Player Matchup

Hera
Hera
BadDragon10
Hera
Level 20
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 1
Medusa
Medusa
Duelmommy69
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
MangoRichard
Scylla
Level 18
God Stats
1W - 2L
1,522 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 1
Atlas
Atlas
TheNiģģler
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
kokuuuu
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 3
Team Averages
Level 53
1,455 SR
1,448 Elo+

VS

Team Averages
Level 64
1,498 SR
1,639 Elo+
Kukulkan
Kukulkan
Cwcmoneyreal
Kukulkan
Level 17
God Stats
59W - 68L
1,352 SR
Queue Stats
76W - 97L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Inquisit0r123
Heimdallr
Level 65
God Stats
11W - 7L
1,201 SR
Queue Stats
65W - 69L
1,500 Elo+
Party 2
Geb
Geb
Krawlerrr
Geb
Level 117
God Stats
21W - 16L
1,802 SR
Queue Stats
115W - 129L
1,984 Elo+
Party 2
Mulan
Mulan
TomDog95
Mulan
Level 74
God Stats
6W - 9L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
dylancaba
Danzaburou
Level 47
God Stats
5W - 8L
1,634 SR
Queue Stats
51W - 80L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,380
722
10,803
8,315
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
12 / 6 / 2
11,566
890
25,268
17,375
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
2 / 1 / 0
9,203
708
5,402
5,569
2,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 8
9,356
720
8,175
14,831
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
kokuuuu
Amaterasu
12
1 / 2 / 3
7,864
605
1,372
2,270
1,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cwcmoneyreal
Kukulkan
17
1 / 3 / 5
9,320
717
5,156
9,740
6,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Inquisit0r123
Heimdallr
17
3 / 5 / 5
9,541
734
7,524
11,696
3,151
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 6
10,160
782
9,786
12,396
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
TomDog95
Mulan
15
2 / 3 / 9
8,952
689
7,197
13,166
8,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
dylancaba
Danzaburou
13
1 / 5 / 6
8,415
647
6,432
11,482
3,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
17
Kills
13
13
Deaths
17
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Kukulkan
Cwcmoneyreal
Kukulkan
1
3
5
1.17
L
Medusa
12
6
2
2.17
W
Heimdallr
Inquisit0r123
Heimdallr
3
5
5
1.1
W
6
1
6
9
L
Scylla
2
1
0
2
L
1
1
8
5
W
Mulan
TomDog95
Mulan
2
3
9
2.17
W
Danzaburou
dylancaba
Danzaburou
1
5
6
0.8
L
Amaterasu
kokuuuu
Amaterasu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
36,095
48,360
Taken
58,480
28,106
Mitigated
31,522
8,565
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,803
1,571
0
1,278
8,315
3,147
1,068
2,287
6,028
47,900
0
W
Kukulkan
Cwcmoneyreal
Kukulkan
5,156
296
471
1,679
9,740
6,789
0
5,873
3,650
33,166
0
L
Medusa
25,268
12,812
0
3,418
17,375
7,506
2,138
6,528
10,713
0
56,622
W
Heimdallr
Inquisit0r123
Heimdallr
7,524
3,660
0
624
11,696
3,151
295
2,487
9,103
69
28,433
W
9,786
1,055
23
1,193
12,396
9,936
0
4,673
7,527
20,025
0
L
Scylla
5,402
311
0
1,112
5,569
2,121
751
1,475
4,076
31,157
0
L
8,175
2,784
736
1,627
14,831
14,278
65
5,387
8,244
18,461
0
W
Mulan
TomDog95
Mulan
7,197
801
0
2,937
13,166
8,535
0
5,738
7,211
3,262
19,208
W
Danzaburou
dylancaba
Danzaburou
6,432
1,223
0
1,007
11,482
3,111
0
4,883
6,482
0
15,629
L
Amaterasu
kokuuuu
Amaterasu
1,372
283
0
394
2,270
1,054
0
280
1,990
0
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
46,388
240
Minions Killed
150
0
Camps Cleared
0
1,087,517
Distance Traveled
1,294,859
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,380
722
76
6
0
252,845
0
W
Kukulkan
9,320
717
64
5
0
256,565
0
L
Medusa
11,566
890
92
7
0
256,888
1
W
Heimdallr
9,541
734
41
3
0
237,886
0
W
Geb
10,160
782
13
1
0
280,801
4
L
Scylla
9,203
708
44
3
0
255,322
0
L
Atlas
9,356
720
21
2
0
264,064
1
W
Mulan
8,952
689
18
1
0
264,361
1
W
Danzaburou
8,415
647
14
1
0
255,246
0
L
Amaterasu
7,864
605
7
1
0
58,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role