Player Matchup

Nike
Nike
BoxJelly
Nike
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
MexicanDemigod
Mercury
Level 115
God Stats
1W - 1L
1,721 SR
Queue Stats
8W - 8L
1,786 Elo+
Party 2
Medusa
Medusa
Nic3NToasty
Medusa
Level 67
God Stats
19W - 14L
1,568 SR
Queue Stats
91W - 83L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhispyDeath
Morgan Le Fay
Level 86
God Stats
5W - 10L
1,406 SR
Queue Stats
105W - 91L
1,521 Elo+
Party 1
Ares
Ares
ddeth
Ares
Level 4
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 7L
1,712 Elo+
Party 1
Team Averages
Level 57
1,577 SR
1,608 Elo+

VS

Team Averages
Level 72
1,506 SR
1,502 Elo+
Hera
Hera
ChaoszFilmsz
Hera
Level 40
God Stats
6W - 2L
1,725 SR
Queue Stats
145W - 148L
1,442 Elo+
Party 4
Mercury
Mercury
Pyro0176
Mercury
Level 90
God Stats
10W - 8L
1,282 SR
Queue Stats
46W - 48L
1,588 Elo+
Party 4
Charybdis
Charybdis
TheMildBurrito
Charybdis
Level 84
God Stats
1W - 3L
1,309 SR
Queue Stats
109W - 113L
1,573 Elo+
Party 3
Chaac
Chaac
Tibits
Chaac
Level 121
God Stats
4W - 6L
1,409 SR
Queue Stats
155W - 189L
1,383 Elo+
Solo
Ymir
Ymir
Togglee
Ymir
Level 26
God Stats
3W - 2L
1,806 SR
Queue Stats
45W - 43L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 0
6,454
461
1,925
5,839
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
7,082
506
3,670
11,282
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
9
1 / 5 / 2
5,810
415
6,698
7,074
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
WhispyDeath
Morgan Le Fay
11
5 / 5 / 2
7,685
549
10,636
7,896
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
ddeth
Ares
10
1 / 4 / 2
6,046
432
2,099
8,723
3,758
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,113
580
6,090
7,887
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pyro0176
Mercury
14
3 / 1 / 2
8,072
577
3,056
9,585
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
TheMildBurrito
Charybdis
15
3 / 1 / 3
8,518
608
4,448
7,130
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Tibits
Chaac
13
1 / 0 / 4
7,952
568
5,541
7,870
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Togglee
Ymir
11
3 / 3 / 4
7,297
521
3,155
9,263
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
16
16
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
0
1
0
0
W
6
3
3
2.5
L
1
1
3
2.5
L
Medusa
1
5
2
0.4
W
Mercury
Pyro0176
Mercury
3
1
2
4
W
Charybdis
TheMildBurrito
Charybdis
3
1
3
4.5
W
Chaac
Tibits
Chaac
1
0
4
3
W
Ymir
Togglee
Ymir
3
3
4
1.67
L
Morgan Le Fay
WhispyDeath
Morgan Le Fay
5
5
2
1.2
L
Ares
ddeth
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
22,290
40,814
Taken
41,735
15,783
Mitigated
20,285
8,260
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
1,925
238
0
1,410
5,839
4,315
856
1,095
4,523
0
28,314
W
6,090
1,964
67
2,329
7,887
2,590
668
3,921
3,670
40,163
0
L
3,670
1,608
0
5,058
11,282
3,352
0
1,701
9,425
0
44,491
L
Medusa
6,698
2,659
296
1,024
7,074
1,695
0
1,414
5,513
0
29,124
W
Mercury
Pyro0176
Mercury
3,056
731
0
4,926
9,585
3,209
0
2,412
7,005
0
51,189
W
Charybdis
TheMildBurrito
Charybdis
4,448
2,484
0
4,235
7,130
2,439
0
1,266
5,820
0
66,697
W
Chaac
Tibits
Chaac
5,541
769
0
4,651
7,870
5,137
471
1,301
6,332
1,239
44,542
W
Ymir
Togglee
Ymir
3,155
619
160
2,060
9,263
6,910
413
3,157
5,922
16,500
0
L
Morgan Le Fay
WhispyDeath
Morgan Le Fay
10,636
1,563
0
472
7,896
2,663
616
3,221
4,481
39,386
0
L
Ares
ddeth
Ares
2,099
244
0
0
8,723
3,758
0
1,692
6,918
10,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
39,952
296
Minions Killed
444
0
Camps Cleared
0
1,319,919
Distance Traveled
1,406,832
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,454
461
64
5
0
212,579
1
W
Hera
8,113
580
83
6
0
288,649
4
L
Mercury
7,082
506
84
6
0
328,571
4
L
Medusa
5,810
415
46
3
0
270,893
0
W
Mercury
8,072
577
92
7
0
333,719
1
W
Charybdis
8,518
608
135
10
0
244,203
4
W
Chaac
7,952
568
104
7
0
268,133
3
W
Ymir
7,297
521
30
2
0
272,128
3
L
Morgan Le Fay
7,685
549
79
6
0
249,226
4
L
Ares
6,046
432
23
2
0
258,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role