Player Matchup

Fafnir
Fafnir
ALAUDI1
Fafnir
Level 65
God Stats
3W - 0L
1,300 SR
Queue Stats
33W - 28L
1,618 Elo+
Party 1
Sol
Sol
Bebote13
Sol
Level 103
God Stats
4W - 3L
1,630 SR
Queue Stats
76W - 75L
1,628 Elo+
Party 1
Vamana
Vamana
Reddra20
Vamana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,647 Elo+
Party 1
Skadi
Skadi
Scary_Clown6
Skadi
Level 159
God Stats
9W - 9L
1,528 SR
Queue Stats
274W - 279L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
jojoloco4
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,724 Elo+
Party 1
Team Averages
Level 99
1,492 SR
1,629 Elo+

VS

Team Averages
Level 114
1,575 SR
1,609 Elo+
Ra
Ra
DaddyHeimdallr
Ra
Level 109
God Stats
9W - 10L
1,849 SR
Queue Stats
305W - 299L
1,562 Elo+
Solo
Atlas
Atlas
GreattValue
Atlas
Level 147
God Stats
7W - 5L
1,441 SR
Queue Stats
327W - 337L
1,577 Elo+
Party 2
Awilix
Awilix
PonchoSinbad
Awilix
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 287L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
omarfrancisco69
Amaterasu
Level 79
God Stats
3W - 2L
1,782 SR
Queue Stats
15W - 12L
1,483 Elo+
Solo
Rama
Rama
wezoomin
Rama
Level 124
God Stats
1W - 3L
1,302 SR
Queue Stats
124W - 125L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ALAUDI1
Fafnir
18
2 / 1 / 10
12,903
587
9,415
19,158
26,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 6
14,753
671
18,716
18,055
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
Reddra20
Vamana
20
10 / 0 / 5
15,950
725
20,663
12,851
13,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 5 / 5
12,808
582
9,846
12,603
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
jojoloco4
Ao Kuang
19
7 / 2 / 3
13,095
595
14,198
18,921
9,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,469
476
11,409
11,770
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 5
9,613
437
7,885
17,647
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
16
0 / 8 / 0
9,532
433
2,423
21,033
18,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
omarfrancisco69
Amaterasu
17
0 / 3 / 3
10,350
470
6,655
22,301
10,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
19
6 / 3 / 3
12,408
564
12,574
18,096
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
25
Kills
11
11
Deaths
25
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ALAUDI1
Fafnir
2
1
10
7
W
4
3
6
2.33
L
3
7
4
0.71
L
2
4
5
1.13
L
Awilix
0
8
0
0
W
Vamana
Reddra20
Vamana
10
0
5
12.5
W
2
5
5
0.9
W
Ao Kuang
jojoloco4
Ao Kuang
7
2
3
4.25
L
Amaterasu
omarfrancisco69
Amaterasu
0
3
3
0.5
L
Rama
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,838
Damage
40,946
81,588
Taken
90,847
61,682
Mitigated
60,189
34,106
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ALAUDI1
Fafnir
9,415
2,670
786
6,070
19,158
26,837
479
8,209
10,949
39,647
0
W
18,716
6,782
0
9,995
18,055
7,625
2,339
5,156
11,968
138,351
18,184
L
11,409
342
2,226
1,668
11,770
5,255
0
8,177
3,593
90,432
0
L
7,885
2,328
0
2,620
17,647
19,500
0
8,856
8,791
29,622
0
L
Awilix
2,423
619
0
2,246
21,033
18,457
996
5,368
15,665
0
58,482
W
Vamana
Reddra20
Vamana
20,663
11,224
119
6,138
12,851
13,495
2,888
2,043
9,359
3,641
109,993
W
9,846
4,185
0
2,551
12,603
4,396
4,226
1,860
10,195
0
101,746
W
Ao Kuang
jojoloco4
Ao Kuang
14,198
3,197
0
8,447
18,921
9,329
1,352
4,061
14,860
69,288
10,716
L
Amaterasu
omarfrancisco69
Amaterasu
6,655
2,652
0
3,643
22,301
10,989
0
11,249
11,052
0
87,751
L
Rama
12,574
10,931
0
8,926
18,096
5,988
1,122
6,472
11,624
0
96,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,509
Gold Earned
52,372
759
Minions Killed
660
0
Camps Cleared
0
2,141,438
Distance Traveled
2,094,842
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,903
587
35
2
0
419,286
2
W
Sol
14,753
671
234
11
0
383,969
4
L
Ra
10,469
476
172
8
0
399,682
3
L
Atlas
9,613
437
41
2
0
409,180
1
L
Awilix
9,532
433
120
5
0
421,945
3
W
Vamana
15,950
725
209
10
0
465,635
5
W
Skadi
12,808
582
169
8
0
417,405
1
W
Ao Kuang
13,095
595
112
5
0
455,143
2
L
Amaterasu
10,350
470
153
7
0
485,786
4
L
Rama
12,408
564
174
8
0
378,249
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role