Player Matchup

Danzaburou
Danzaburou
LotsaBundy
Danzaburou
Level 69
God Stats
11W - 12L
1,453 SR
Queue Stats
15W - 22L
1,402 Elo+
Party 2
Atlas
Atlas
MisaelGlez96
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,698 Elo+
Solo
Fenrir
Fenrir
YaBoiMinato
Fenrir
Level 66
God Stats
38W - 40L
1,485 SR
Queue Stats
385W - 412L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
manklaine
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,690 Elo+
Solo
Baron Samedi
Baron Samedi
spartan5to
Baron Samedi
Level 108
God Stats
35W - 22L
1,500 SR
Queue Stats
121W - 118L
1,500 Elo+
Solo
Team Averages
Level 92
1,487 SR
1,550 Elo+

VS

Team Averages
Level 99
1,394 SR
1,229 Elo+
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GundamStrelizia
Thoth
Level 99
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 19L
1,162 Elo+
Party 1
Nu Wa
Nu Wa
KaptainKirk323
Nu Wa
Level 123
God Stats
6W - 7L
1,186 SR
Queue Stats
8W - 11L
1,162 Elo+
Party 1
Kali
Kali
O1HandedBanditt
Kali
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,162 Elo+
Party 1
Neith
Neith
Tonyc--17
Neith
Level 72
God Stats
0W - 4L
1,284 SR
Queue Stats
12W - 19L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LotsaBundy
Danzaburou
13
2 / 2 / 2
8,019
535
8,413
8,269
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 3
7,969
531
6,260
10,319
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
4 / 2 / 0
7,486
499
3,855
8,943
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
manklaine
Aphrodite
13
1 / 1 / 3
7,812
521
5,447
12,278
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
spartan5to
Baron Samedi
14
5 / 3 / 3
8,426
562
8,254
9,575
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 4 / 3
6,694
446
3,547
12,956
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 1
8,265
551
5,130
7,010
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 2 / 1
7,345
490
11,052
5,913
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 1
8,170
545
7,901
12,950
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Tonyc--17
Neith
11
1 / 3 / 2
6,687
446
4,405
8,582
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
9
9
Deaths
16
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
3
0.38
L
4
3
1
1.5
L
0
2
1
0.25
W
Danzaburou
LotsaBundy
Danzaburou
2
2
2
1.5
W
4
1
3
5.5
L
4
4
1
1.13
L
Neith
Tonyc--17
Neith
1
3
2
0.67
W
Fenrir
4
2
0
2
W
Aphrodite
manklaine
Aphrodite
1
1
3
2.5
W
Baron Samedi
spartan5to
Baron Samedi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
32,035
49,384
Taken
47,411
28,300
Mitigated
18,410
21,518
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,547
348
466
1,933
12,956
7,583
0
4,455
8,501
27,195
0
L
5,130
102
0
2,231
7,010
2,155
592
4,860
2,150
40,955
0
L
11,052
6,094
0
2,054
5,913
2,548
162
3,490
2,423
45,127
0
W
Danzaburou
LotsaBundy
Danzaburou
8,413
2,826
0
3,637
8,269
2,943
666
2,436
5,833
0
60,441
W
6,260
2,336
93
2,682
10,319
9,702
0
2,368
7,951
33,334
0
L
7,901
4,174
0
2,486
12,950
4,436
0
4,329
8,621
0
53,401
L
Neith
Tonyc--17
Neith
4,405
1,805
0
874
8,582
1,688
1,238
2,827
5,755
0
30,737
W
Fenrir
3,855
1,128
0
2,474
8,943
2,990
0
3,639
5,304
0
27,724
W
Aphrodite
manklaine
Aphrodite
5,447
642
1,819
7,202
12,278
8,985
0
6,811
5,467
59,862
0
W
Baron Samedi
spartan5to
Baron Samedi
8,254
410
298
3,313
9,575
3,680
806
4,475
5,100
43,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
37,161
433
Minions Killed
353
0
Camps Cleared
0
1,400,570
Distance Traveled
1,402,532
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,694
446
38
3
0
272,841
1
L
Thoth
8,265
551
96
6
0
272,884
2
L
Nu Wa
7,345
490
62
4
0
277,189
4
W
Danzaburou
8,019
535
125
8
0
278,192
5
W
Atlas
7,969
531
42
3
0
273,564
1
L
Kali
8,170
545
94
6
0
300,129
0
L
Neith
6,687
446
63
4
0
279,489
0
W
Fenrir
7,486
499
61
4
0
285,188
4
W
Aphrodite
7,812
521
127
8
0
294,073
1
W
Baron Samedi
8,426
562
78
5
0
269,553
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role