Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Cellstrain
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,393 Elo+
Party 2
Thor
Thor
GodJihyo
Thor
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 43L
1,500 Elo+
Party 2
He Bo
He Bo
Grumpykttn
He Bo
Level 86
God Stats
0W - 3L
1,247 SR
Queue Stats
142W - 143L
1,427 Elo+
Party 2
Hercules
Hercules
SanSuixiaohai
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,743 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,513 Elo+

VS

Team Averages
Level 77
1,569 SR
1,477 Elo+
Horus
Horus
Fake News 37
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 128L
1,512 Elo+
Party 1
Set
Set
HoofOfWar
Set
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,501 Elo+
Party 3
Cerberus
Cerberus
Inglorious Nut
Cerberus
Level 59
God Stats
3W - 2L
1,629 SR
Queue Stats
149W - 141L
1,400 Elo+
Party 1
Xing Tian
Xing Tian
KumbhaCosby
Xing Tian
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
toastycoats
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 13
13,963
735
58,941
24,520
10,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
19
4 / 5 / 9
11,454
603
17,420
26,772
31,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Thor
20
9 / 4 / 6
12,652
666
24,301
14,872
8,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
16
1 / 6 / 11
10,069
530
16,800
10,724
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SanSuixiaohai
Hercules
19
1 / 7 / 10
11,092
584
14,508
29,073
23,185
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 12
11,588
610
13,119
39,659
42,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 6 / 8
12,495
658
18,908
23,732
21,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
20
5 / 4 / 12
14,038
739
22,507
51,479
54,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
KumbhaCosby
Xing Tian
20
5 / 6 / 12
13,474
709
19,072
29,623
41,957
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
toastycoats
Ah Muzen Cab
20
7 / 4 / 8
13,087
689
20,007
16,017
7,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
25
Kills
24
24
Deaths
26
49
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
10
2
13
8.25
L
Horus
4
5
9
1.7
W
1
6
12
1.17
L
Thor
9
4
6
3
L
He Bo
1
6
11
1.08
W
6
6
8
1.67
W
Cerberus
5
4
12
2.75
W
Xing Tian
KumbhaCosby
Xing Tian
5
6
12
1.83
L
Hercules
SanSuixiaohai
Hercules
1
7
10
0.86
W
Ah Muzen Cab
toastycoats
Ah Muzen Cab
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,970
Damage
93,613
105,961
Taken
160,510
78,279
Mitigated
168,200
48,180
Healing
84,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
58,941
26,128
1,144
16,546
24,520
10,885
0
12,234
12,102
98,996
0
L
Horus
17,420
8,087
4,407
6,628
26,772
31,807
0
9,463
16,575
237
19,587
W
13,119
5,441
9,417
20,974
39,659
42,913
284
21,511
17,534
0
19,035
L
Thor
24,301
7,346
2,863
3,995
14,872
8,897
0
4,278
10,346
219
38,042
L
He Bo
16,800
1,673
727
428
10,724
3,505
0
4,530
6,097
25,978
0
W
18,908
7,354
1,950
6,248
23,732
21,351
677
7,057
16,362
0
29,453
W
Cerberus
22,507
1,288
2,804
31,951
51,479
54,737
0
30,400
20,454
44,577
0
W
Xing Tian
KumbhaCosby
Xing Tian
19,072
1,045
672
5,460
29,623
41,957
0
13,060
16,150
41,369
0
L
Hercules
SanSuixiaohai
Hercules
14,508
5,097
1,679
9,763
29,073
23,185
0
11,074
17,603
0
24,390
W
Ah Muzen Cab
toastycoats
Ah Muzen Cab
20,007
10,956
486
4,583
16,017
7,242
3,428
4,103
11,828
0
46,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,230
Gold Earned
64,682
207
Minions Killed
183
0
Camps Cleared
0
1,504,738
Distance Traveled
1,765,386
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,963
735
93
5
0
313,646
0
L
Horus
11,454
603
13
1
0
263,802
0
W
Horus
11,588
610
7
0
0
356,611
1
L
Thor
12,652
666
40
2
0
306,283
0
L
He Bo
10,069
530
24
1
0
342,027
1
W
Set
12,495
658
19
1
0
318,643
1
W
Cerberus
14,038
739
59
3
0
392,309
2
W
Xing Tian
13,474
709
42
2
0
377,367
2
L
Hercules
11,092
584
37
2
0
278,980
0
W
Ah Muzen Cab
13,087
689
56
3
0
320,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role