Player Matchup

Bakasura
Bakasura
Beefyboy28
Bakasura
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 73L
1,538 Elo+
Solo
Zeus
Zeus
HECTIC REAPER 4
Zeus
Level 79
God Stats
8W - 16L
1,199 SR
Queue Stats
105W - 129L
1,314 Elo+
Party 1
Nike
Nike
PIWERO11
Nike
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 37L
1,722 Elo+
Solo
Atlas
Atlas
PlagueUnborn
Atlas
Level 69
God Stats
1W - 3L
1,223 SR
Queue Stats
71W - 80L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sandwich_04
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 39L
1,701 Elo+
Solo
Team Averages
Level 76
1,384 SR
1,571 Elo+

VS

Team Averages
Level 84
1,567 SR
1,401 Elo+
Mulan
Mulan
Chakarma
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Lambtribe4
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
MentalPsychoPie
Ganesha
Level 109
God Stats
1W - 1L
1,897 SR
Queue Stats
9W - 7L
1,304 Elo+
Solo
Ra
Ra
Mr_Cheezits420
Ra
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
94W - 93L
1,561 Elo+
Solo
Neith
Neith
vegan-nan1
Neith
Level 107
God Stats
15W - 29L
1,221 SR
Queue Stats
42W - 74L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beefyboy28
Bakasura
20
4 / 4 / 7
13,266
829
4,969
16,964
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 4 / 13
13,681
855
36,054
13,555
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
20
9 / 1 / 9
13,596
850
12,134
13,000
8,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 1 / 18
12,549
784
11,940
19,993
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Sandwich_04
Morgan Le Fay
20
1 / 2 / 13
12,616
789
16,324
11,494
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chakarma
Mulan
16
1 / 6 / 6
10,163
635
4,151
19,938
19,012
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Lambtribe4
Nemesis
13
0 / 1 / 0
8,637
540
251
2,714
1,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 6 / 6
10,584
662
7,438
20,491
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 7 / 4
11,933
746
15,087
26,011
18,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
6 / 9 / 2
12,206
763
15,470
23,413
8,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
29
Kills
12
12
Deaths
29
60
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Beefyboy28
Bakasura
4
4
7
1.88
L
Mulan
Chakarma
Mulan
1
6
6
0.67
W
12
4
13
4.63
L
Nemesis
Lambtribe4
Nemesis
0
1
0
0
L
1
6
6
0.67
L
4
7
4
0.86
W
Nike
9
1
9
13.5
W
3
1
18
12
W
Morgan Le Fay
Sandwich_04
Morgan Le Fay
1
2
13
3.75
L
Neith
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,421
Damage
42,397
75,006
Taken
92,567
50,915
Mitigated
69,606
20,783
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Beefyboy28
Bakasura
4,969
3,486
0
2,807
16,964
7,584
3,909
3,125
13,839
0
66,522
L
Mulan
Chakarma
Mulan
4,151
594
831
1,363
19,938
19,012
0
12,021
7,288
0
17,085
W
36,054
3,668
0
4,171
13,555
5,642
2,891
6,092
7,463
70,508
0
L
Nemesis
Lambtribe4
Nemesis
251
0
0
0
2,714
1,143
0
1,175
1,527
0
1,049
L
7,438
346
0
2,269
20,491
22,520
0
14,056
5,338
21,929
0
L
15,087
799
1,339
5,320
26,011
18,601
0
18,254
7,052
56,989
0
W
Nike
12,134
1,567
381
3,204
13,000
8,209
1,141
3,035
9,965
0
41,320
W
11,940
3,329
0
5,263
19,993
24,006
729
6,280
13,713
29,766
0
W
Morgan Le Fay
Sandwich_04
Morgan Le Fay
16,324
1,370
843
4,114
11,494
5,474
3,409
3,993
7,501
59,750
0
L
Neith
15,470
7,264
422
4,296
23,413
8,330
0
16,594
6,146
0
44,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,708
Gold Earned
53,523
385
Minions Killed
212
0
Camps Cleared
0
1,615,699
Distance Traveled
1,065,448
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,266
829
113
7
0
299,150
3
L
Mulan
10,163
635
31
2
0
264,318
0
W
Zeus
13,681
855
75
5
0
287,713
1
L
Nemesis
8,637
540
6
0
0
85,659
0
L
Ganesha
10,584
662
6
0
0
220,682
1
L
Ra
11,933
746
89
6
0
250,536
1
W
Nike
13,596
850
72
5
0
391,919
4
W
Atlas
12,549
784
28
2
0
327,417
3
W
Morgan Le Fay
12,616
789
97
6
0
309,500
3
L
Neith
12,206
763
80
5
0
244,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role