Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Assassin5773
Tsukuyomi
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 MMR
Party 1
Mulan
Mulan
Bronze III
BeyondSemTex
Mulan
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,525 MMR
Solo
Sylvanus
Sylvanus
Bronze III
INcactus08
Sylvanus
Bronze III
Level 67
God Stats
2W - 3L
1,492 SR
Queue Stats
4W - 7L
1,523 MMR
Solo
Anhur
Anhur
Gold II
Matty_Mo_3
Anhur
Gold II
Level 121
God Stats
6W - 12L
1,548 SR
Queue Stats
800W - 802L
1,525 MMR
Solo
Scylla
Scylla
Gold V
flyn-monkie
Scylla
Gold V
Level 140
God Stats
6W - 8L
1,771 SR
Queue Stats
128W - 124L
1,528 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,562 SR
1,526 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,519 SR
1,519 MMR
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
OmgItsRulo10
Awilix
Silver I
Level 124
God Stats
6W - 5L
1,550 SR
Queue Stats
139W - 128L
1,409 MMR
Party 2
Athena
Athena
Bronze III
SnortinAddy
Athena
Bronze III
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 9L
1,447 MMR
Party 3
Thoth
Thoth
Gold III
ZzenithX
Thoth
Gold III
Level 138
God Stats
10W - 8L
1,543 SR
Queue Stats
435W - 417L
1,639 MMR
Party 2
Medusa
Medusa
Bronze III
smurf4what
Medusa
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,600 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Assassin5773
Tsukuyomi
8
0 / 6 / 0
4,901
490
3,609
7,867
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 2
4,991
499
2,681
7,884
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sylvanus
INcactus08
Sylvanus
7
0 / 3 / 1
4,710
471
2,904
7,457
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
9
1 / 6 / 1
5,413
541
3,575
7,810
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
9
1 / 4 / 1
5,358
536
2,238
5,126
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetLokiGeb

VS

Bans
AchillesTiamatChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 6
7,315
732
5,348
7,783
5,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
11
7 / 0 / 5
7,055
706
6,090
5,292
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
2 / 0 / 12
6,591
659
4,642
9,800
5,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
ZzenithX
Thoth
11
7 / 1 / 0
7,287
729
5,523
3,094
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
smurf4what
Medusa
11
5 / 0 / 5
6,729
673
5,271
4,561
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
24
24
Deaths
2
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
6
6
L
Tsukuyomi
Assassin5773
Tsukuyomi
0
6
0
0
L
0
5
2
0.2
L
Sylvanus
INcactus08
Sylvanus
0
3
1
0.17
L
Anhur
1
6
1
0.25
W
Awilix
7
0
5
9.5
W
Athena
2
0
12
8
W
Thoth
ZzenithX
Thoth
7
1
0
7
L
Scylla
1
4
1
0.38
W
Medusa
smurf4what
Medusa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,007
Damage
26,874
36,144
Taken
30,530
16,205
Mitigated
14,163
8,062
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,348
591
0
4,052
7,783
5,214
0
1,425
5,991
0
39,955
L
Tsukuyomi
Assassin5773
Tsukuyomi
3,609
810
0
1,482
7,867
2,751
0
2,333
5,424
0
25,011
L
2,681
244
0
2,177
7,884
4,143
0
863
6,987
0
20,805
L
Sylvanus
INcactus08
Sylvanus
2,904
845
751
2,132
7,457
6,030
0
1,871
5,528
14,720
0
L
Anhur
3,575
1,614
0
970
7,810
1,733
0
1,887
5,913
0
19,317
W
Awilix
6,090
1,169
0
2,413
5,292
1,697
1,051
583
4,675
0
30,265
W
Athena
4,642
1,624
1,579
3,015
9,800
5,514
440
1,418
8,293
12,861
0
W
Thoth
ZzenithX
Thoth
5,523
284
0
500
3,094
692
276
702
2,275
34,908
0
L
Scylla
2,238
653
0
550
5,126
1,548
0
2,777
2,127
16,738
0
W
Medusa
smurf4what
Medusa
5,271
2,515
0
1,736
4,561
1,046
1,973
804
3,757
0
40,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
34,977
213
Minions Killed
324
0
Camps Cleared
0
901,275
Distance Traveled
1,051,589
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,315
732
82
8
0
210,084
3
L
Tsukuyomi
4,901
490
64
6
0
208,273
0
L
Mulan
4,991
499
53
5
0
164,271
0
L
Sylvanus
4,710
471
28
3
0
174,107
2
L
Anhur
5,413
541
35
4
0
182,168
0
W
Awilix
7,055
706
64
6
0
231,969
4
W
Athena
6,591
659
24
2
0
220,202
2
W
Thoth
7,287
729
72
7
0
204,349
2
L
Scylla
5,358
536
33
3
0
172,456
0
W
Medusa
6,729
673
82
8
0
184,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role