Player Matchup

Set
Set
mexicanbeast00
Set
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 36L
1,733 Elo+
Party 1
Kukulkan
Kukulkan
nRAGE FIASCO
Kukulkan
Level 107
God Stats
10W - 2L
1,500 SR
Queue Stats
88W - 37L
1,733 Elo+
Party 1
Gilgamesh
Gilgamesh
ttr110
Gilgamesh
Level 100
God Stats
12W - 9L
1,834 SR
Queue Stats
49W - 39L
1,427 Elo+
Party 1
Team Averages
Level 91
1,611 SR
1,631 Elo+

VS

Team Averages
Level 60
1,644 SR
1,427 Elo+
Scylla
Scylla
BustyBear19
Scylla
Level 85
God Stats
1W - 4L
1,786 SR
Queue Stats
84W - 175L
1,520 Elo+
Party 2
Charybdis
Charybdis
Maru_Inuka
Charybdis
Level 89
God Stats
2W - 2L
1,573 SR
Queue Stats
95W - 190L
1,383 Elo+
Party 2
Geb
Geb
Rapidash223
Geb
Level 5
God Stats
2W - 5L
1,572 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
10,858
724
7,866
11,595
5,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
nRAGE FIASCO
Kukulkan
17
4 / 0 / 11
11,367
758
15,788
5,086
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ttr110
Gilgamesh
15
7 / 3 / 10
11,124
742
13,605
12,587
11,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 8 / 0
10,051
670
4,458
14,110
6,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Maru_Inuka
Charybdis
13
1 / 6 / 0
8,425
562
4,811
14,751
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 3
9,175
612
5,842
17,426
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
5
5
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
8
0
0.38
L
Charybdis
Maru_Inuka
Charybdis
1
6
0
0.17
L
1
5
3
0.5
W
8
2
8
6
W
Kukulkan
nRAGE FIASCO
Kukulkan
4
0
11
9.5
W
Gilgamesh
ttr110
Gilgamesh
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
15,111
29,268
Taken
46,287
19,220
Mitigated
23,249
3,546
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,458
186
0
904
14,110
6,551
0
5,607
8,503
23,133
0
L
Charybdis
Maru_Inuka
Charybdis
4,811
1,443
0
2,898
14,751
5,179
0
4,940
9,811
0
24,248
L
5,842
1,287
0
2,425
17,426
11,519
0
6,037
11,389
15,923
0
W
7,866
2,922
0
405
11,595
5,697
530
4,034
7,475
0
22,007
W
Kukulkan
nRAGE FIASCO
Kukulkan
15,788
355
0
1,497
5,086
2,069
1,281
2,081
2,889
66,860
0
W
Gilgamesh
ttr110
Gilgamesh
13,605
2,325
655
989
12,587
11,454
0
4,154
7,989
0
25,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
27,651
156
Minions Killed
103
9
Camps Cleared
4
823,055
Distance Traveled
730,294
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,051
670
38
3
2
206,604
1
L
Charybdis
8,425
562
43
3
1
254,731
2
L
Geb
9,175
612
22
1
1
268,959
0
W
Set
10,858
724
21
1
0
279,859
0
W
Kukulkan
11,367
758
108
7
7
282,973
2
W
Gilgamesh
11,124
742
27
2
2
260,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role