Player Matchup

Gilgamesh
Gilgamesh
Dvov
Gilgamesh
Level 81
God Stats
0W - 2L
1,808 SR
Queue Stats
25W - 32L
1,694 Elo+
Party 4
Merlin
Merlin
Fabspet
Merlin
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 121L
1,320 Elo+
Party 2
Ra
Ra
Fabulust
Ra
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 121L
1,675 Elo+
Party 2
Geb
Geb
ParrkZ
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 4
Neith
Neith
Real ASAP Pablo
Neith
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 4
Team Averages
Level 95
1,562 SR
1,538 Elo+

VS

Team Averages
Level 58
1,562 SR
1,561 Elo+
Agni
Agni
Cinnamonboi5743
Agni
Level 32
God Stats
2W - 0L
1,863 SR
Queue Stats
20W - 13L
1,741 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkSinester12
Cu Chulainn
Level 95
God Stats
2W - 3L
1,277 SR
Queue Stats
11W - 20L
1,176 Elo+
Party 3
Merlin
Merlin
Deku_228
Merlin
Level 8
God Stats
2W - 4L
1,185 SR
Queue Stats
3W - 7L
1,176 Elo+
Party 3
Set
Set
Pugking0913
Set
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 61L
1,832 Elo+
Party 1
Khepri
Khepri
sharpshooter38
Khepri
Level 48
God Stats
28W - 20L
1,986 SR
Queue Stats
31W - 30L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dvov
Gilgamesh
16
1 / 3 / 4
10,875
1,088
9,441
18,603
11,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Fabspet
Merlin
16
4 / 5 / 2
11,573
1,157
14,841
13,468
3,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 9 / 5
10,599
1,060
10,462
16,363
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
ParrkZ
Geb
16
0 / 2 / 7
10,345
1,035
9,869
15,251
18,482
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 8 / 2
10,384
1,038
9,009
17,530
4,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

124

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
11,493
1,149
17,458
10,207
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DarkSinester12
Cu Chulainn
17
4 / 3 / 17
11,869
1,187
13,572
17,983
7,788
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Deku_228
Merlin
17
1 / 2 / 11
10,595
1,060
6,262
6,878
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 1 / 7
15,260
1,526
31,970
14,328
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
0 / 0 / 22
12,481
1,248
6,822
9,467
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
7
Kills
27
27
Deaths
7
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Cu Chulainn
DarkSinester12
Cu Chulainn
4
3
17
4.17
W
Merlin
Deku_228
Merlin
1
2
11
3.25
L
Gilgamesh
Dvov
Gilgamesh
1
3
4
1
L
Merlin
Fabspet
Merlin
4
5
2
1
L
0
9
5
0.28
L
Geb
ParrkZ
Geb
0
2
7
1.75
W
19
1
7
22.5
L
2
8
2
0.38
W
0
0
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
76,084
81,215
Taken
58,863
45,352
Mitigated
33,676
8,981
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,458
900
204
565
10,207
4,296
0
5,396
4,811
53,469
0
W
Cu Chulainn
DarkSinester12
Cu Chulainn
13,572
2,581
733
3,959
17,983
7,788
0
9,599
8,384
0
21,727
W
Merlin
Deku_228
Merlin
6,262
212
682
493
6,878
3,251
0
4,996
1,882
19,557
0
L
Gilgamesh
Dvov
Gilgamesh
9,441
2,056
544
698
18,603
11,917
0
6,341
12,262
0
20,811
L
Merlin
Fabspet
Merlin
14,841
562
658
1,345
13,468
3,519
0
2,969
10,499
28,521
0
L
10,462
1,223
2,143
2,934
16,363
6,549
0
7,189
9,174
41,956
0
L
Geb
ParrkZ
Geb
9,869
483
0
0
15,251
18,482
0
8,447
6,804
23,640
0
W
31,970
11,854
0
5,551
14,328
6,788
0
8,880
5,448
0
56,640
L
9,009
4,407
0
659
17,530
4,885
0
5,596
11,934
0
22,025
W
6,822
411
2,969
2,294
9,467
11,553
0
6,301
3,166
11,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
61,698
196
Minions Killed
207
4
Camps Cleared
12
911,860
Distance Traveled
956,373
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,493
1,149
90
9
1
192,207
1
W
Cu Chulainn
11,869
1,187
25
3
1
179,344
0
W
Merlin
10,595
1,060
42
4
0
160,567
0
L
Gilgamesh
10,875
1,088
25
3
3
203,617
1
L
Merlin
11,573
1,157
34
3
0
169,092
0
L
Ra
10,599
1,060
79
8
0
160,668
0
L
Geb
10,345
1,035
26
3
1
208,322
1
W
Set
15,260
1,526
41
4
10
204,046
1
L
Neith
10,384
1,038
32
3
0
170,161
0
W
Khepri
12,481
1,248
9
1
0
220,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role