Player Matchup

He Bo
He Bo
Gold V
Roõkie
He Bo
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 69L
1,659 MMR
Party 2
Persephone
Persephone
Silver I
SatansxRabbit
Persephone
Silver I
Level 142
God Stats
2W - 3L
1,814 SR
Queue Stats
13W - 14L
1,639 MMR
Solo
Odin
Odin
Gold V
THORNATOR2
Odin
Gold V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 40L
1,637 MMR
Party 4
Rama
Rama
Silver I
Teletubi
Rama
Silver I
Level 117
God Stats
2W - 2L
1,778 SR
Queue Stats
28W - 24L
1,636 MMR
Party 4
Erlang Shen
Erlang Shen
Silver II
Ãdam
Erlang Shen
Silver II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 62L
1,613 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,618 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,593 SR
1,587 MMR
Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Gold II
Sevnnnn
Fenrir
Gold II
Level 160
God Stats
10W - 3L
1,964 SR
Queue Stats
173W - 148L
1,529 MMR
Party 1
Eset
Eset
Platinum III
Zelloblaze
Eset
Platinum III
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 154L
1,767 MMR
Party 1
Athena
Athena
Silver I
grandmasknees
Athena
Silver I
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 119L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Roõkie
He Bo
15
1 / 6 / 1
8,419
495
5,883
10,968
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
SatansxRabbit
Persephone
12
1 / 6 / 1
8,090
476
4,884
10,551
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 1
9,024
531
7,805
10,777
6,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
16
2 / 6 / 0
9,861
580
9,954
14,196
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Ãdam
Erlang Shen
12
1 / 2 / 3
7,811
459
6,108
22,213
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshCamazotzGeb

VS

Bans
AchillesAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 1 / 6
11,544
679
16,279
14,265
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
 
Osiris
17
2 / 0 / 3
11,202
659
5,602
14,258
14,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Sevnnnn
Fenrir
16
8 / 2 / 6
10,904
641
10,045
11,722
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 2 / 7
11,091
652
14,020
8,628
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 11
9,960
586
6,249
14,648
18,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
21
21
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
6
9
W
Osiris
 
Osiris
2
0
3
3.5
L
He Bo
Roõkie
He Bo
1
6
1
0.25
L
Persephone
SatansxRabbit
Persephone
1
6
1
0.25
W
Fenrir
Sevnnnn
Fenrir
8
2
6
5.5
L
0
1
1
0.5
L
Rama
2
6
0
0.33
W
4
2
7
3.75
W
1
0
11
6.5
L
Erlang Shen
Ãdam
Erlang Shen
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
52,195
68,705
Taken
63,521
35,055
Mitigated
50,262
19,036
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,279
8,879
0
8,236
14,265
6,418
4,414
1,675
12,590
0
97,330
W
Osiris
 
Osiris
5,602
2,624
0
4,277
14,258
14,178
1,600
1,564
12,694
0
74,265
L
He Bo
Roõkie
He Bo
5,883
196
0
3,301
10,968
4,244
0
5,448
5,234
67,117
0
L
Persephone
SatansxRabbit
Persephone
4,884
346
0
1,835
10,551
2,301
0
6,405
3,856
42,963
0
W
Fenrir
Sevnnnn
Fenrir
10,045
3,398
0
1,712
11,722
7,896
4,010
3,305
8,417
0
59,005
L
7,805
1,772
0
500
10,777
6,533
0
221
10,556
5,176
62,640
L
Rama
9,954
8,466
0
4,930
14,196
2,307
918
1,211
12,985
0
74,130
W
14,020
1,413
305
1,869
8,628
3,718
1,511
3,723
4,905
86,456
0
W
6,249
1,932
270
4,736
14,648
18,052
209
3,611
11,037
19,111
0
L
Erlang Shen
Ãdam
Erlang Shen
6,108
2,336
456
8,014
22,213
19,670
0
6,175
15,802
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,205
Gold Earned
54,701
513
Minions Killed
561
0
Camps Cleared
0
1,690,526
Distance Traveled
1,789,883
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,544
679
149
9
0
339,175
5
W
Osiris
11,202
659
155
9
0
345,845
7
L
He Bo
8,419
495
108
6
0
332,606
0
L
Persephone
8,090
476
90
5
0
320,044
8
W
Fenrir
10,904
641
81
5
0
389,159
6
L
Odin
9,024
531
134
8
0
351,228
2
L
Rama
9,861
580
149
9
0
318,031
3
W
Eset
11,091
652
147
9
0
345,791
5
W
Athena
9,960
586
29
2
0
369,913
8
L
Erlang Shen
7,811
459
32
2
0
368,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role