Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DarthLordChanka
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,472 Elo+
Party 1
Ymir
Ymir
InevetabIe
Ymir
Level 117
God Stats
5W - 3L
1,734 SR
Queue Stats
26W - 25L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
XCurie
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
XGN Ninjaa
Cabrakan
Level 120
God Stats
17W - 4L
1,262 SR
Queue Stats
207W - 183L
1,424 Elo+
Solo
Team Averages
Level 121
1,499 SR
1,511 Elo+

VS

Team Averages
Level 101
1,605 SR
1,480 Elo+
Chaac
Chaac
Dorthgar
Chaac
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
GUTTERRAGE
Cernunnos
Level 115
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 99L
1,563 Elo+
Solo
Chronos
Chronos
Neosalt96
Chronos
Level 109
God Stats
6W - 12L
1,396 SR
Queue Stats
150W - 146L
1,479 Elo+
Solo
Atlas
Atlas
Rizuhmental
Atlas
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
605W - 600L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
South_Detroit_
Ao Kuang
Level 84
God Stats
4W - 7L
1,922 SR
Queue Stats
107W - 105L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 1
4,800
533
2,544
3,129
766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 2
5,652
628
4,611
5,750
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,587
621
3,619
6,368
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
XCurie
Ah Puch
9
1 / 0 / 4
5,334
593
4,173
2,324
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
XGN Ninjaa
Cabrakan
7
1 / 1 / 2
4,899
544
1,790
6,671
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dorthgar
Chaac
9
0 / 2 / 1
5,031
559
3,882
7,149
4,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
GUTTERRAGE
Cernunnos
10
1 / 0 / 0
5,220
580
3,456
3,148
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
Neosalt96
Chronos
1
0 / 0 / 0
3,258
362
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 2 / 0
5,030
559
3,839
7,537
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
9
1 / 3 / 1
5,104
567
4,015
7,407
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
W
2
0
2
3
L
Chaac
Dorthgar
Chaac
0
2
1
0.25
L
Cernunnos
GUTTERRAGE
Cernunnos
1
0
0
1
W
3
1
2
4
L
Chronos
Neosalt96
Chronos
0
0
0
0
L
1
2
0
0.5
L
Ao Kuang
1
3
1
0.5
W
Ah Puch
XCurie
Ah Puch
1
0
4
3
W
Cabrakan
XGN Ninjaa
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
15,192
24,242
Taken
25,241
10,109
Mitigated
12,580
8,512
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,544
2,399
0
815
3,129
766
543
860
2,269
0
29,813
W
4,611
2,558
332
1,714
5,750
2,435
96
665
5,085
0
23,750
L
Chaac
Dorthgar
Chaac
3,882
450
254
2,488
7,149
4,343
0
1,467
5,361
0
24,589
L
Cernunnos
GUTTERRAGE
Cernunnos
3,456
2,080
0
1,931
3,148
719
899
92
3,056
0
33,383
W
3,619
1,036
0
2,650
6,368
2,570
0
2,402
3,966
28,127
0
L
Chronos
Neosalt96
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
3,839
1,106
281
2,227
7,537
4,719
0
3,764
3,701
14,385
0
L
Ao Kuang
4,015
1,086
0
2,548
7,407
2,799
0
4,259
3,148
20,874
7,053
W
Ah Puch
XCurie
Ah Puch
4,173
380
0
1,269
2,324
830
64
1,502
822
23,129
0
W
Cabrakan
XGN Ninjaa
Cabrakan
1,790
320
0
1,732
6,671
3,508
0
1,963
4,708
9,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,272
Gold Earned
23,643
243
Minions Killed
221
0
Camps Cleared
0
832,608
Distance Traveled
665,552
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,800
533
69
8
0
174,284
0
W
Horus
5,652
628
51
6
0
156,592
1
L
Chaac
5,031
559
60
7
0
183,153
2
L
Cernunnos
5,220
580
84
9
0
157,450
2
W
Ymir
5,587
621
59
7
0
169,929
0
L
Chronos
3,258
362
0
0
0
0
0
L
Atlas
5,030
559
15
2
0
163,614
4
L
Ao Kuang
5,104
567
62
7
0
161,335
0
W
Ah Puch
5,334
593
45
5
0
164,515
0
W
Cabrakan
4,899
544
19
2
0
167,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role