Player Matchup

Ah Puch
Ah Puch
Cutflipper59
Ah Puch
Level 65
God Stats
3W - 2L
1,128 SR
Queue Stats
20W - 11L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
Fireemblemnerd8
Baron Samedi
Level 159
God Stats
1W - 2L
1,302 SR
Queue Stats
47W - 30L
1,294 Elo+
Party 1
Arachne
Arachne
SirWilliam201
Arachne
Level 103
God Stats
24W - 11L
1,550 SR
Queue Stats
515W - 497L
1,445 Elo+
Party 3
Neith
Neith
alellorens
Neith
Level 8
God Stats
4W - 3L
1,096 SR
Queue Stats
4W - 3L
1,092 Elo+
Party 1
Gilgamesh
Gilgamesh
vivid-crisys
Gilgamesh
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
279W - 319L
1,446 Elo+
Party 3
Team Averages
Level 73
1,315 SR
1,309 Elo+

VS

Team Averages
Level 82
1,326 SR
1,313 Elo+
Thor
Thor
BigPoppaHoeft
Thor
Level 8
God Stats
0W - 2L
1,171 SR
Queue Stats
16W - 22L
1,162 Elo+
Party 2
Sol
Sol
Dtemmie609
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,361 Elo+
Solo
Chiron
Chiron
Schmidward
Chiron
Level 110
God Stats
2W - 6L
1,268 SR
Queue Stats
97W - 134L
1,479 Elo+
Party 2
Vamana
Vamana
dinkinszn
Vamana
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 76L
1,170 Elo+
Party 2
Terra
Terra
kushdadysmksalot
Terra
Level 98
God Stats
4W - 8L
1,189 SR
Queue Stats
41W - 60L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cutflipper59
Ah Puch
17
6 / 3 / 7
12,073
525
29,016
14,801
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Fireemblemnerd8
Baron Samedi
18
6 / 2 / 7
12,620
549
22,328
16,283
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
19
4 / 2 / 7
12,242
532
10,439
20,560
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
17
3 / 3 / 3
11,320
492
5,379
9,406
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
vivid-crisys
Gilgamesh
16
1 / 4 / 7
10,860
472
6,660
15,579
13,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,409
366
4,057
17,740
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 8 / 2
9,699
422
13,918
18,307
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Schmidward
Chiron
18
4 / 2 / 4
11,021
479
12,196
20,552
7,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
dinkinszn
Vamana
19
6 / 2 / 2
11,924
518
15,277
18,137
17,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 2 / 5
9,324
405
2,428
22,919
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
20
Kills
12
14
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Ah Puch
Cutflipper59
Ah Puch
6
3
7
3.17
L
1
8
2
0.25
W
Baron Samedi
Fireemblemnerd8
Baron Samedi
6
2
7
4.75
L
Chiron
Schmidward
Chiron
4
2
4
3
W
Arachne
4
2
7
3.75
W
Neith
3
3
3
1.5
L
Vamana
dinkinszn
Vamana
6
2
2
3.5
L
1
2
5
1.75
W
Gilgamesh
vivid-crisys
Gilgamesh
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,822
Damage
47,876
76,629
Taken
97,655
41,059
Mitigated
57,415
30,691
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,057
1,485
0
3,467
17,740
5,428
0
7,422
10,081
0
44,332
W
Ah Puch
Cutflipper59
Ah Puch
29,016
737
0
4,833
14,801
5,233
613
6,733
8,068
78,066
0
L
13,918
3,426
0
4,146
18,307
5,642
1,052
12,290
5,537
56,256
6,538
W
Baron Samedi
Fireemblemnerd8
Baron Samedi
22,328
1,053
2,370
7,280
16,283
8,485
873
3,063
13,220
80,161
0
L
Chiron
Schmidward
Chiron
12,196
2,732
959
6,662
20,552
7,066
623
13,558
6,646
0
78,242
W
Arachne
10,439
6,452
0
11,355
20,560
9,420
2,754
4,491
16,069
0
85,819
W
Neith
5,379
2,354
0
928
9,406
4,478
6,511
1,313
8,093
0
55,506
L
Vamana
dinkinszn
Vamana
15,277
6,614
0
4,229
18,137
17,391
513
4,814
12,528
19,330
70,518
L
2,428
111
978
3,452
22,919
21,888
0
13,302
8,940
11,418
0
W
Gilgamesh
vivid-crisys
Gilgamesh
6,660
1,016
946
2,979
15,579
13,443
1,820
3,784
11,795
8,757
39,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,115
Gold Earned
50,377
524
Minions Killed
528
0
Camps Cleared
0
2,143,134
Distance Traveled
2,099,662
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,409
366
75
3
0
436,033
1
W
Ah Puch
12,073
525
117
5
0
453,883
2
L
Sol
9,699
422
130
6
0
375,553
1
W
Baron Samedi
12,620
549
99
4
0
417,092
2
L
Chiron
11,021
479
149
6
0
437,266
6
W
Arachne
12,242
532
113
5
0
478,760
2
W
Neith
11,320
492
111
5
0
387,582
0
L
Vamana
11,924
518
160
7
0
393,899
4
L
Terra
9,324
405
14
1
0
456,911
5
W
Gilgamesh
10,860
472
84
4
0
405,817
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role