Player Matchup

Zhong Kui
Zhong Kui
Eli Fr0st
Zhong Kui
Level 47
God Stats
26W - 34L
1,407 SR
Queue Stats
344W - 403L
1,414 Elo+
Party 1
Tiamat
Tiamat
HarbingerDC
Tiamat
Level 45
God Stats
35W - 54L
1,486 SR
Queue Stats
406W - 561L
1,393 Elo+
Party 1
Janus
Janus
SplashyyQ
Janus
Level 65
God Stats
24W - 32L
1,560 SR
Queue Stats
105W - 162L
1,405 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,404 Elo+

VS

Team Averages
Level 42
1,522 SR
1,275 Elo+
Ah Puch
Ah Puch
Oldirty737420
Ah Puch
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 80L
1,387 Elo+
Party 2
Bastet
Bastet
tSw1fty93
Bastet
Level 17
God Stats
23W - 14L
1,128 SR
Queue Stats
614W - 593L
1,170 Elo+
Party 2
Geb
Geb
z x YETI z x
Geb
Level 83
God Stats
6W - 5L
1,938 SR
Queue Stats
95W - 79L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eli Fr0st
Zhong Kui
13
0 / 8 / 2
9,324
548
8,189
14,219
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
3 / 5 / 2
11,173
657
9,830
15,180
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
SplashyyQ
Janus
14
2 / 6 / 2
10,577
622
11,621
11,592
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
3 / 2 / 14
12,253
721
12,293
15,076
7,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
tSw1fty93
Bastet
17
9 / 3 / 8
12,136
714
15,247
13,413
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 11
12,246
720
8,616
15,860
19,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
19
19
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Eli Fr0st
Zhong Kui
0
8
2
0.13
L
Tiamat
3
5
2
0.8
W
Ah Puch
3
2
14
5
L
Janus
SplashyyQ
Janus
2
6
2
0.5
W
Bastet
tSw1fty93
Bastet
9
3
8
4.33
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
36,156
40,991
Taken
44,349
16,906
Mitigated
31,147
5,893
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Eli Fr0st
Zhong Kui
8,189
611
0
1,513
14,219
7,057
740
8,583
5,636
18,247
0
L
Tiamat
9,830
1,100
334
3,030
15,180
6,784
674
5,958
9,222
48,968
0
W
Ah Puch
12,293
689
641
5,158
15,076
7,071
898
13,662
1,414
50,198
0
L
Janus
SplashyyQ
Janus
11,621
342
216
800
11,592
3,065
0
6,700
4,892
36,677
0
W
Bastet
tSw1fty93
Bastet
15,247
3,651
276
2,236
13,413
4,761
1,066
7,601
5,812
0
37,117
W
8,616
1,394
782
2,603
15,860
19,315
288
9,008
6,852
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
36,635
195
Minions Killed
153
7
Camps Cleared
7
786,093
Distance Traveled
890,569
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,324
548
39
2
0
240,580
1
L
Tiamat
11,173
657
97
6
6
273,237
0
W
Ah Puch
12,253
721
96
6
3
309,612
3
L
Janus
10,577
622
59
3
1
272,276
3
W
Bastet
12,136
714
34
2
3
343,780
0
W
Geb
12,246
720
23
1
1
237,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role