Player Matchup

Cliodhna
Cliodhna
Cyrillic
Cliodhna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,913 Elo+
Party 2
Gilgamesh
Gilgamesh
DougDimmaDabb
Gilgamesh
Level 140
God Stats
2W - 0L
1,716 SR
Queue Stats
125W - 119L
1,658 Elo+
Party 2
Janus
Janus
Infa
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 70L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Jayson
Sylvanus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,799 Elo+
Party 2
Danzaburou
Danzaburou
gamstr1234
Danzaburou
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,544 Elo+
Party 2
Team Averages
Level 142
1,543 SR
1,688 Elo+

VS

Team Averages
Level 137
1,500 SR
1,531 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ItzDaFrizzTTV
Persephone
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,485 Elo+
Party 1
He Bo
He Bo
Level52Prayer
He Bo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Torra
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,491 Elo+
Party 1
Serqet
Serqet
shmozhow
Serqet
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 118L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cyrillic
Cliodhna
16
6 / 1 / 3
10,475
582
8,992
11,421
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
DougDimmaDabb
Gilgamesh
18
3 / 2 / 3
11,515
640
10,441
11,465
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Infa
Janus
19
5 / 0 / 4
11,698
650
6,564
5,089
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Jayson
Sylvanus
13
0 / 0 / 3
8,999
500
4,875
12,138
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
gamstr1234
Danzaburou
17
2 / 5 / 2
11,021
612
6,089
12,398
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 4 / 0
10,278
571
9,211
11,693
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ItzDaFrizzTTV
Persephone
15
0 / 5 / 0
9,475
526
5,966
7,695
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 3
10,091
561
3,020
10,126
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Torra
Sun Wukong
18
1 / 4 / 2
10,976
610
7,072
15,068
9,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
shmozhow
Serqet
13
1 / 0 / 3
8,878
493
4,580
13,262
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
8
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
4
0
1
W
Cliodhna
Cyrillic
Cliodhna
6
1
3
7.5
W
Gilgamesh
DougDimmaDabb
Gilgamesh
3
2
3
2.25
W
Janus
Infa
Janus
5
0
4
7
L
Persephone
ItzDaFrizzTTV
Persephone
0
5
0
0
W
Sylvanus
Jayson
Sylvanus
0
0
3
1.5
L
2
4
3
0.88
L
Sun Wukong
Torra
Sun Wukong
1
4
2
0.5
W
Danzaburou
gamstr1234
Danzaburou
2
5
2
0.6
L
Serqet
shmozhow
Serqet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,961
Damage
29,849
52,511
Taken
57,844
35,507
Mitigated
27,407
19,979
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,211
3,851
0
3,728
11,693
3,702
445
2,097
9,564
0
72,495
W
Cliodhna
Cyrillic
Cliodhna
8,992
1,359
0
5,186
11,421
5,601
251
1,693
9,716
0
66,966
W
Gilgamesh
DougDimmaDabb
Gilgamesh
10,441
2,438
0
1,974
11,465
11,472
278
740
10,180
0
78,319
W
Janus
Infa
Janus
6,564
411
0
1,870
5,089
1,550
1,081
1,818
3,091
91,435
0
L
Persephone
ItzDaFrizzTTV
Persephone
5,966
732
0
1,160
7,695
2,188
0
2,403
5,023
62,503
0
W
Sylvanus
Jayson
Sylvanus
4,875
1,220
2,911
5,539
12,138
12,616
0
3,330
8,688
19,036
5,929
L
3,020
103
0
3,396
10,126
2,643
0
2,474
7,501
73,539
0
L
Sun Wukong
Torra
Sun Wukong
7,072
1,418
0
5,585
15,068
9,315
2,436
979
13,391
0
82,472
W
Danzaburou
gamstr1234
Danzaburou
6,089
2,273
0
2,499
12,398
4,268
2,178
1,264
10,918
0
79,304
L
Serqet
shmozhow
Serqet
4,580
1,144
0
2,168
13,262
9,559
0
2,729
10,418
97
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
49,698
629
Minions Killed
642
0
Camps Cleared
0
1,978,140
Distance Traveled
1,826,981
18
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,278
571
154
9
0
321,646
5
W
Cliodhna
10,475
582
97
5
0
469,323
4
W
Gilgamesh
11,515
640
167
9
0
389,658
6
W
Janus
11,698
650
189
11
0
430,641
5
L
Persephone
9,475
526
133
7
0
353,897
9
W
Sylvanus
8,999
500
41
2
0
368,402
3
L
He Bo
10,091
561
124
7
0
392,408
7
L
Sun Wukong
10,976
610
182
10
0
371,909
3
W
Danzaburou
11,021
612
135
8
0
320,116
0
L
Serqet
8,878
493
49
3
0
387,121
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role