Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
Stud94
Zhong Kui
Diamond IV
Level 160
God Stats
91W - 45L
1,863 SR
Queue Stats
227W - 131L
2,204 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,863 SR
2,204 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,500 SR
1,500 MMR
Vamana
Vamana
Bronze III
Its x Luther
Vamana
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Stud94
Zhong Kui
17
6 / 0 / 0
10,701
1,070
11,881
10,264
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabAchillesUllrChaacHou Yi

VS

Bans
King ArthurBastetKaliCliodhnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 6 / 0
7,611
761
5,234
14,555
14,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
6
0
0
W
Zhong Kui
Stud94
Zhong Kui
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,881
Damage
5,234
10,264
Taken
14,555
7,527
Mitigated
14,266
6,187
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,234
2,131
0
3,935
14,555
14,266
0
10,276
4,279
0
33,155
W
Zhong Kui
Stud94
Zhong Kui
11,881
4,317
0
6,187
10,264
7,527
1,816
427
9,059
64,305
9,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,701
Gold Earned
7,611
123
Minions Killed
58
9
Camps Cleared
1
179,635
Distance Traveled
190,507
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,611
761
58
6
1
190,507
1
W
Zhong Kui
10,701
1,070
123
12
9
179,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role