Player Matchup

Gilgamesh
Gilgamesh
Alexblazn420
Gilgamesh
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
499W - 526L
1,451 Elo+
Solo
Hel
Hel
BeheadedMouse
Hel
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 91L
1,535 Elo+
Party 1
Sol
Sol
Captn Boggs
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,647 Elo+
Party 1
Freya
Freya
Cokeboyzxz
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
matt0the0rat
Kumbhakarna
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 214L
1,654 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,541 Elo+

VS

Team Averages
Level 105
1,504 SR
1,598 Elo+
Yemoja
Yemoja
TRLocke
Yemoja
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 82L
1,802 Elo+
Party 2
Cthulhu
Cthulhu
Yellow_Lau3
Cthulhu
Level 135
God Stats
5W - 0L
1,500 SR
Queue Stats
145W - 157L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
francossj
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,635 Elo+
Solo
Jing Wei
Jing Wei
oPorygon
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 195L
1,573 Elo+
Party 2
Bellona
Bellona
oTurtwig
Bellona
Level 47
God Stats
9W - 7L
1,521 SR
Queue Stats
324W - 272L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexblazn420
Gilgamesh
18
4 / 7 / 14
12,006
706
18,637
35,519
33,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 7 / 8
11,391
670
15,365
22,340
12,072
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 11
11,792
694
21,701
21,000
10,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
19
9 / 8 / 2
12,336
726
18,115
26,665
13,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
matt0the0rat
Kumbhakarna
17
0 / 6 / 14
10,062
592
8,227
30,092
37,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TRLocke
Yemoja
20
0 / 1 / 22
12,967
763
8,214
17,925
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Yellow_Lau3
Cthulhu
20
3 / 4 / 21
12,548
738
19,537
18,389
26,601
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
francossj
Zhong Kui
20
13 / 5 / 15
14,822
872
27,170
19,896
14,478
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
oPorygon
Jing Wei
20
13 / 5 / 6
13,124
772
40,855
18,938
8,343
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
oTurtwig
Bellona
17
4 / 6 / 13
12,179
716
19,449
26,988
36,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
20
Kills
33
33
Deaths
21
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alexblazn420
Gilgamesh
4
7
14
1.57
L
4
7
8
1.14
L
3
5
11
1.7
L
Freya
9
8
2
1.25
W
Yemoja
TRLocke
Yemoja
0
1
22
11
W
Cthulhu
Yellow_Lau3
Cthulhu
3
4
21
3.38
W
Zhong Kui
francossj
Zhong Kui
13
5
15
4.1
L
Kumbhakarna
matt0the0rat
Kumbhakarna
0
6
14
1.17
W
Jing Wei
oPorygon
Jing Wei
13
5
6
3.2
W
Bellona
oTurtwig
Bellona
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,045
Damage
115,225
135,616
Taken
102,136
107,098
Mitigated
107,021
64,908
Healing
53,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alexblazn420
Gilgamesh
18,637
3,190
5,390
9,495
35,519
33,802
0
8,592
26,927
4,032
28,274
L
15,365
695
20,040
9,693
22,340
12,072
160
9,443
12,897
24,976
0
L
21,701
7,430
837
3,690
21,000
10,441
0
11,070
9,930
54,064
0
L
Freya
18,115
5,456
2,053
7,314
26,665
13,543
125
12,216
14,449
34,247
0
W
Yemoja
TRLocke
Yemoja
8,214
1,405
16,004
7,146
17,925
20,727
590
10,931
6,994
14,677
0
W
Cthulhu
Yellow_Lau3
Cthulhu
19,537
345
3,793
2,653
18,389
26,601
203
11,732
6,657
37,549
0
W
Zhong Kui
francossj
Zhong Kui
27,170
2,676
1,580
5,405
19,896
14,478
904
13,124
6,772
58,411
0
L
Kumbhakarna
matt0the0rat
Kumbhakarna
8,227
731
2,683
3,713
30,092
37,240
0
13,600
16,492
16,360
0
W
Jing Wei
oPorygon
Jing Wei
40,855
33,703
2,028
5,990
18,938
8,343
3,824
14,042
4,896
0
58,795
W
Bellona
oTurtwig
Bellona
19,449
2,719
3,890
4,750
26,988
36,872
214
15,535
11,453
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
65,640
159
Minions Killed
171
0
Camps Cleared
0
1,451,273
Distance Traveled
1,516,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,006
706
19
1
0
319,788
4
L
Hel
11,391
670
17
1
0
316,187
0
L
Sol
11,792
694
85
5
0
260,768
0
L
Freya
12,336
726
25
1
0
282,214
0
W
Yemoja
12,967
763
6
0
0
300,868
1
W
Cthulhu
12,548
738
32
2
0
335,990
3
W
Zhong Kui
14,822
872
89
5
0
301,476
0
L
Kumbhakarna
10,062
592
13
1
0
272,316
0
W
Jing Wei
13,124
772
27
2
0
266,294
0
W
Bellona
12,179
716
17
1
0
311,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role