Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jgoia23
Guan Yu
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 198L
1,457 Elo+
Solo
Rama
Rama
LEON-G15
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
MaxiMariio
Gilgamesh
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,562 Elo+
Party 1
Ymir
Ymir
z_-Thomy-_z
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,282 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,484 Elo+

VS

Team Averages
Level 108
1,520 SR
1,263 Elo+
Guan Yu
Guan Yu
DamianGodoy05
Guan Yu
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,200 Elo+
Party 2
Neith
Neith
Elcachupin
Neith
Level 100
God Stats
11W - 11L
1,877 SR
Queue Stats
16W - 24L
1,471 Elo+
Solo
Mercury
Mercury
GUUHH
Mercury
Level 40
God Stats
1W - 2L
1,283 SR
Queue Stats
34W - 28L
1,212 Elo+
Solo
Kuzenbo
Kuzenbo
Holdonthepaco
Kuzenbo
Level 135
God Stats
1W - 3L
1,239 SR
Queue Stats
69W - 52L
1,067 Elo+
Party 2
Nox
Nox
PaezGustavo
Nox
Level 153
God Stats
2W - 2L
1,699 SR
Queue Stats
138W - 164L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 5 / 2
9,192
541
4,083
8,046
2,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Jgoia23
Guan Yu
14
3 / 2 / 2
8,858
521
10,593
16,537
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
12
2 / 6 / 2
7,500
441
10,559
10,247
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
MaxiMariio
Gilgamesh
15
4 / 7 / 3
8,865
521
11,156
17,885
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
7,690
452
5,764
15,951
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
0 / 3 / 3
8,076
475
7,295
13,105
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
15
5 / 2 / 6
9,025
531
9,434
7,688
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GUUHH
Mercury
17
10 / 3 / 3
10,322
607
14,503
14,650
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
13
6 / 2 / 6
8,843
520
14,241
18,092
22,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 2 / 4
8,982
528
5,775
9,317
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
12
Kills
24
24
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
2
0.8
W
Guan Yu
0
3
3
0.5
W
Neith
5
2
6
4
W
Mercury
GUUHH
Mercury
10
3
3
3.83
W
Kuzenbo
6
2
6
4.5
L
Guan Yu
Jgoia23
Guan Yu
3
2
2
2
L
Rama
2
6
2
0.5
L
Gilgamesh
MaxiMariio
Gilgamesh
4
7
3
0.79
W
3
2
4
2.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
51,248
68,666
Taken
62,852
42,371
Mitigated
46,009
19,383
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,083
496
595
1,886
8,046
2,863
0
2,333
5,713
59,830
0
W
Guan Yu
7,295
1,147
482
3,405
13,105
11,069
40
575
11,489
0
43,060
W
Neith
9,434
2,746
0
1,691
7,688
3,214
1,131
2,041
5,605
0
64,469
W
Mercury
GUUHH
Mercury
14,503
9,788
0
500
14,650
5,344
1,646
658
13,833
0
79,782
W
Kuzenbo
14,241
4,356
85
5,212
18,092
22,833
141
4,786
13,271
34,023
0
L
Guan Yu
Jgoia23
Guan Yu
10,593
823
110
4,930
16,537
13,990
0
1,353
15,184
0
48,737
L
Rama
10,559
6,926
0
1,595
10,247
4,254
0
4,198
6,049
0
48,777
L
Gilgamesh
MaxiMariio
Gilgamesh
11,156
3,487
0
4,864
17,885
9,493
0
5,128
12,757
0
61,842
W
5,775
349
79
4,634
9,317
3,549
252
1,787
7,485
56,399
0
L
5,764
1,483
1,211
4,192
15,951
11,771
0
7,004
8,947
26,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
45,248
440
Minions Killed
465
0
Camps Cleared
0
1,560,113
Distance Traveled
1,686,102
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,192
541
109
6
0
324,631
2
W
Guan Yu
8,076
475
87
5
0
344,120
1
W
Neith
9,025
531
127
7
0
299,063
7
W
Mercury
10,322
607
121
7
0
366,232
4
W
Kuzenbo
8,843
520
30
2
0
342,870
3
L
Guan Yu
8,858
521
79
5
0
345,747
1
L
Rama
7,500
441
93
5
0
267,059
1
L
Gilgamesh
8,865
521
112
7
0
322,996
1
W
Nox
8,982
528
100
6
0
333,817
2
L
Ymir
7,690
452
47
3
0
299,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role