Player Matchup

Bellona
Bellona
Bus69hxc
Bellona
Level 109
God Stats
80W - 69L
1,500 SR
Queue Stats
360W - 341L
1,535 Elo+
Solo
Janus
Janus
EIBadBunny
Janus
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
219W - 220L
1,633 Elo+
Solo
Hel
Hel
Nematod3_01
Hel
Level 69
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 5L
1,307 Elo+
Solo
Skadi
Skadi
bnd-th8t
Skadi
Level 44
God Stats
2W - 6L
1,267 SR
Queue Stats
49W - 59L
1,540 Elo+
Solo
Bastet
Bastet
iTz_DangersuM
Bastet
Level 82
God Stats
12W - 13L
1,822 SR
Queue Stats
477W - 487L
1,587 Elo+
Solo
Team Averages
Level 70
1,482 SR
1,520 Elo+

VS

Team Averages
Level 51
1,492 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BowlpackK
Osiris
Level 66
God Stats
6W - 7L
1,670 SR
Queue Stats
35W - 32L
1,532 Elo+
Solo
Chaac
Chaac
Gaizka-11-
Chaac
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 65L
1,547 Elo+
Solo
Neith
Neith
babybackribs04
Neith
Level 63
God Stats
3W - 9L
1,233 SR
Queue Stats
111W - 135L
1,524 Elo+
Solo
Cabrakan
Cabrakan
coyoteduhast
Cabrakan
Level 36
God Stats
1W - 0L
1,558 SR
Queue Stats
182W - 237L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bus69hxc
Bellona
12
1 / 2 / 3
7,536
502
12,047
10,972
12,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
10
0 / 7 / 3
6,566
438
5,303
9,417
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
6,333
422
3,923
10,663
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
bnd-th8t
Skadi
12
4 / 4 / 1
7,565
504
7,991
9,168
3,026
13
2 / 0 / 2
7,329
489
4,853
7,755
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 2 / 2
9,287
619
4,457
13,125
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
BowlpackK
Osiris
14
5 / 1 / 4
8,580
572
9,480
11,033
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
15
6 / 0 / 1
9,340
623
14,976
19,218
10,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 4
8,204
547
3,295
4,694
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
coyoteduhast
Cabrakan
11
0 / 4 / 6
7,434
496
3,283
11,785
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
2
1.5
W
Osiris
BowlpackK
Osiris
5
1
4
7
L
Bellona
Bus69hxc
Bellona
1
2
3
1.25
L
Janus
0
7
3
0.21
W
Chaac
6
0
1
6.5
L
0
2
1
0.25
W
2
0
4
4
L
Skadi
bnd-th8t
Skadi
4
4
1
1.13
W
Cabrakan
coyoteduhast
Cabrakan
0
4
6
0.75
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
35,491
47,975
Taken
59,855
24,404
Mitigated
33,991
15,421
Healing
32,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,457
3,454
0
7,456
13,125
5,231
879
417
12,644
0
69,634
W
Osiris
BowlpackK
Osiris
9,480
4,021
391
4,162
11,033
6,861
170
1,988
8,875
0
51,060
L
Bellona
Bus69hxc
Bellona
12,047
3,749
0
3,767
10,972
12,076
0
833
10,139
2,492
49,865
L
Janus
5,303
597
0
1,065
9,417
2,735
0
1,079
8,338
28,813
0
W
Chaac
14,976
3,654
0
15,273
19,218
10,726
56
2,529
16,523
2,629
59,181
L
3,923
675
1,532
3,533
10,663
4,207
0
1,362
9,301
24,400
0
W
3,295
1,466
0
2,514
4,694
1,440
1,488
1,269
3,389
0
44,714
L
Skadi
bnd-th8t
Skadi
7,991
3,225
133
1,254
9,168
3,026
0
699
8,469
0
43,470
W
Cabrakan
coyoteduhast
Cabrakan
3,283
236
786
2,000
11,785
9,733
84
2,820
8,860
25,014
0
L
4,853
945
0
4,137
7,755
2,360
0
112
7,643
0
38,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
42,845
381
Minions Killed
426
0
Camps Cleared
0
1,466,124
Distance Traveled
1,519,435
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,287
619
125
8
0
338,399
2
W
Osiris
8,580
572
75
5
0
335,134
1
L
Bellona
7,536
502
119
8
0
303,240
5
L
Janus
6,566
438
66
4
0
254,557
4
W
Chaac
9,340
623
106
7
0
307,589
3
L
Hel
6,333
422
41
3
0
298,453
3
W
Neith
8,204
547
78
5
0
260,920
2
L
Skadi
7,565
504
72
5
0
260,560
1
W
Cabrakan
7,434
496
42
3
0
277,393
0
L
Bastet
7,329
489
83
6
0
349,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role