Player Matchup

Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GALDINO_A
Bellona
Level 82
God Stats
6W - 15L
1,386 SR
Queue Stats
149W - 187L
1,424 Elo+
Solo
Neith
Neith
KingMonsoon423
Neith
Level 80
God Stats
8W - 11L
1,443 SR
Queue Stats
249W - 311L
1,345 Elo+
Party 1
Ratatoskr
Ratatoskr
Majin_Dovahkiin
Ratatoskr
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
193W - 253L
1,389 Elo+
Party 1
Ymir
Ymir
XxD1RTY_DANxX
Ymir
Level 17
God Stats
12W - 15L
1,486 SR
Queue Stats
165W - 215L
1,322 Elo+
Party 1
Team Averages
Level 70
1,463 SR
1,396 Elo+

VS

Team Averages
Level 96
1,429 SR
1,430 Elo+
Artio
Artio
EchoDunk
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,542 Elo+
Solo
Zeus
Zeus
El Matarife
Zeus
Level 71
God Stats
2W - 2L
1,226 SR
Queue Stats
39W - 30L
1,586 Elo+
Party 2
Bastet
Bastet
PHzinUwU
Bastet
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 246L
1,378 Elo+
Solo
Xing Tian
Xing Tian
TheGodFouader
Xing Tian
Level 93
God Stats
2W - 5L
1,632 SR
Queue Stats
57W - 64L
1,303 Elo+
Party 2
Medusa
Medusa
XxKawaii0takuxX
Medusa
Level 147
God Stats
7W - 10L
1,285 SR
Queue Stats
150W - 170L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 3 / 0
5,999
600
2,741
4,437
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GALDINO_A
Bellona
7
0 / 3 / 0
4,576
458
1,822
5,697
2,553
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 2 / 1
5,030
503
3,667
3,779
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ratatoskr
Majin_Dovahkiin
Ratatoskr
8
0 / 3 / 2
4,828
483
2,899
7,861
1,970
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 2
4,879
488
827
5,584
1,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EchoDunk
Artio
10
2 / 0 / 0
5,702
570
2,000
4,212
2,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 1 / 1
6,464
646
2,950
2,924
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PHzinUwU
Bastet
11
4 / 1 / 3
6,543
654
5,396
8,386
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TheGodFouader
Xing Tian
9
2 / 0 / 1
5,687
569
1,848
5,544
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 1 / 1
4,878
488
3,320
3,895
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
12
12
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
W
Artio
EchoDunk
Artio
2
0
0
2
W
3
1
1
3.5
L
Bellona
GALDINO_A
Bellona
0
3
0
0
L
1
2
1
0.75
L
Ratatoskr
Majin_Dovahkiin
Ratatoskr
0
3
2
0.33
W
Bastet
PHzinUwU
Bastet
4
1
3
5.5
W
Xing Tian
TheGodFouader
Xing Tian
2
0
1
2.5
L
0
1
2
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,956
Damage
15,514
27,358
Taken
24,961
8,454
Mitigated
9,745
4,651
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,741
483
0
638
4,437
1,199
634
1,698
2,574
26,772
0
W
Artio
EchoDunk
Artio
2,000
470
0
1,377
4,212
2,968
444
0
4,212
19,893
0
W
2,950
446
0
180
2,924
811
0
1,512
1,272
28,408
0
L
Bellona
GALDINO_A
Bellona
1,822
1,115
0
225
5,697
2,553
0
1,684
3,697
0
14,463
L
3,667
1,193
0
837
3,779
782
0
564
3,215
0
26,123
L
Ratatoskr
Majin_Dovahkiin
Ratatoskr
2,899
1,323
0
631
7,861
1,970
0
1,248
6,513
0
25,353
W
Bastet
PHzinUwU
Bastet
5,396
2,453
0
4,933
8,386
2,338
0
1,029
6,943
0
42,000
W
Xing Tian
TheGodFouader
Xing Tian
1,848
202
0
1,264
5,544
2,703
0
465
5,079
15,955
0
L
827
200
840
1,480
5,584
1,950
0
1,023
4,561
9,847
0
W
3,320
1,545
0
746
3,895
925
117
362
3,533
0
19,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
29,274
208
Minions Killed
260
0
Camps Cleared
0
964,162
Distance Traveled
980,081
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,999
600
62
6
0
184,026
1
W
Artio
5,702
570
35
4
0
161,886
3
W
Zeus
6,464
646
71
7
0
202,392
1
L
Bellona
4,576
458
27
3
0
194,777
0
L
Neith
5,030
503
62
6
0
176,261
3
L
Ratatoskr
4,828
483
48
5
0
214,493
0
W
Bastet
6,543
654
85
9
0
237,573
1
W
Xing Tian
5,687
569
16
2
0
200,377
2
L
Ymir
4,879
488
9
1
0
194,605
1
W
Medusa
4,878
488
53
5
0
177,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role