Player Matchup

Thoth
Thoth
TheGoor
Thoth
Level 107
God Stats
0W - 1L
1,433 SR
Queue Stats
12W - 6L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
bigtktkt
Gilgamesh
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,221 Elo+
Solo
Bastet
Bastet
xVEXDx
Bastet
Level 109
God Stats
2W - 1L
1,688 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,395 Elo+

VS

Team Averages
Level 65
1,449 SR
1,343 Elo+
Kuzenbo
Kuzenbo
Cbonezy
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,337 Elo+
Party 1
Neith
Neith
HomiexGxDawg
Neith
Level 62
God Stats
4W - 1L
1,715 SR
Queue Stats
4W - 2L
1,337 Elo+
Party 1
Loki
Loki
MrRavlaqtxcsz
Loki
Level 51
God Stats
4W - 5L
1,133 SR
Queue Stats
146W - 182L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
TheGoor
Thoth
14
3 / 5 / 2
9,544
636
11,522
10,031
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bigtktkt
Gilgamesh
13
0 / 6 / 4
8,751
583
7,539
23,540
10,480
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
xVEXDx
Bastet
13
2 / 6 / 2
9,472
631
7,684
13,909
3,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cbonezy
Kuzenbo
16
4 / 0 / 12
11,937
796
11,857
14,829
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 2 / 10
11,125
742
13,277
11,317
3,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
9 / 4 / 6
12,144
810
14,253
10,156
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
17
17
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cbonezy
Kuzenbo
4
0
12
10
W
4
2
10
4.5
W
9
4
6
3
L
Thoth
TheGoor
Thoth
3
5
2
0.8
L
Gilgamesh
bigtktkt
Gilgamesh
0
6
4
0.33
L
Bastet
xVEXDx
Bastet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
39,387
47,480
Taken
36,302
17,303
Mitigated
28,170
8,990
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cbonezy
Kuzenbo
11,857
4,446
318
3,144
14,829
19,981
387
5,571
9,258
28,033
0
W
13,277
4,174
210
2,854
11,317
3,693
993
3,395
7,922
0
41,667
W
14,253
1,826
0
1,236
10,156
4,496
856
3,273
6,883
0
50,394
L
Thoth
TheGoor
Thoth
11,522
311
0
590
10,031
2,851
0
3,900
5,754
42,962
0
L
Gilgamesh
bigtktkt
Gilgamesh
7,539
1,724
397
5,630
23,540
10,480
0
4,251
18,573
0
27,954
L
Bastet
xVEXDx
Bastet
7,684
1,545
128
2,245
13,909
3,972
0
4,217
9,144
0
22,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
35,206
136
Minions Killed
169
5
Camps Cleared
8
727,336
Distance Traveled
882,024
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,937
796
27
2
0
310,867
0
W
Neith
11,125
742
72
5
1
282,378
1
W
Loki
12,144
810
70
5
7
288,779
5
L
Thoth
9,544
636
68
5
0
232,714
2
L
Gilgamesh
8,751
583
31
2
2
258,105
2
L
Bastet
9,472
631
37
2
3
236,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role