Player Matchup

Tsukuyomi
Tsukuyomi
CardizzleWizzle
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Solo
Neith
Neith
Jujutsu_Yuji
Neith
Level 18
God Stats
9W - 6L
1,852 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 2
Odin
Odin
Shee_Reckless
Odin
Level 48
God Stats
12W - 14L
1,575 SR
Queue Stats
24W - 28L
1,559 Elo+
Party 2
Zeus
Zeus
shifty_353
Zeus
Level 65
God Stats
26W - 28L
1,680 SR
Queue Stats
26W - 28L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
vG Jutsu
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,559 Elo+
Party 2
Team Averages
Level 72
1,621 SR
1,545 Elo+

VS

Team Averages
Level 52
1,359 SR
1,452 Elo+
Hera
Hera
BRINFIRE
Hera
Level 97
God Stats
10W - 4L
1,493 SR
Queue Stats
42W - 56L
1,564 Elo+
Party 3
Loki
Loki
Kittenccino
Loki
Level 25
God Stats
3W - 7L
1,332 SR
Queue Stats
45W - 67L
1,318 Elo+
Party 1
Charybdis
Charybdis
olivefizzgig
Charybdis
Level 46
God Stats
5W - 6L
1,412 SR
Queue Stats
25W - 29L
1,622 Elo+
Party 3
Geb
Geb
therealmule69
Geb
Level 62
God Stats
5W - 7L
1,401 SR
Queue Stats
10W - 14L
1,416 Elo+
Party 3
Tiamat
Tiamat
xAVxL3g3nds
Tiamat
Level 29
God Stats
5W - 9L
1,158 SR
Queue Stats
152W - 179L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CardizzleWizzle
Tsukuyomi
17
3 / 5 / 11
10,450
697
11,705
15,512
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 0 / 6
11,864
791
11,210
12,675
5,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 0 / 12
10,568
705
4,168
13,089
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 7
11,826
788
17,225
7,599
3,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
vG Jutsu
Baron Samedi
19
4 / 4 / 11
11,259
751
14,502
15,644
10,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 8 / 1
9,855
657
13,290
12,096
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 5 / 2
9,517
634
5,681
11,385
4,149
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
olivefizzgig
Charybdis
15
0 / 6 / 0
8,807
587
7,264
14,878
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 5 / 3
9,855
657
6,076
17,803
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
19
5 / 3 / 2
11,320
755
15,578
11,645
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
27
Kills
10
10
Deaths
27
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
3
8
1
0.44
W
Tsukuyomi
CardizzleWizzle
Tsukuyomi
3
5
11
1.7
W
10
0
6
13
L
2
5
2
0.6
W
3
0
12
9
L
Charybdis
olivefizzgig
Charybdis
0
6
0
0
W
7
1
7
10.5
L
0
5
3
0.3
W
Baron Samedi
vG Jutsu
Baron Samedi
4
4
11
2.38
L
Tiamat
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,810
Damage
47,889
64,519
Taken
67,807
35,720
Mitigated
37,538
20,910
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,290
3,932
105
1,426
12,096
4,582
0
6,068
5,659
33,580
0
W
Tsukuyomi
CardizzleWizzle
Tsukuyomi
11,705
2,497
0
3,740
15,512
6,293
60
7,678
7,754
1,065
32,787
W
11,210
6,379
466
4,201
12,675
5,041
2,309
7,828
4,685
0
37,625
L
5,681
1,221
0
291
11,385
4,149
281
3,431
7,757
0
25,113
W
4,168
770
610
1,829
13,089
11,220
56
4,217
8,746
753
24,362
L
Charybdis
olivefizzgig
Charybdis
7,264
2,637
0
3,267
14,878
6,382
0
7,843
6,646
0
24,049
W
17,225
392
78
1,398
7,599
3,161
1,585
4,425
3,156
52,806
0
L
6,076
237
10
1,996
17,803
16,553
337
7,614
9,533
16,296
0
W
Baron Samedi
vG Jutsu
Baron Samedi
14,502
791
2,760
5,828
15,644
10,005
0
10,079
5,234
48,136
0
L
Tiamat
15,578
686
0
3,209
11,645
5,872
84
6,097
5,181
48,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
49,354
281
Minions Killed
226
0
Camps Cleared
0
1,519,464
Distance Traveled
1,430,966
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,855
657
55
4
0
273,068
1
W
Tsukuyomi
10,450
697
37
2
0
344,753
6
W
Neith
11,864
791
48
3
0
280,182
0
L
Loki
9,517
634
28
2
0
296,391
0
W
Odin
10,568
705
35
2
0
301,989
0
L
Charybdis
8,807
587
43
3
0
268,349
0
W
Zeus
11,826
788
101
7
0
311,069
0
L
Geb
9,855
657
21
1
0
314,451
0
W
Baron Samedi
11,259
751
60
4
0
281,471
0
L
Tiamat
11,320
755
79
5
0
278,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role