Player Matchup

Janus
Janus
Captain Sits
Janus
Level 26
God Stats
1W - 7L
1,590 SR
Queue Stats
8W - 21L
1,266 Elo+
Party 3
Bellona
Bellona
Christian CCP
Bellona
Level 147
God Stats
4W - 3L
1,323 SR
Queue Stats
315W - 363L
1,255 Elo+
Solo
Kuzenbo
Kuzenbo
DarthNyxes
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,407 Elo+
Party 3
Bakasura
Bakasura
call_me_sellout_
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Tsukuyomi
Tsukuyomi
glass_worried405
Tsukuyomi
Level 6
God Stats
0W - 3L
1,193 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Team Averages
Level 66
1,421 SR
1,238 Elo+

VS

Team Averages
Level 71
1,539 SR
1,556 Elo+
Freya
Freya
CEORHV
Freya
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
Kojankoryu
Sun Wukong
Level 82
God Stats
12W - 7L
1,504 SR
Queue Stats
28W - 18L
1,714 Elo+
Party 1
Ymir
Ymir
LiL Thugga7816
Ymir
Level 48
God Stats
10W - 18L
1,439 SR
Queue Stats
268W - 275L
1,669 Elo+
Party 1
Charybdis
Charybdis
funkleruckus
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
lostlikeafart
Izanami
Level 69
God Stats
31W - 27L
1,749 SR
Queue Stats
139W - 160L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
10,667
762
19,158
15,150
7,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
16
2 / 9 / 5
10,365
740
10,513
27,644
24,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
DarthNyxes
Kuzenbo
16
4 / 9 / 4
10,457
747
17,405
26,548
27,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 12 / 2
9,186
656
2,658
17,833
5,973
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
15
1 / 12 / 4
9,365
669
8,209
21,890
11,664
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CEORHV
Freya
20
15 / 4 / 19
12,949
925
21,133
16,516
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Kojankoryu
Sun Wukong
19
8 / 0 / 20
11,565
826
13,413
13,984
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 3 / 31
11,876
848
15,516
16,578
19,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
funkleruckus
Charybdis
18
10 / 2 / 23
11,587
828
21,449
11,730
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
19
9 / 2 / 27
12,197
871
26,406
12,378
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
170
11
Kills
50
50
Deaths
11
19
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Freya
CEORHV
Freya
15
4
19
6.13
L
3
8
4
0.63
L
Bellona
2
9
5
0.5
L
Kuzenbo
DarthNyxes
Kuzenbo
4
9
4
0.67
W
Sun Wukong
Kojankoryu
Sun Wukong
8
0
20
18
W
8
3
31
7.83
L
1
12
2
0.17
W
Charybdis
funkleruckus
Charybdis
10
2
23
10.75
L
Tsukuyomi
1
12
4
0.25
W
Izanami
9
2
27
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
97,917
109,065
Taken
71,186
76,718
Mitigated
46,169
8,459
Healing
26,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CEORHV
Freya
21,133
9,860
451
7,280
16,516
6,834
2,353
6,192
9,532
50,279
0
L
19,158
1,316
228
1,178
15,150
7,217
384
6,528
8,579
41,636
0
L
Bellona
10,513
1,852
0
3,260
27,644
24,061
245
8,120
19,310
0
24,695
L
Kuzenbo
DarthNyxes
Kuzenbo
17,405
2,767
462
2,206
26,548
27,803
235
7,140
19,078
32,486
0
W
Sun Wukong
Kojankoryu
Sun Wukong
13,413
2,913
1,407
4,841
13,984
9,613
874
6,880
6,354
0
27,429
W
15,516
3,649
1,355
2,440
16,578
19,189
216
8,412
7,663
33,430
0
L
2,658
1,459
0
173
17,833
5,973
0
7,157
10,408
0
13,109
W
Charybdis
funkleruckus
Charybdis
21,449
12,404
0
4,079
11,730
5,026
1,821
7,708
3,786
0
38,620
L
Tsukuyomi
8,209
1,912
0
952
21,890
11,664
0
7,704
13,867
0
15,083
W
Izanami
26,406
17,492
0
5,117
12,378
5,507
2,699
7,371
4,679
0
57,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
60,174
156
Minions Killed
258
0
Camps Cleared
0
1,260,544
Distance Traveled
1,401,951
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,949
925
65
5
0
263,873
3
L
Janus
10,667
762
44
3
0
252,144
2
L
Bellona
10,365
740
20
1
0
257,882
3
L
Kuzenbo
10,457
747
39
3
0
247,089
3
W
Sun Wukong
11,565
826
40
3
0
311,140
2
W
Ymir
11,876
848
38
3
0
254,890
1
L
Bakasura
9,186
656
37
3
0
247,861
0
W
Charybdis
11,587
828
49
4
0
275,035
0
L
Tsukuyomi
9,365
669
16
1
0
255,568
0
W
Izanami
12,197
871
66
5
0
297,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role