Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
CanadianChaos88
Artio
Level 27
God Stats
0W - 1L
1,684 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Kali
Kali
D-O-M_3094
Kali
Level 126
God Stats
9W - 8L
1,294 SR
Queue Stats
268W - 286L
1,510 Elo+
Party 3
Poseidon
Poseidon
MikeRoeD1nk
Poseidon
Level 158
God Stats
29W - 29L
1,737 SR
Queue Stats
287W - 282L
1,624 Elo+
Party 2
Izanami
Izanami
pass the hash
Izanami
Level 147
God Stats
10W - 12L
1,636 SR
Queue Stats
121W - 136L
1,582 Elo+
Party 2
Team Averages
Level 116
1,570 SR
1,543 Elo+

VS

Team Averages
Level 97
1,500 SR
1,627 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Big_Drac0300
Kukulkan
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 87L
1,749 Elo+
Party 1
Aphrodite
Aphrodite
Txc Winnie
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,492 Elo+
Solo
Danzaburou
Danzaburou
WavyPatatoChip
Danzaburou
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 116L
1,866 Elo+
Party 1
Osiris
Osiris
babyboy4203
Osiris
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
110W - 112L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 3 / 0
4,730
364
1,070
4,022
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 7 / 3
5,587
430
3,662
11,919
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 2
5,982
460
3,453
10,502
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MikeRoeD1nk
Poseidon
10
2 / 5 / 1
6,190
476
5,938
6,297
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
7 / 4 / 2
7,851
604
7,999
8,725
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 0 / 2
7,635
587
4,734
9,555
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Big_Drac0300
Kukulkan
13
5 / 0 / 6
7,941
611
4,162
3,823
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Txc Winnie
Aphrodite
11
2 / 4 / 7
6,645
511
3,734
8,822
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
WavyPatatoChip
Danzaburou
13
7 / 5 / 5
7,944
611
9,190
11,263
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
13
6 / 2 / 1
8,304
639
6,804
7,413
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
23
23
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
W
Fenrir
 
Fenrir
3
0
2
4
W
Kukulkan
Big_Drac0300
Kukulkan
5
0
6
8
L
2
7
3
0.5
L
0
4
2
0.25
L
Poseidon
MikeRoeD1nk
Poseidon
2
5
1
0.5
W
Aphrodite
Txc Winnie
Aphrodite
2
4
7
1.38
W
Danzaburou
WavyPatatoChip
Danzaburou
7
5
5
1.9
W
Osiris
6
2
1
3.25
L
Izanami
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
28,624
41,465
Taken
40,876
15,900
Mitigated
21,665
7,807
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,070
153
0
1,125
4,022
1,235
0
0
4,022
10,275
0
W
Fenrir
 
Fenrir
4,734
1,688
0
3,852
9,555
3,387
0
2,471
7,084
0
51,008
W
Kukulkan
Big_Drac0300
Kukulkan
4,162
674
0
326
3,823
1,415
1,083
1,735
2,088
42,100
0
L
3,662
177
545
2,734
11,919
7,769
0
3,309
8,312
9,652
0
L
3,453
1,875
0
1,475
10,502
3,132
0
630
9,776
0
33,753
L
Poseidon
MikeRoeD1nk
Poseidon
5,938
716
0
740
6,297
1,623
0
1,238
4,985
35,893
0
W
Aphrodite
Txc Winnie
Aphrodite
3,734
686
1,818
3,435
8,822
3,520
360
3,344
5,478
20,349
3,414
W
Danzaburou
WavyPatatoChip
Danzaburou
9,190
3,315
179
3,890
11,263
4,583
1,234
2,256
9,007
0
43,980
W
Osiris
6,804
2,943
0
1,241
7,413
8,760
1,515
864
6,414
0
41,097
L
Izanami
7,999
5,795
0
1,188
8,725
2,141
0
1,123
7,470
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
38,469
209
Minions Killed
381
0
Camps Cleared
0
1,043,681
Distance Traveled
1,251,594
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,730
364
28
2
0
77,652
3
W
Fenrir
7,635
587
100
8
0
292,716
5
W
Kukulkan
7,941
611
85
7
0
263,830
2
L
Artio
5,587
430
5
0
0
260,608
2
L
Kali
5,982
460
60
5
0
242,257
1
L
Poseidon
6,190
476
56
4
0
245,549
6
W
Aphrodite
6,645
511
37
3
0
227,009
2
W
Danzaburou
7,944
611
76
6
0
235,607
0
W
Osiris
8,304
639
83
6
0
232,432
5
L
Izanami
7,851
604
60
5
0
217,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role