Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
LanaXrhoades935
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 4
Atlas
Atlas
M--0--R--0--S
Atlas
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,184 Elo+
Party 3
King Arthur
King Arthur
WetmanK
King Arthur
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,459 Elo+
Party 4
Hou Yi
Hou Yi
sheedK
Hou Yi
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 14L
1,477 Elo+
Party 4
Team Averages
Level 99
1,500 SR
1,424 Elo+

VS

Team Averages
Level 109
1,437 SR
1,423 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AHeroBladeTV
Gilgamesh
Level 109
God Stats
1W - 7L
1,262 SR
Queue Stats
349W - 373L
1,364 Elo+
Party 2
Ullr
Ullr
FireAura4259
Ullr
Level 69
God Stats
5W - 8L
1,500 SR
Queue Stats
173W - 198L
1,227 Elo+
Party 2
Kali
Kali
ItZFluffy1187
Kali
Level 125
God Stats
6W - 6L
1,746 SR
Queue Stats
515W - 523L
1,523 Elo+
Party 1
Bakasura
Bakasura
Thekingdamez
Bakasura
Level 125
God Stats
0W - 1L
1,179 SR
Queue Stats
35W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 3 / 2
8,314
594
5,225
6,646
1,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 8
8,180
584
7,808
10,283
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

11
1 / 0 / 3
7,138
510
4,969
6,094
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
WetmanK
King Arthur
14
3 / 2 / 1
8,222
587
7,774
12,486
9,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
sheedK
Hou Yi
15
5 / 2 / 2
9,011
644
7,574
8,347
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 3 / 1
7,730
552
4,888
9,820
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
AHeroBladeTV
Gilgamesh
11
2 / 3 / 3
6,584
470
5,140
8,948
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
6,736
481
3,357
5,592
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 4
6,993
500
8,221
12,608
11,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Thekingdamez
Bakasura
13
3 / 2 / 2
7,691
549
4,432
10,448
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
13
Kills
10
10
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
2
1
L
Chang'e
 
Chang'e
4
3
1
1.5
L
Gilgamesh
AHeroBladeTV
Gilgamesh
2
3
3
1.17
L
0
1
5
2.5
L
1
4
4
0.75
W
2
3
8
2
W
1
0
3
2.5
L
Bakasura
Thekingdamez
Bakasura
3
2
2
2
W
King Arthur
WetmanK
King Arthur
3
2
1
1.75
W
Hou Yi
sheedK
Hou Yi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
26,038
43,856
Taken
47,416
25,656
Mitigated
25,369
11,465
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,225
1,673
0
2,363
6,646
1,738
3,429
215
6,130
0
53,886
L
Chang'e
 
Chang'e
4,888
50
423
4,350
9,820
2,992
0
765
9,055
35,697
0
L
Gilgamesh
AHeroBladeTV
Gilgamesh
5,140
1,407
0
1,944
8,948
4,193
0
738
8,210
0
30,731
L
3,357
847
0
1,461
5,592
1,474
0
1,237
4,355
0
30,378
L
8,221
4,217
248
5,153
12,608
11,521
0
534
12,074
0
38,933
W
7,808
2,295
0
936
10,283
5,662
63
923
8,790
0
48,520
W
4,969
2,276
78
1,820
6,094
4,971
286
940
4,812
27,008
0
L
Bakasura
Thekingdamez
Bakasura
4,432
2,592
219
3,703
10,448
5,189
0
1,695
8,753
0
30,155
W
King Arthur
WetmanK
King Arthur
7,774
1,203
324
2,937
12,486
9,829
0
748
11,437
0
46,803
W
Hou Yi
sheedK
Hou Yi
7,574
4,477
0
3,007
8,347
3,456
0
1,649
6,576
0
59,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
35,734
436
Minions Killed
337
0
Camps Cleared
0
1,387,265
Distance Traveled
1,404,575
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,314
594
99
7
0
261,657
2
L
Chang'e
7,730
552
77
6
0
264,506
2
L
Gilgamesh
6,584
470
55
4
0
317,731
0
L
Ullr
6,736
481
57
4
0
282,004
0
L
Kali
6,993
500
77
6
0
275,978
0
W
Bellona
8,180
584
89
6
0
327,162
4
W
Atlas
7,138
510
37
3
0
269,529
6
L
Bakasura
7,691
549
71
5
0
264,356
0
W
King Arthur
8,222
587
92
7
0
271,713
2
W
Hou Yi
9,011
644
119
9
0
257,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role