Player Matchup

Cu Chulainn
Cu Chulainn
TheConqueror93
Cu Chulainn
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,816 Elo+
Party 2
Sol
Sol
TheCukLord
Sol
Level 7
God Stats
1W - 0L
1,928 SR
Queue Stats
7W - 3L
1,816 Elo+
Party 2
Danzaburou
Danzaburou
crimsonfox02
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,816 Elo+
Party 2
Team Averages
Level 19
1,643 SR
1,816 Elo+

VS

Team Averages
Level 89
1,536 SR
1,624 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
IronJäw
Medusa
Level 105
God Stats
5W - 4L
1,607 SR
Queue Stats
115W - 107L
1,659 Elo+
Party 1
Vulcan
Vulcan
Zerk11
Vulcan
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 84L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TheConqueror93
Cu Chulainn
14
4 / 4 / 9
10,083
776
6,970
14,535
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
12 / 3 / 4
12,336
949
20,887
16,661
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
crimsonfox02
Danzaburou
12
1 / 7 / 7
9,107
701
2,624
9,587
3,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
7 / 7 / 5
10,237
787
9,634
17,183
20,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
IronJäw
Medusa
14
3 / 6 / 4
9,707
747
10,353
9,503
3,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Zerk11
Vulcan
14
4 / 4 / 4
9,831
756
11,550
9,510
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
17
Kills
14
14
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
7
7
5
1.36
L
Medusa
IronJäw
Medusa
3
6
4
0.83
W
Cu Chulainn
TheConqueror93
Cu Chulainn
4
4
9
2.13
W
12
3
4
4.67
L
Vulcan
Zerk11
Vulcan
4
4
4
1.5
W
Danzaburou
crimsonfox02
Danzaburou
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
31,537
40,783
Taken
36,196
21,989
Mitigated
27,244
16,641
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,634
1,215
192
2,913
17,183
20,115
0
10,086
6,554
0
30,369
L
Medusa
IronJäw
Medusa
10,353
3,722
0
1,156
9,503
3,388
0
4,271
5,006
0
29,072
W
Cu Chulainn
TheConqueror93
Cu Chulainn
6,970
776
322
4,327
14,535
12,170
195
4,408
9,562
4,256
14,576
W
20,887
11,299
0
10,789
16,661
6,786
2,694
3,729
12,309
69,905
6,122
L
Vulcan
Zerk11
Vulcan
11,550
2,555
92
1,219
9,510
3,741
0
5,249
4,142
34,062
0
W
Danzaburou
crimsonfox02
Danzaburou
2,624
1,329
0
1,203
9,587
3,033
0
3,401
5,602
0
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
29,775
168
Minions Killed
138
6
Camps Cleared
5
698,638
Distance Traveled
723,402
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,237
787
48
4
3
233,958
4
L
Medusa
9,707
747
43
3
1
234,428
5
W
Cu Chulainn
10,083
776
26
2
1
254,872
1
W
Sol
12,336
949
107
8
4
230,897
1
L
Vulcan
9,831
756
47
4
1
255,016
2
W
Danzaburou
9,107
701
35
3
1
212,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role