Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Emceeh
Atlas
Level 94
God Stats
2W - 0L
1,797 SR
Queue Stats
2W - 1L
1,531 Elo+
Party 1
Agni
Agni
ItzdaveOfficial
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Orangeepantsftw
Sun Wukong
Level 69
God Stats
12W - 8L
1,271 SR
Queue Stats
57W - 62L
1,603 Elo+
Solo
Sol
Sol
Yojanz
Sol
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Team Averages
Level 83
1,560 SR
1,483 Elo+

VS

Team Averages
Level 111
1,708 SR
1,707 Elo+
Eset
Eset
Agent_Yepez
Eset
Level 129
God Stats
4W - 4L
1,889 SR
Queue Stats
75W - 85L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Arrozcito
Nu Wa
Level 128
God Stats
2W - 4L
1,803 SR
Queue Stats
19W - 14L
2,025 Elo+
Party 2
Artio
Artio
PaaFiii
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,640 Elo+
Party 2
Apollo
Apollo
XxCrazyAlucardxX
Apollo
Level 128
God Stats
24W - 19L
1,654 SR
Queue Stats
270W - 278L
1,507 Elo+
Solo
Atlas
Atlas
molk_xe
Atlas
Level 148
God Stats
12W - 5L
1,693 SR
Queue Stats
73W - 65L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
9 / 2 / 4
9,258
661
8,079
9,424
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Emceeh
Atlas
11
2 / 1 / 10
7,669
548
6,884
12,305
7,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 7
8,345
596
6,710
8,659
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Orangeepantsftw
Sun Wukong
12
0 / 4 / 4
7,388
528
5,748
13,335
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Yojanz
Sol
12
8 / 6 / 4
8,063
576
9,502
10,611
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
7,315
523
8,265
9,271
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Arrozcito
Nu Wa
13
1 / 5 / 8
7,938
567
7,091
8,952
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
PaaFiii
Artio
10
1 / 2 / 5
6,558
468
3,648
11,663
6,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 8 / 1
6,507
465
7,539
12,737
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
molk_xe
Atlas
14
7 / 3 / 2
8,756
625
8,377
11,708
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
23
Kills
16
16
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
4
5.5
L
5
5
0
1
L
Nu Wa
Arrozcito
Nu Wa
1
5
8
1
W
Atlas
Emceeh
Atlas
2
1
10
7
W
4
3
7
2.5
W
Sun Wukong
Orangeepantsftw
Sun Wukong
0
4
4
0.5
L
Artio
PaaFiii
Artio
1
2
5
1.75
L
2
8
1
0.31
W
Sol
Yojanz
Sol
8
6
4
1.67
L
Atlas
molk_xe
Atlas
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
34,920
54,334
Taken
54,331
22,982
Mitigated
24,276
19,254
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,079
2,288
0
4,373
9,424
3,221
0
4,266
4,904
0
59,691
L
8,265
407
330
1,713
9,271
3,185
0
2,522
6,749
44,576
0
L
Nu Wa
Arrozcito
Nu Wa
7,091
1,327
0
1,992
8,952
2,832
0
3,632
5,320
37,735
0
W
Atlas
Emceeh
Atlas
6,884
2,268
1,851
2,269
12,305
7,889
0
2,969
8,504
17,170
5,809
W
6,710
284
0
3,107
8,659
2,616
0
6,068
2,218
39,073
0
W
Sun Wukong
Orangeepantsftw
Sun Wukong
5,748
898
0
5,275
13,335
6,394
784
7,925
4,493
0
44,482
L
Artio
PaaFiii
Artio
3,648
800
1,010
1,717
11,663
6,689
0
5,759
5,904
13,883
0
L
7,539
4,433
0
2,743
12,737
3,858
0
7,720
5,017
0
34,192
W
Sol
Yojanz
Sol
9,502
4,512
0
2,379
10,611
2,862
729
3,913
6,357
47,419
0
L
Atlas
molk_xe
Atlas
8,377
2,339
0
3,580
11,708
7,712
27
2,120
9,588
40,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
37,074
364
Minions Killed
294
0
Camps Cleared
0
1,431,102
Distance Traveled
1,337,610
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,258
661
107
8
0
323,572
3
L
Eset
7,315
523
73
5
0
288,799
0
L
Nu Wa
7,938
567
85
6
0
240,132
2
W
Atlas
7,669
548
29
2
0
288,414
2
W
Agni
8,345
596
76
5
0
272,906
3
W
Sun Wukong
7,388
528
82
6
0
294,774
3
L
Artio
6,558
468
21
2
0
301,026
3
L
Apollo
6,507
465
61
4
0
229,413
1
W
Sol
8,063
576
70
5
0
251,436
1
L
Atlas
8,756
625
54
4
0
278,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role