Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Coryyn
Atlas
Level 100
God Stats
9W - 5L
1,500 SR
Queue Stats
184W - 166L
1,709 Elo+
Solo
Chronos
Chronos
Mecatronica
Chronos
Level 159
God Stats
2W - 1L
1,730 SR
Queue Stats
7W - 9L
1,462 Elo+
Solo
Thanatos
Thanatos
TiooLu
Thanatos
Level 158
God Stats
15W - 17L
1,715 SR
Queue Stats
239W - 226L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
oDoubleDamage
Baba Yaga
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
199W - 179L
1,504 Elo+
Party 2
Team Averages
Level 138
1,589 SR
1,528 Elo+

VS

Team Averages
Level 126
1,426 SR
1,465 Elo+
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bugiganguets
Yemoja
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,601 Elo+
Party 1
Osiris
Osiris
SrUnderground
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 317L
1,521 Elo+
Solo
Cliodhna
Cliodhna
darkiller965
Cliodhna
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 74L
1,445 Elo+
Solo
Danzaburou
Danzaburou
ulltra-_-noob
Danzaburou
Level 133
God Stats
1W - 1L
1,132 SR
Queue Stats
49W - 56L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 2 / 5
8,897
684
7,595
7,595
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Coryyn
Atlas
11
2 / 0 / 12
7,316
563
4,937
12,023
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Mecatronica
Chronos
16
5 / 0 / 3
8,702
669
12,182
11,094
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
TiooLu
Thanatos
12
8 / 2 / 6
7,757
597
9,010
9,631
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
oDoubleDamage
Baba Yaga
13
5 / 0 / 3
7,768
598
6,098
6,897
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 3 / 1
7,571
582
5,679
8,520
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
0 / 7 / 3
5,778
444
4,473
13,275
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 1
6,123
471
8,806
16,713
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
darkiller965
Cliodhna
10
2 / 5 / 0
6,405
493
5,278
9,550
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ulltra-_-noob
Danzaburou
11
1 / 6 / 1
6,602
508
6,406
10,664
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
25
Kills
4
4
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
5
3.75
L
Raijin
 
Raijin
1
3
1
0.5
L
Yemoja
0
7
3
0.21
W
Atlas
Coryyn
Atlas
2
0
12
8
W
Chronos
Mecatronica
Chronos
5
0
3
6.5
L
0
4
1
0.13
W
Thanatos
TiooLu
Thanatos
8
2
6
5.5
L
Cliodhna
darkiller965
Cliodhna
2
5
0
0.4
W
Baba Yaga
oDoubleDamage
Baba Yaga
5
0
3
6.5
L
Danzaburou
ulltra-_-noob
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
30,642
47,240
Taken
58,722
22,415
Mitigated
23,415
25,602
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,595
5,449
0
3,679
7,595
2,147
340
1,649
5,946
0
52,614
L
Raijin
 
Raijin
5,679
399
0
563
8,520
2,578
0
2,711
5,809
49,886
0
L
Yemoja
4,473
910
362
1,883
13,275
7,315
105
4,024
9,251
13,572
0
W
Atlas
Coryyn
Atlas
4,937
1,704
246
4,592
12,023
10,507
0
3,839
8,088
19,868
0
W
Chronos
Mecatronica
Chronos
12,182
5,252
0
5,525
11,094
3,834
2,954
28
11,066
60,389
0
L
8,806
3,010
0
5,546
16,713
7,565
0
10,546
6,167
0
31,374
W
Thanatos
TiooLu
Thanatos
9,010
2,515
0
8,850
9,631
3,307
52
2,455
6,974
0
34,770
L
Cliodhna
darkiller965
Cliodhna
5,278
837
0
2,522
9,550
2,716
0
3,315
6,235
0
29,930
W
Baba Yaga
oDoubleDamage
Baba Yaga
6,098
533
0
2,710
6,897
2,620
810
1,793
5,014
43,912
2,462
L
Danzaburou
ulltra-_-noob
Danzaburou
6,406
2,681
0
2,729
10,664
3,241
30
2,454
8,210
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
32,479
425
Minions Killed
303
0
Camps Cleared
0
1,367,325
Distance Traveled
1,236,372
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,897
684
129
10
0
251,807
3
L
Raijin
7,571
582
114
9
0
245,665
3
L
Yemoja
5,778
444
16
1
0
237,614
8
W
Atlas
7,316
563
28
2
0
278,663
2
W
Chronos
8,702
669
111
9
0
255,712
5
L
Osiris
6,123
471
49
4
0
233,515
2
W
Thanatos
7,757
597
69
5
0
290,407
4
L
Cliodhna
6,405
493
59
5
0
274,145
4
W
Baba Yaga
7,768
598
88
7
0
290,736
3
L
Danzaburou
6,602
508
65
5
0
245,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role