
Janus
Janus
OhNoController
Janus
Level 24
God Stats
13W - 21L
1,473 SR
Queue Stats
284W - 282L
1,402 Elo+
Party 2
Serqet
Serqet
S1XEYES
Serqet
Level 28
God Stats
5W - 7L
1,192 SR
Queue Stats
228W - 194L
1,407 Elo+
Party 1
Mercury
Mercury
mrgamer1125
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,402 Elo+
Party 2
Team Averages
Level 62
1,370 SR
1,399 Elo+

VS

Team Averages
Level 48
1,421 SR
1,312 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Martev
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,225 Elo+
Party 3
Izanami
Izanami
Orn4
Izanami
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 3
Chronos
Chronos
RAG3_Squezzy
Chronos
Level 36
God Stats
1W - 4L
1,297 SR
Queue Stats
67W - 106L
1,356 Elo+
Party 4
Bakasura
Bakasura
YNWPedroxOmar
Bakasura
Level 28
God Stats
1W - 6L
1,310 SR
Queue Stats
52W - 83L
1,165 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brandonalvarezz
King Arthur
12
8 / 1 / 0
7,239
724
8,316
6,563
3,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
DANtruckYOU2
Ah Muzen Cab
9
0 / 0 / 1
5,255
526
2,950
2,797
1,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 0
6,283
628
4,112
1,926
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
S1XEYES
Serqet
8
1 / 0 / 3
5,382
538
2,426
4,703
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
mrgamer1125
Mercury
10
1 / 0 / 6
5,838
584
3,694
4,355
1,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 0
5,359
536
3,012
8,633
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Martev
Sylvanus
8
0 / 2 / 0
5,170
517
2,165
8,244
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Orn4
Izanami
8
0 / 2 / 0
4,685
469
1,776
3,933
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
RAG3_Squezzy
Chronos
9
0 / 3 / 0
5,362
536
1,815
6,373
3,621
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
YNWPedroxOmar
Bakasura
7
0 / 2 / 0
4,727
473
387
5,555
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
W
King Arthur
Brandonalvarezz
King Arthur
8
1
0
8
W
Ah Muzen Cab
DANtruckYOU2
Ah Muzen Cab
0
0
1
0.5
L
Sylvanus
Martev
Sylvanus
0
2
0
0
W
4
0
0
4
L
Izanami
Orn4
Izanami
0
2
0
0
L
Chronos
RAG3_Squezzy
Chronos
0
3
0
0
W
Serqet
S1XEYES
Serqet
1
0
3
2.5
L
Bakasura
YNWPedroxOmar
Bakasura
0
2
0
0
W
Mercury
mrgamer1125
Mercury
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
9,155
20,344
Taken
32,738
8,077
Mitigated
14,580
7,466
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,012
933
0
472
8,633
4,387
0
624
8,009
0
20,546
W
King Arthur
Brandonalvarezz
King Arthur
8,316
1,474
0
1,417
6,563
3,552
0
853
5,358
6,631
29,822
W
Ah Muzen Cab
DANtruckYOU2
Ah Muzen Cab
2,950
953
0
1,631
2,797
1,033
572
546
2,251
0
26,030
L
Sylvanus
Martev
Sylvanus
2,165
972
287
2,461
8,244
4,089
0
1,064
7,072
21,950
0
W
4,112
703
0
275
1,926
532
0
310
1,616
35,184
0
L
Izanami
Orn4
Izanami
1,776
879
0
722
3,933
804
0
805
3,128
0
18,390
L
Chronos
RAG3_Squezzy
Chronos
1,815
1,072
0
1,622
6,373
3,621
853
1,194
5,122
30,416
0
W
Serqet
S1XEYES
Serqet
2,426
659
0
1,524
4,703
1,677
0
1,413
3,290
0
14,531
L
Bakasura
YNWPedroxOmar
Bakasura
387
189
0
1,797
5,555
1,679
1,242
1,493
4,062
0
13,962
W
Mercury
mrgamer1125
Mercury
3,694
1,577
0
2,619
4,355
1,283
584
858
3,468
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
25,303
277
Minions Killed
252
0
Camps Cleared
0
1,021,208
Distance Traveled
938,178
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,359
536
52
5
0
175,426
4
W
King Arthur
7,239
724
62
6
0
192,700
2
W
Ah Muzen Cab
5,255
526
59
6
0
194,680
3
L
Sylvanus
5,170
517
43
4
0
178,376
1
W
Janus
6,283
628
65
7
0
200,595
2
L
Izanami
4,685
469
52
5
0
196,543
1
L
Chronos
5,362
536
56
6
0
174,858
2
W
Serqet
5,382
538
22
2
0
204,016
1
L
Bakasura
4,727
473
49
5
0
212,975
3
W
Mercury
5,838
584
69
7
0
229,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role