Player Matchup

He Bo
He Bo
BLOODSHARON
He Bo
Level 159
God Stats
3W - 5L
1,500 SR
Queue Stats
378W - 356L
1,736 Elo+
Party 1
Cernunnos
Cernunnos
HamonchiS GT
Cernunnos
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
221W - 209L
1,861 Elo+
Party 1
Bakasura
Bakasura
JaqueeYells
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 129L
1,638 Elo+
Party 3
Terra
Terra
Spooranthe
Terra
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 90L
1,555 Elo+
Party 3
Ullr
Ullr
TheDarkReturns
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,653 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,689 Elo+

VS

Team Averages
Level 40
1,550 SR
1,612 Elo+
Ares
Ares
Ewilshockabruh
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 137L
1,607 Elo+
Party 2
Artemis
Artemis
Paradoxical_Ant
Artemis
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 219L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reesfro
Cu Chulainn
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
159W - 131L
1,597 Elo+
Party 2
Terra
Terra
ScytheIsJoker
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,599 Elo+
Solo
Geb
Geb
lXl Huffy lXl
Geb
Level 108
God Stats
9W - 4L
1,748 SR
Queue Stats
183W - 161L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 6
8,076
808
16,301
9,906
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HamonchiS GT
Cernunnos
14
3 / 4 / 4
7,611
761
12,831
11,581
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
JaqueeYells
Bakasura
11
0 / 8 / 7
6,732
673
5,153
12,723
5,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
16
4 / 2 / 6
8,540
854
8,581
13,685
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
0 / 7 / 4
6,414
641
4,876
10,446
3,655
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 20
9,611
961
7,636
11,278
14,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 2 / 16
9,656
966
21,674
14,098
7,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Reesfro
Cu Chulainn
12
2 / 5 / 15
7,988
799
8,388
9,642
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 22
9,407
941
4,413
14,754
11,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 3 / 13
9,539
954
9,687
9,924
5,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
10
Kills
28
28
Deaths
11
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
5
1
20
15
L
Cernunnos
HamonchiS GT
Cernunnos
3
4
4
1.25
L
Bakasura
JaqueeYells
Bakasura
0
8
7
0.44
W
9
2
16
8.5
W
Cu Chulainn
Reesfro
Cu Chulainn
2
5
15
1.9
W
3
0
22
14
L
Terra
4
2
6
3.5
L
0
7
4
0.29
W
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,742
Damage
51,798
58,341
Taken
59,696
31,594
Mitigated
48,700
19,475
Healing
24,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,301
368
589
1,300
9,906
3,243
0
4,809
4,828
24,900
0
W
7,636
409
1,147
383
11,278
14,025
276
3,937
6,877
10,027
0
L
Cernunnos
HamonchiS GT
Cernunnos
12,831
3,688
1,331
3,026
11,581
5,652
61
3,761
7,416
0
24,938
L
Bakasura
JaqueeYells
Bakasura
5,153
3,622
1,349
1,565
12,723
5,445
0
4,991
7,516
0
7,118
W
21,674
8,677
857
3,653
14,098
7,654
2,075
5,028
8,919
0
45,441
W
Cu Chulainn
Reesfro
Cu Chulainn
8,388
1,230
1,438
1,549
9,642
9,790
59
3,988
5,262
0
14,571
W
4,413
1,876
7,263
6,143
14,754
11,370
659
7,384
6,921
10,523
0
L
Terra
8,581
1,018
4,133
4,987
13,685
13,599
0
4,479
8,889
17,663
0
L
4,876
1,701
515
680
10,446
3,655
0
2,872
7,401
0
9,270
W
9,687
925
1,190
454
9,924
5,861
1,044
4,545
5,269
16,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
46,201
77
Minions Killed
108
0
Camps Cleared
0
792,081
Distance Traveled
905,298
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,076
808
18
2
0
152,335
2
W
Ares
9,611
961
5
1
0
200,784
0
L
Cernunnos
7,611
761
29
3
0
152,950
3
L
Bakasura
6,732
673
15
2
0
171,220
4
W
Artemis
9,656
966
62
6
0
163,413
0
W
Cu Chulainn
7,988
799
13
1
0
155,396
2
W
Terra
9,407
941
11
1
0
221,743
4
L
Terra
8,540
854
12
1
0
189,205
2
L
Ullr
6,414
641
3
0
0
126,371
0
W
Geb
9,539
954
17
2
0
163,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role